Secret areas can also trigger a script
[supertux.git] / src / sprite /
2010-02-28 Florian ForsterUnstable tile: Dissolve, then disappear without falling...
2010-02-28 Mathnerd314Fix Sprite class once and for all.
2010-02-28 Florian Forstersprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
2010-02-27 Mathnerd314Fix frame out of range error for -O2 release build...
2010-01-30 Florian ForsterBug 474: Flip bonus-block flowers and partial-size...
2010-01-24 Mathnerd314Use NDEBUG a bit less.
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-24 Mathnerd314- sounds are on both channels
2009-12-14 Ingo RuhnkeAdded SpritePtr
2009-12-14 Ingo RuhnkeAdded Surface::clone() method
2009-12-13 Ingo RuhnkeMore use of SurfacePtr
2009-12-06 Ingo RuhnkeRenamed Rect to Rectf
2009-11-25 Mathnerd314* Make it compile again
2009-11-19 Ingo RuhnkeMove some more globals to supertux/globals.hpp
2009-11-19 Tim Goyaplay with CMakeLists.txt compile flags, change from...
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-18 Ingo RuhnkeReplaced <c*> headers with <*.h>
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-02-18 Christoph SommerMerged patch for issue 0000298: supertux fails to compi...
2008-02-18 Christoph SommerResolves issue 0000306: Tux' graphic won't change direc...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-08-15 Tim GoyaRefactored video/ subsystem to make adding other method...
2007-04-16 Christoph SommerSprites animation slows down together with the rest...
2007-04-16 Matthias Braundon't adjust aspect-ratio in non-fullscreen modes,...
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-01-31 Matthias Braunmore explanations when sprites failed to load
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Ingo Ruhnke- fixed missing angle init
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-06-02 Christoph SommerSpriteParticle constructor now takes an AnchorPoint...
2006-05-01 Christoph SommerNew GameObject SpriteParticle
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-23 Matthias Braunoops
2006-04-23 Matthias Braunmake igloo the first level
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-19 Matthias Braunsilence the 'frame out of range' warning in optimized...
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-29 Matthias Braunsprites.strf is gone, woohoo, thanks to Christoph
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-03 Christoph SommerFinite sprite animations now stop at last frame, not...
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-10-02 Matthias Braun- Allow custom leveldots
2005-07-02 Matthias Braunupdate miniswig to handle multiple inheritance
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-05-06 Matthias Braun- Made miniswig support HSQUIRRELVM arguments (and...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game