hopefully fixed the crash on exit, keep sectors script bundled in the sector and...
[supertux.git] / src / resources.cpp
2006-04-11 Matthias Braunhopefully fixed the crash on exit, keep sectors script...
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-03-29 Matthias Braunsprites.strf is gone, woohoo, thanks to Christoph
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-09-25 Marek Moeckelkeys are displayed on the screen, they can be "collecte...
2005-06-27 Matthias Braunfix openal stalling at exit
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-05-07 Marek Moeckelre-organized resource files
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-02 Matthias Braunfix file lookup
2005-05-01 Matthias Braunaccidently lowered warning level in one of my commits...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2005-03-14 Marek MoeckelMade implementation of credits song less stupid, thanks...
2005-03-13 Marek Moeckelcredits music plays on credits screen now
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-19 Matthias Braun-german translation updates
2004-12-06 Matthias Braun-Fix bugs where resources from source directory weren...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...
2004-11-25 Matthias Braunmake supertux accepts normal paths on the commandline
2004-11-21 Matthias Braunimplemented an install target in scons
2004-11-20 Matthias Braunforgot to update makefiles
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-10-18 Ricardo CruzThis is a first implementation of a bridge from BadGuys...
2004-09-14 Ricardo CruzMade code using fireworks sound effect.
2004-09-08 Ricardo CruzMade use of small tux.
2004-08-26 Ricardo CruzUpdated code to support new stuff from 0.1.2.
2004-08-17 Ricardo CruzSeparated body parts!
2004-08-13 Ricardo CruzUsing wrong name for sprite.
2004-08-12 Ricardo CruzChanged player stuff to use action. Bad guys should...
2004-08-05 Ricardo CruzMade the stomp cloud to have an independent movement...
2004-07-28 Ricardo CruzTux growing animation and door opening alpha was not...
2004-07-26 Tobias GläßerMade the SuperTux library again a bit more selfstanding.
2004-07-25 Tobias Gläßer- Major changes in Setup-API.
2004-07-21 Tobias GläßerThe SuperTux library features a SuperTux namespace...
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-07-10 Ricardo CruzReplaced USE_ALPHA/IGNORE_ALPHA by booleans.
2004-06-20 Ricardo CruzA couple of fixes on Door class:
2004-06-08 Marek MoeckelFixed crashes at tiles that are not defined in supertux...
2004-06-07 Marek MoeckelDust clouds are now drawn around Tux' feet whenever...
2004-06-04 Ricardo CruzNow the growings animation looks pretty cool :)
2004-05-31 Matthias Braunintroduce a new SoundManager class and merged MusicMana...
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-27 Ricardo CruzImplemented Tux growing animation.
2004-05-16 Ryan Flegel- more game object changes. looks a bit nicer now
2004-05-16 Ryan Flegel- added support for different types of objects
2004-05-12 Ricardo CruzFirst implementation of the ice power.
2004-04-29 Ricardo CruzMoved some old and unused graphics to the old dir.
2004-04-28 Ingo Ruhnke- added level done song, endseq needs to be a bit longe...
2004-04-28 Ingo Ruhnke<MatzeB> fixes some remaining memory leaks
2004-04-26 Ingo Ruhnke<MatzeB> -cleanup in resource management functions
2004-04-25 Ingo Ruhnke- rewrote tux drawing code, added firetux
2004-04-25 Ingo Ruhnke- moved tux gfx into a struct
2004-04-25 Ingo Ruhnke- moved tux completly to sprites
2004-04-25 Ingo Ruhnkereplaced distros with coins
2004-04-24 Ingo Ruhnke'nother music patch by matzeb
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-24 Ingo Ruhnke- new star tux, still rather pure, but useable
2004-04-24 Ingo Ruhnke- fixed bug in Menu::check()
2004-04-22 Ricardo CruzRemoved box_full and box_empty from this.
2004-04-22 Ingo Ruhnke- integrated skid tux
2004-04-22 Ingo Ruhnke- synced walk speed of walking enemies
2004-04-22 Ricardo CruzApplied MatzeB (Ryan?) patch that fixes crash and also...
2004-04-22 Ingo Ruhnke- added small skid tux
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-18 Ingo Ruhnke- fixed some align problems with tux
2004-04-18 Ingo Ruhnke- added new bigtux
2004-04-18 Ingo Ruhnke- added constructor to level
2004-04-17 Ingo Ruhnke- moved badguys to use sprite class
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-12 Ingo Ruhnke- commited MatzeB's update patch
2004-04-11 Ingo Ruhnke- moved some global variables into a seperate class
2004-04-11 Ingo Ruhnke- localized some more variables
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- moved some more stuff into the world class
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved stuff from gamesession to world