- removed joystick setup menu, since it won't work anyway
[supertux.git] / src / scene.cpp
2004-04-26 Ingo Ruhnke- gcc -Wall warning fix
2004-04-26 Ingo Ruhnke- added saving of bonuses on worldmap, no loading yet
2004-04-22 Ricardo CruzMade a START_LIVES definition (in defines.h) that has...
2004-04-21 Ingo Ruhnke- music patch from MatzeB, should fix crash on level...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-16 Ingo Ruhnke- some more savegame stuff
2004-04-11 Ingo Ruhnke- moved time_left timer into gamesession
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- moved some global variables into a seperate class
2004-04-11 Ingo Ruhnke- localized some more variables
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved some more level_ stuff into the levelclass
2004-04-10 Ingo Ruhnke- moved stuff from scene into a World class, just an...
2004-04-10 Ingo Ruhnke- some indent fixes
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-03-29 Tobias Gläßer- introduced new function wait_for_event
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Ingo Ruhnke- minor cleanup
2004-03-24 Ingo Ruhnke- minor cleanup, removed some evil variable recycling
2004-03-24 Ingo Ruhnke- converted Player into a class (naming still needs...
2004-03-24 Ingo Ruhnke- coverted badguy type into an object
2004-03-24 Ingo Ruhnke- created a named enum for badguys
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-21 Tobias Gläßerconverted game object arrays to std::vector
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx