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Split of the line buffer from Console into ConsoleBuffer class
[supertux.git]
/
src
/
supertux
/
title_screen.hpp
2014-08-14
Ingo Ruhnke
Merge branch 'feature/savegame'
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2014-08-14
Ingo Ruhnke
Renamed WorldState to Savegame and implemented basic...
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2014-08-14
Ingo Ruhnke
Moved Levelset into it's own class, pass WorldState...
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2014-08-12
Ingo Ruhnke
Removed trailing whitespace from all *.?pp files
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2014-08-11
Ingo Ruhnke
Merge branch 'feature/savegame'
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2014-08-11
Ingo Ruhnke
Moved TitleScreen::get_level_name() into GameManager...
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2014-08-10
Ingo Ruhnke
Merge branch 'feature/menu-cleanup'
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2014-08-09
Ingo Ruhnke
Added GameManager class to keep track of the World...
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2014-08-09
Ingo Ruhnke
Cleaned up MenuManager some more, some ownership issues...
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2014-08-08
Ingo Ruhnke
Switched from passing pointers around to using numeric...
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2014-08-04
Ingo Ruhnke
Merge branch 'feature/c++11'
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2014-08-03
Ingo Ruhnke
Replaced std::auto_ptr<> with std::unique_ptr<>
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2014-08-03
Ingo Ruhnke
Merge branch 'feature/sdl2'
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2014-02-03
Tobias Markus
Possibly fixing another memory leak
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2009-12-24
Mathnerd314
- sounds are on both channels
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2009-12-13
Ingo Ruhnke
Use boost::shared_ptr<Surface> instead of std::auto_ptr...
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2009-11-20
Ingo Ruhnke
Split particlesystem_interactive.?pp into separate...
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2009-11-19
Ingo Ruhnke
Moved more menu related code into the Menu classes
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2009-11-19
Ingo Ruhnke
Include optimizations
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2009-11-19
Ingo Ruhnke
Move some code from TitleScreen to AddonMenu
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2009-11-19
Ingo Ruhnke
Move some code from TitleScreen to ContribMenu
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2009-11-19
Ingo Ruhnke
Move some code from TitleScreen to ContribWorldMenu
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2009-11-19
Ingo Ruhnke
Move all Menus into separate classes
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2009-11-18
Ingo Ruhnke
Renamed supertux/title.?pp to supertux/title_screen.?pp
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