a first implementation of doors to switch between sectors
[supertux.git] / src / player.cpp
2004-05-31 Matthias Brauna first implementation of doors to switch between sectors
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Ryan Flegel- butt jump now kills nearby badguys
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-28 Ryan Flegel- fixed 'When you jump into the roof or a bonus and...
2004-05-28 Ryan Flegel- added unisolid patch from Upsilon
2004-05-27 Ricardo CruzImplemented Tux growing animation.
2004-05-26 Ricardo CruzA couple of improvements for the flying platform.
2004-05-26 Matthias Braunsome cleanups and robustness checks, I added while...
2004-05-25 Ricardo CruzDisable gravity when on flying platform.
2004-05-25 Matthias Braunimplemented autoscrolling and proper camera parsing...
2004-05-24 Ryan Flegel- fixed it so Tux doesn't die on spikes if safety timer...
2004-05-24 Ryan Flegel- fixed it so arm is not drawn when Tux is shooting...
2004-05-24 Matthias Braun-renamed ViewPort to Camera
2004-05-24 Ricardo CruzNew flying platform object.
2004-05-23 Ricardo CruzMade butt-jump to behave according to what Marek asked...
2004-05-22 Ricardo CruzTux shows arm when firing.
2004-05-21 Matthias Braunfix firetux not being able to pickup stuff
2004-05-21 Matthias Brauneliminated global scroll_x and scroll_y variables
2004-05-20 Matthias Braunimprove tux holding objects
2004-05-20 Matthias Braun-converted remaining classes to GameObject
2004-05-20 Matthias Braunconverted player to new object system
2004-05-19 Ricardo CruzJust improved a bit the butt jump control.
2004-05-18 Ricardo CruzOnly butt jump after a full jump. This approuch is...
2004-05-18 Ricardo CruzRyan was right, Tux was firing from the head :D
2004-05-18 Marek MoeckelChanged back the sliding fix because it was buggy
2004-05-18 Matthias Braunreverted totally pointless commit of rmcruz. size does...
2004-05-18 Ricardo CruzFix bug reported by Ryan: in level smaller than 19...
2004-05-18 Ricardo CruzTiny fix. Just to make fire or ice Tux to be able to...
2004-05-18 Marek MoeckelChanged it so that only big Tux is able to butt-jump
2004-05-18 Matthias Braunchanged duck mode a bit so that you can only jump a...
2004-05-18 Matthias Braunfixed butt jump to work even when up-key is not pressed...
2004-05-18 Ricardo CruzNow the player dies when reaching the bottom of the...
2004-05-17 Ryan Flegel- typo fix
2004-05-17 Ryan Flegel- some trampoline changes
2004-05-17 Ryan Flegel- added spikes
2004-05-17 Ryan Flegel- oops. don't need two iostream's.. or do we.. :)
2004-05-17 Ryan Flegel- tux can now pick up trampoline
2004-05-16 Ryan Flegel- trampoline stuff
2004-05-13 Ricardo CruzImproved frozen behavior.
2004-05-12 Ricardo CruzFirst implementation of the ice power.
2004-05-11 Ricardo CruzFixed hotspot square drawing in debug mode.
2004-05-11 Ricardo CruzCleanups. Basically I made sprites to care about the...
2004-05-11 Ryan Flegel- made fixes to buttjump
2004-05-11 Ryan Flegel- added butt-jump
2004-05-10 Tobias GläßerFixed some TODO-list bugs.
2004-05-08 Ricardo CruzSmall clean-up.
2004-05-08 Ricardo CruzFixes death in modes different than the autoscrolling.
2004-05-08 Ricardo CruzFixed bug that was causing player's dead.
2004-05-07 Ricardo CruzAdded horizontal auto scrolling!
2004-05-04 Ricardo CruzMade it possible for Tux to be in a position before...
2004-05-03 Ricardo CruzAdded back scrolling!
2004-05-01 Ingo Ruhnke- improved verboseness of badguy in wall error message
2004-05-01 Ricardo CruzJust made stars to blink more.
2004-04-30 Ingo Ruhnke- reduced jump tolleranze to two tiles
2004-04-30 Ryan Flegel- Fixed jumping so it works in a way everybody can...
2004-04-29 Ricardo CruzIn the invincible mode, stars start flickering when...
2004-04-29 Ingo Ruhnkeundo'ed Ricardo patch, since it makes small jumps compl...
2004-04-29 Ricardo CruzCommented the set_velocity_y(0). I guess this is better...
2004-04-29 Matthias Braun-optimized and cleaned up collision_object_map
2004-04-29 Ingo Ruhnke- removed auto-repeat of jump events, now one has to...
2004-04-29 Ingo Ruhnke<MatzeB> -updates the TODO file
2004-04-28 Ricardo CruzForgot to commit this file. It used badguy's killme...
2004-04-28 Ingo Ruhnke- added fire duck tux
2004-04-26 Ingo Ruhnke- 'nother badguy fix from MatzeB:
2004-04-26 Ricardo CruzImplemented kicking (as asked by Ingo). The kick timing...
2004-04-26 Ingo Ruhnke- changed priority of skid and duck to avoid glitches...
2004-04-26 Ingo Ruhnke- added saving of bonuses on worldmap, no loading yet
2004-04-25 Ingo Ruhnke- bullet tweaks
2004-04-25 Ingo Ruhnke- rewrote tux drawing code, added firetux
2004-04-25 Ingo Ruhnke- moved tux gfx into a struct
2004-04-25 Ingo Ruhnke- moved tux completly to sprites
2004-04-25 Ingo Ruhnke- added intro text
2004-04-24 Ingo Ruhnke- new star tux, still rather pure, but useable
2004-04-24 Ingo Ruhnke- fixed duck-jump bug
2004-04-24 Ingo Ruhnke- added holding gfx, still looks rather stupid, but...
2004-04-24 Ingo Ruhnke- fixed bug in Menu::check()
2004-04-22 Ingo Ruhnke- made shrink behaviour more mariobros3 like, ie. firet...
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-22 Ingo Ruhnke- synced walk speed of walking enemies
2004-04-22 Ingo Ruhnke- merged a few duplicated if's in player
2004-04-22 Ingo Ruhnke- added small skid tux
2004-04-21 Ingo Ruhnke- music patch from MatzeB, should fix crash on level...
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ingo Ruhnke- stop tux if he ran into a block, no more accelerating...
2004-04-20 Ingo Ruhnke- switched gamespeed back to normal
2004-04-20 Ingo Ruhnke- moved joystick mappings into a struct
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-19 Ingo Ruhnke- added more mario lik duck behaviour
2004-04-18 Ingo Ruhnke- commited start_pos patch from sik0fewl
2004-04-18 Ingo Ruhnke- fixed some align problems with tux
2004-04-18 Ingo Ruhnke- added new bigtux
2004-04-18 Ingo Ruhnke- moved default start position two tiles higher
2004-04-18 Ricardo CruzPatch by Ryan:
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-16 Ingo Ruhnke- some more savegame stuff
2004-04-16 Ricardo CruzThis patch was send to the mailing list by Ryan (aka...
2004-04-13 Ingo Ruhnke- commited MatzeBs duck fix
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
next