some cleanups in the sprite class, increased delta for collision response
[supertux.git] / src / player.h
2004-11-24 Matthias Braunsome cleanups in the sprite class, increased delta...
2004-11-22 Matthias Braunfix tux jumping always full height
2004-11-20 Matthias Braunforgot to update makefiles
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-10-30 Ricardo CruzAdded my own flapping. :)
2004-10-09 Marek Moeckelfurther tweaked flapping, finally found a speed setting...
2004-10-07 Ricardo CruzSometime ago I asked what keys ppl would prefer, made...
2004-09-17 Marek Moeckelfixed problems with the flapping key not responding
2004-09-16 Marek Moeckelreplaced double jumping with flapping
2004-09-15 Marek Moeckeldisabled hovering by default (needs tweaking!)
2004-09-15 Marek Moeckelimplemented double jump (press up again while jumping...
2004-09-09 Ricardo CruzTweaked scores.
2004-08-17 Ricardo CruzChanged next action behavior.
2004-08-17 Ricardo CruzAdded more animations.
2004-08-17 Ricardo CruzSeparated body parts!
2004-08-12 Ricardo CruzChanged player stuff to use action. Bad guys should...
2004-08-05 Ricardo CruzMade the stomp cloud to have an independent movement...
2004-07-26 Tobias GläßerMoved defines.h out of the library and back to src/.
2004-07-25 Tobias Gläßer- Major changes in Setup-API.
2004-07-21 Tobias GläßerThe SuperTux library features a SuperTux namespace...
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-06-14 Ingo Ruhnke- moved tilemanager into its own class
2004-06-14 Ingo Ruhnke- fixed bounce code a bit, should now be useable, bounc...
2004-06-14 Ingo Ruhnke- added jumping from badguys (hold jump pressed while...
2004-06-09 Ryan Flegel- did some C++ifying. let's try to follow suit :)
2004-06-08 Marek MoeckelStomp sprite stays in place now (i.e. doesn't follow...
2004-06-07 Marek MoeckelDust clouds are now drawn around Tux' feet whenever...
2004-06-04 Ricardo CruzNow the growings animation looks pretty cool :)
2004-05-31 Matthias Brauna first implementation of doors to switch between sectors
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-27 Ricardo CruzImplemented Tux growing animation.
2004-05-26 Matthias Braunsome cleanups and robustness checks, I added while...
2004-05-25 Matthias Braunimplemented autoscrolling and proper camera parsing...
2004-05-24 Matthias Braun-renamed ViewPort to Camera
2004-05-23 Ricardo CruzMade butt-jump to behave according to what Marek asked...
2004-05-22 Ricardo CruzTux shows arm when firing.
2004-05-21 Matthias Brauneliminated global scroll_x and scroll_y variables
2004-05-20 Matthias Braun-changed Level class to save tiles in a big 1 dimension...
2004-05-20 Matthias Braunconverted player to new object system
2004-05-12 Ricardo CruzFirst implementation of the ice power.
2004-05-11 Ryan Flegel- added butt-jump
2004-05-09 Ryan Flegel- increased Tux's safe time to 1250ms
2004-05-08 Ricardo CruzFixes death in modes different than the autoscrolling.
2004-05-04 Ricardo CruzMade it possible for Tux to be in a position before...
2004-05-03 Ricardo CruzAdded back scrolling!
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-04-30 Ingo Ruhnke- reduced jump tolleranze to two tiles
2004-04-30 Ryan Flegel- Fixed jumping so it works in a way everybody can...
2004-04-29 Ricardo CruzIn the invincible mode, stars start flickering when...
2004-04-29 Ingo Ruhnke- removed auto-repeat of jump events, now one has to...
2004-04-29 Ingo Ruhnke<MatzeB> -updates the TODO file
2004-04-26 Ricardo CruzImplemented kicking (as asked by Ingo). The kick timing...
2004-04-25 Ingo Ruhnke- rewrote tux drawing code, added firetux
2004-04-25 Ingo Ruhnke- moved tux gfx into a struct
2004-04-25 Ingo Ruhnke- moved tux completly to sprites
2004-04-24 Ingo Ruhnke- new star tux, still rather pure, but useable
2004-04-24 Ingo Ruhnke- added holding gfx, still looks rather stupid, but...
2004-04-24 Ingo Ruhnke- fixed bug in Menu::check()
2004-04-22 Ingo Ruhnke- made shrink behaviour more mariobros3 like, ie. firet...
2004-04-22 Ingo Ruhnke- synced walk speed of walking enemies
2004-04-22 Ingo Ruhnke- added small skid tux
2004-04-21 Ricardo CruzFinally, made keys configurable via the menu!! ;)
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ingo Ruhnke- moved joystick mappings into a struct
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-18 Ingo Ruhnke- fixed some align problems with tux
2004-04-18 Ingo Ruhnke- added new bigtux
2004-04-16 Ingo Ruhnke- some more savegame stuff
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-12 Ingo Ruhnkecommited MatzeB's slider patch
2004-04-11 Ingo Ruhnkerenamed timer_type to Timer
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-09 Ingo Ruhnke- added new smalltux
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-04-03 Tobias Gläßerlots of improvements all over the code.
2004-03-24 Ingo Ruhnke- renamed input/input_
2004-03-24 Ingo Ruhnke- converted Player into a class (naming still needs...
2004-03-23 Ingo Ruhnke- removed unneded typedef's for structs
2004-03-23 Ingo Ruhnke- fixed joystick code a bit
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-14 Tobias Gläßerbad_guy vs. player collision fixes.
2004-03-13 Tobias Gläßernew collision detection. cleanups. bug fixes. music...
2004-02-29 Tobias Gläßermore gameplay improvements. level-editor is getting...
2004-02-28 Tobias GläßerGameplay has been repaired a bit. A menu effect was...
2004-02-24 Tobias Gläßermany code-cleanups. merged leveleditor patch from Ricar...
2004-02-21 Ricardo Cruzmerged player's keydown and keyup code
2004-02-18 Tobias Gläßerhuge CVS merge, see ChangeLog for details.
2004-02-01 Tobias GläßerYet another huge code merge representing the current...
2004-01-25 Tobias Gläßerfixed a few bugs. (One of them thanks to a patch from...
2004-01-20 Tobias Gläßerarrays are dynamic now, fixed bugs, more code cleanups
2004-01-18 Tobias GläßerHuge code merge. This reflects the current status of...
2003-12-29 Tobias Gläßerincoporated patches from Duong-Khang (stereo sound...
2003-12-26 Tobias Gläßerapplied a patch by Duong-Khang NGUYEN <neoneurone@users...