- Change ScriptInterpreter to a gameobject, so we can now have several script
[supertux.git] / src / sector.h
2005-05-07 Matthias Braun- Change ScriptInterpreter to a gameobject, so we can...
2005-05-05 Matthias BraunHere we go, the first script embedded in a level says...
2005-05-05 Matthias Braunrenamed Rectangle to Rect because of §%$
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-03-30 Matthias Braunadded a bell object which is a new better way to do...
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-11-29 Matthias Braunstarted work on a collision grid class to speedup colli...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Matthias Braunfixed background drawing problems introduced with my...
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-22 Matthias Braunproperly implement invisible blocks
2004-11-22 Matthias Braunfix tux jumping always full height
2004-11-20 Matthias Braunforgot to update makefiles
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-10-31 Ricardo CruzAdded a parameter for Particles to set the drawing...
2004-10-29 Ricardo CruzRedesigned Particles algorithm.
2004-10-26 Ryan Flegellevel editor patch from Richard
2004-10-21 Ricardo CruzBadguys from the start of the level were not appearing...
2004-09-23 Ricardo CruzShow a message when more than one bad guys is killed...
2004-09-17 Ricardo CruzAdded Total to statistics.
2004-09-16 Ricardo CruzAdded support for setting up end sequence animations...
2004-09-14 Ricardo CruzMade code using fireworks sound effect.
2004-09-13 Ricardo CruzAdded simple particle system object. I called it Partic...
2004-09-13 Ricardo CruzSpawn points should now be working!
2004-08-05 Ricardo CruzMade the stomp cloud to have an independent movement...
2004-07-21 Tobias GläßerThe SuperTux library features a SuperTux namespace...
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-07-07 Ricardo CruzAdded vertical flipping to levels!
2004-06-28 Ricardo CruzA few changes to make the code ready for the new level...
2004-06-09 Ryan Flegel- did some C++ifying. let's try to follow suit :)
2004-06-08 Ryan Flegel- don't add new objects until end of Sector::action()
2004-06-02 Ricardo CruzManaged to update the level editor to the new drawing...
2004-05-31 Matthias Brauna first implementation of doors to switch between sectors
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...