- moved some collision code into the world class, since it only acts on world data
[supertux.git] / src / player.cpp
2004-04-11 Ingo Ruhnke- moved some more stuff into the world class
2004-04-10 Ingo Ruhnke- moved stuff from scene into a World class, just an...
2004-04-10 Ingo Ruhnke- moved lots of code around, made gameloop even more...
2004-04-10 Ingo Ruhnke- some indent fixes
2004-04-09 Ingo Ruhnke- fixed snowball anim
2004-04-09 Ingo Ruhnke- added new smalltux
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-04-03 Tobias Gläßerlots of improvements all over the code.
2004-03-28 Ingo Ruhnke- removed alpha from tile since it isn't needed
2004-03-26 Tobias Gläßermerged bad_guy patch from Matze Braun. (recycling Ricar...
2004-03-25 Ingo Ruhnke- fixed brick-bug (or maybe not, they still behave...
2004-03-25 Ingo Ruhnke- fixed badguys a little bit
2004-03-25 Ingo Ruhnke- fixed bricktile
2004-03-25 Ingo Ruhnke- added translation table for the old format
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Ingo Ruhnke- renamed input/input_
2004-03-24 Ingo Ruhnke- removed a few redundant "== true"'s
2004-03-24 Ingo Ruhnke- converted Player into a class (naming still needs...
2004-03-24 Ingo Ruhnke- coverted badguy type into an object
2004-03-23 Ingo Ruhnke- fixed joystick code a bit
2004-03-22 Ingo Ruhnke- removed NO_UPDATE and let the default argument handle it
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-19 Ricardo CruzCorrected a laptop behaviour, regarding kicking
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx