Finite sprite animations now stop at last frame, not first.
[supertux.git] / src / sprite / sprite_manager.cpp
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-01 Matthias Braun-Started to move stuff from library back to main game