2013-07-16 |
Tobias Markus | Unified some [DEBUG] log calls, bug 994. |
tree | commitdiff |
2013-07-16 |
LMH | Modified conditions in which Tux can release objects. |
tree | commitdiff |
2013-07-16 |
LMH | HeavyCoins make noise when they collide with solid... |
tree | commitdiff |
2013-07-13 |
LMH | New BonusBlock content: 'explode' - a coin explosion. |
tree | commitdiff |
2013-07-13 |
LMH | Reduced code for HeavyCoin used by CoinRain, correcting... |
tree | commitdiff |
2013-07-11 |
LMH | New BonusBlock content: 'coinrain'. Causes ten coins... |
tree | commitdiff |
2013-07-11 |
LMH | Custom BonusBlocks now always run scripts if defined... |
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2013-07-11 |
LMH | Climbing animation stops when Tux is not in motion |
tree | commitdiff |
2013-07-08 |
LMH | Restored coin-cost for reset points and added a coin... |
tree | commitdiff |
2013-06-18 |
LMH | Stopped Tux from finishing execution of a backflip... |
tree | commitdiff |
2013-06-15 |
LMH | Improved color candle light appearance |
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2013-05-21 |
Tobias Markus | Fixed compiler warnings, see bug962 |
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2013-04-16 |
LMH | Powerups placed outside of bonus blocks glow if default... |
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2013-04-16 |
LMH | Strawboxes glow when burning in the dark |
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2013-04-09 |
LMH | Invincibility sparkles glow in the dark |
tree | commitdiff |
2013-04-09 |
LMH | New BadGuys: 'iceflame' flame with fire vulnerability... |
tree | commitdiff |
2013-04-09 |
LMH | Improved glow radius of powerups |
tree | commitdiff |
2013-04-09 |
LMH | Explosions light up immediate area |
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2013-04-09 |
LMH | Fireballs glow in the dark, and added basic torch sprit... |
tree | commitdiff |
2013-04-09 |
LMH | Powerups glow in the dark |
tree | commitdiff |
2013-04-09 |
LMH | Candle made more versatile: flicker can be disabled... |
tree | commitdiff |
2013-03-19 |
Tobias Markus | Fixed several compiler warnings from bug 955 |
tree | commitdiff |
2012-12-07 |
LMH | New bonus_block contnet: trampolines & rock |
tree | commitdiff |
2012-11-28 |
LMH | New bonus_block content: light |
tree | commitdiff |
2012-11-23 |
LMH | Multi-coin bonus block (not bricks) handeled correctly... |
tree | commitdiff |
2012-05-01 |
Eric Newberry | Bracked case statements in bonus_block.cpp fixing build... |
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2012-03-22 |
LMH | Minimal support for climbing graphics |
tree | commitdiff |
2012-02-20 |
LMH | Cleaned up code slop in bonus_block.cpp introduced... |
tree | commitdiff |
2012-01-24 |
LMH | New Object: rusty trampoline code by rgcjonas, graphics... |
tree | commitdiff |
2012-01-24 |
LMH | Scripted Object: gravity can be turned on/off (patch... |
tree | commitdiff |
2012-01-24 |
LMH | weakblock: ice-themed sprite/behavior added, fire bulle... |
tree | commitdiff |
2012-01-21 |
LMH | Bonusblock enhancements: sprite changable, multi-hit... |
tree | commitdiff |
2011-04-17 |
Wolfgang Becker | * Don't kill Tux after winning a level. (Bug 675) |
tree | commitdiff |
2011-01-11 |
Florian Forster | icecrusher.cpp: Remove debug message. |
tree | commitdiff |
2010-09-16 |
Mathnerd314 | Patch from ApOsTrOpHe to fix compile errors |
tree | commitdiff |
2010-08-28 |
Mathnerd314 | Coins follow tilemaps or can be given paths |
tree | commitdiff |
2010-08-24 |
Wolfgang Becker | Set collision group according to block's solidity.... |
tree | commitdiff |
2010-04-09 |
Mathnerd314 | Bell sound from remaxim (plays on torch/firefly too) |
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2010-03-26 |
Florian Forster | Krosh: Add large (4x4) icecrusher sprite and code. |
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2010-03-26 |
Wolfgang Becker | Cleanup: |
tree | commitdiff |
2010-03-20 |
Ingo Ruhnke | -Weffc++ fix |
tree | commitdiff |
2010-03-20 |
Mathnerd314 | Rename ACTIVATION_DISTANCE to get compile_amalgation... |
tree | commitdiff |
2010-03-19 |
Mathnerd314 | Revert camera until I come up with a better idea |
tree | commitdiff |
2010-03-15 |
Florian Forster | Unstable tile: Implement a "slow fall" phase for sprite... |
tree | commitdiff |
2010-03-11 |
Florian Forster | object/bonus_block.[ch]pp: Fix a NULL-pointer dereference. |
tree | commitdiff |
2010-03-11 |
Florian Forster | supertux/tile.hpp: Implement Tile::is_slope(). |
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2010-03-10 |
Mathnerd314 | Update end sequence controller and stop backflipping... |
tree | commitdiff |
2010-03-08 |
Ingo Ruhnke | Patch for multiple joysticks from const86 <const@mimas.ru> |
tree | commitdiff |
2010-03-07 |
Mathnerd314 | Pass player object in to BonusBlock rather than using... |
tree | commitdiff |
2010-03-07 |
Mathnerd314 | Some notes about co-op mode |
tree | commitdiff |
2010-03-06 |
Ingo Ruhnke | Removed coin-cost for reset points |
tree | commitdiff |
2010-03-04 |
Mathnerd314 | First crack at a new camera, before my plane flight... |
tree | commitdiff |
2010-03-04 |
Ingo Ruhnke | Removed speed limit when grabbing normal objects |
tree | commitdiff |
2010-03-04 |
Mathnerd314 | Remove walk key |
tree | commitdiff |
2010-03-02 |
Florian Forster | object/explosion.[ch]pp: Added the "hurt" and "push... |
tree | commitdiff |
2010-03-01 |
Florian Forster | object/unstable_tile.[ch]pp: Implement third state... |
tree | commitdiff |
2010-03-01 |
Ingo Ruhnke | Implemented proper clipping |
tree | commitdiff |
2010-02-28 |
Florian Forster | Unstable tile: Dissolve, then disappear without falling... |
tree | commitdiff |
2010-02-28 |
Mathnerd314 | Small ctor change. |
tree | commitdiff |
2010-02-28 |
Florian Forster | Icecrusher and Haywire: Use the bounding box to find... |
tree | commitdiff |
2010-02-28 |
Florian Forster | Icecrusher: Use Sector::get_nearest_player(). |
tree | commitdiff |
2010-02-26 |
Florian Forster | IceCrusher: Implemented a cooldown timer. |
tree | commitdiff |
2010-02-26 |
Florian Forster | IceCrusher: Use gavitation rather than linear speed... |
tree | commitdiff |
2010-02-22 |
Florian Forster | object/tilemap.hpp: Add an explanation to the boolean... |
tree | commitdiff |
2010-02-21 |
Mathnerd314 | * Split systemRandom into graphicsRandom (particles... |
tree | commitdiff |
2010-02-21 |
Florian Forster | Bug 524: Fading TileMaps may change solidity of the... |
tree | commitdiff |
2010-02-12 |
Mathnerd314 | CometParticleSystem include fix |
tree | commitdiff |
2010-02-11 |
Florian Forster | Various objects: Use "reader_get_layer" to parse the... |
tree | commitdiff |
2010-02-11 |
Florian Forster | Bug 527: Limit tilemap and background layers to (LAYER_... |
tree | commitdiff |
2010-02-11 |
Florian Forster | Bug 577: (Re)allow Player to low-jump from a stopped... |
tree | commitdiff |
2010-01-30 |
Florian Forster | Bug 563: Reset backflipping when Tux spawns. |
tree | commitdiff |
2010-01-30 |
Florian Forster | Bug 474: Flip bonus-block flowers and partial-size... |
tree | commitdiff |
2010-01-30 |
Florian Forster | Cleanups related to tilemap positions: |
tree | commitdiff |
2010-01-30 |
Florian Forster | Bug 560: Fix 1-pixel gaps between tiles near hidden... |
tree | commitdiff |
2010-01-30 |
Florian Forster | Bug 507: Reset stuff upon player death |
tree | commitdiff |
2010-01-30 |
Florian Forster | Bug 471: Fix upward release of ice block, and grabbing... |
tree | commitdiff |
2010-01-26 |
Mathnerd314 | Shake camera on buttjump. |
tree | commitdiff |
2010-01-25 |
Mathnerd314 | MrIceBlock stops after bouncing a lot. |
tree | commitdiff |
2010-01-24 |
Mathnerd314 | Use NDEBUG a bit less. |
tree | commitdiff |
2010-01-18 |
Mathnerd314 | Snow ADSR (bug 221) |
tree | commitdiff |
2010-01-17 |
Mathnerd314 | UnstableTile and WeakBlock are affected by Explosions. |
tree | commitdiff |
2010-01-13 |
Miloš Klouček | Fix for bug 544 and it's duplicates. |
tree | commitdiff |
2010-01-01 |
Mathnerd314 | Make it build with -DCOMPILE_AMALGATION=ON. Still not... |
tree | commitdiff |
2009-12-29 |
Mathnerd314 | * Revert breaking changes from last revision |
tree | commitdiff |
2009-12-28 |
Mathnerd314 | include fixes from ohnobinki, video_systems.cpp should... |
tree | commitdiff |
2009-12-25 |
Mathnerd314 | Add a constant for how long electrify lasts |
tree | commitdiff |
2009-12-25 |
Mathnerd314 | Thunderstorm sounds (from Auria and Some_Person) |
tree | commitdiff |
2009-12-24 |
Mathnerd314 | - sounds are on both channels |
tree | commitdiff |
2009-12-16 |
Wolfgang Becker | Play kill.wav when Tux is killed, hurt.wav when he... |
tree | commitdiff |
2009-12-14 |
Ingo Ruhnke | Added FontPtr |
tree | commitdiff |
2009-12-14 |
Ingo Ruhnke | Added SpritePtr |
tree | commitdiff |
2009-12-13 |
Ingo Ruhnke | More use of SurfacePtr |
tree | commitdiff |
2009-12-13 |
Ingo Ruhnke | Use boost::shared_ptr<Surface> instead of std::auto_ptr... |
tree | commitdiff |
2009-12-06 |
Ingo Ruhnke | Renamed Rect to Rectf |
tree | commitdiff |
2009-12-01 |
Ingo Ruhnke | Fixed off-by-one |
tree | commitdiff |
2009-12-01 |
Ingo Ruhnke | Fixed draw range in Background |
tree | commitdiff |
2009-12-01 |
Ingo Ruhnke | Implemented background alignment for resolution indepen... |
tree | commitdiff |
2009-11-30 |
Ingo Ruhnke | Background drawing now starts at the center of the... |
tree | commitdiff |
2009-11-29 |
Ingo Ruhnke | Fixe for g++-4.1 |
tree | commitdiff |
2009-11-28 |
Ingo Ruhnke | Added support for scrolling backgrounds |
tree | commitdiff |
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