Implemented MenuManager::refresh() so that joystick/keyboard_manager have something...
[supertux.git] / src / supertux /
2014-08-09 Ingo RuhnkeImplemented MenuManager::refresh() so that joystick...
2014-08-09 Ingo RuhnkeOnly show language and profile options in main menu...
2014-08-09 Ingo RuhnkeFurther cleanup in the MenuManager
2014-08-09 Ingo RuhnkeRemoved some disabled code
2014-08-09 Ingo RuhnkeAdded GameManager class to keep track of the World...
2014-08-09 Ingo RuhnkeCleaned up MenuManager some more, some ownership issues...
2014-08-08 Ingo RuhnkeMinor cleanup
2014-08-08 Ingo RuhnkeSwitched from passing pointers around to using numeric...
2014-08-08 Ingo RuhnkeAdded MenuManager::draw()
2014-08-08 Ingo RuhnkeCleaned up some function names in MenuManager
2014-08-08 Ingo RuhnkeUse std::unique_ptr<> in ContribMenu
2014-08-08 Ingo RuhnkeMerge branch 'feature/menu-cleanup'
2014-08-08 Ingo RuhnkeMinor code cleanup
2014-08-08 Ingo RuhnkeUse std::unique_ptr<> in ScreenManager
2014-08-08 Ingo RuhnkeMoved menu code frome GameSession and Worldmap into...
2014-08-08 Ingo RuhnkeTurned MenuStorage into a proper class
2014-08-08 Ingo RuhnkeTurned MenuManager into a proper class instead of just...
2014-08-08 Ingo RuhnkeRemoved some unused code from Console
2014-08-06 Ingo RuhnkeMerge branch 'feature/gamecontroller'
2014-08-06 Ingo RuhnkeAdded option to disable gamecontroller use and fall...
2014-08-06 Ingo RuhnkeRenamed JoystickKeyboardController to InputManager
2014-08-06 Ingo RuhnkeMoved keyboard code into KeyboardManager class
2014-08-06 Ingo RuhnkeRemoved some old event eating code, as randomly discard...
2014-08-06 Ingo RuhnkeInit game controller on startup
2014-08-06 Ingo RuhnkeMoved joystick specific code from JoystickKeyboardContr...
2014-08-05 Ingo RuhnkeMinor cleanup
2014-08-05 Ingo RuhnkeSplitted the mouse cursor into three separate images...
2014-08-04 Ingo RuhnkeAdded support for desktop-fullscreen mode
2014-08-04 Ingo RuhnkeMerge branch 'feature/c++11'
2014-08-03 Ingo RuhnkeFixed some std::unique_ptr<> issues
2014-08-03 Ingo RuhnkeReplaced std::auto_ptr<> with std::unique_ptr<>
2014-08-03 Mathnerd314Merge branch 'master' of https://code.google.com/p...
2014-08-03 Mathnerd314Flesh out the intro scene some more.
2014-08-03 Ingo RuhnkeMerge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeFixed compiler warnings
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-08-01 Ingo RuhnkeReplaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S...
2014-08-01 Ingo RuhnkeRemoved platform specific path magic and use SDL_GetBas...
2014-07-31 Ingo RuhnkeImplemented fullscreen mode selection, OpenGL only...
2014-07-31 Ingo RuhnkeFixed window resize in OpenGL and added window resize...
2014-07-31 Ingo RuhnkeFixed window title and icon, removed Renderer and Light...
2014-07-31 Ingo RuhnkeAdded PHYSICAL_SCREEN_WIDTH global variable, little...
2014-07-30 Ingo RuhnkeFixed crash when enabling console
2014-07-30 Ingo RuhnkeHooked up window resize event (not yet implemented...
2014-07-30 Ingo RuhnkeDisabled some more code, game now starts up and plays...
2014-07-30 Ingo RuhnkeMade code compile, not work, with SDL2, old code that...
2014-05-12 Tobias MarkusFixing a few compiler errors, thanks to bluescreen_aven...
2014-05-10 Tobias MarkusCorrectly parse file:// urls
2014-04-26 Benjamin Leduccopyright update
2014-03-10 Tobias MarkusAdding level filename to log debug
2014-02-03 Tobias MarkusPossibly fixing another memory leak
2014-01-30 Tobias MarkusIgnore instead of exit when invalid command line option...
2014-01-27 Tobias MarkusResetting to previous powerups and coin count when...
2014-01-26 Tobias MarkusAdding nullchecks to resources.cpp in order to fix...
2014-01-24 LMHRevert "Speed improvement: Moving check online to diffe...
2014-01-24 Tobias MarkusAdding level author and name to level license warning
2014-01-24 Tobias MarkusSpeed improvement: Moving check online to different...
2014-01-24 Tobias MarkusFixing compiler errors on Mavericks (not sure if those...
2014-01-24 LMHSome minor code cleanup resulting from a user running...
2014-01-24 Tobias MarkusFixing SuperTux crashes when compiled on Mac OS X 10.9
2014-01-03 LMHRevert "Speed improvement: Moving check online to diffe...
2013-12-15 Tobias MarkusAdding level author and name to level license warning
2013-12-15 Tobias MarkusSpeed improvement: Moving check online to different...
2013-11-11 Tobias MarkusFixing compiler errors on Mavericks (not sure if those...
2013-11-07 LMHSome minor code cleanup resulting from a user running...
2013-11-01 Tobias MarkusFixing SuperTux crashes when compiled on Mac OS X 10.9
2013-10-26 Tobias MarkusMore effective method of freeing tilesets
2013-10-26 Tobias MarkusIssue 952: Unloading/freeing all tilesets prior to...
2013-10-26 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-10-26 LMHAdded a missing 'break' statement to statistics
2013-10-26 LMHLevel into screen will now display target time if defin...
2013-10-26 LMHWorldmap stats report level target time
2013-10-26 LMHAdded ability to define a 'target time' for levels...
2013-10-26 LMHHide stats on levels that have none
2013-10-26 LMHTweaked worldmap HUD.
2013-10-26 LMHWorldmap now supports an additional level sprite action...
2013-10-26 LMHRemoved coin penalty for aborting a level- this needs...
2013-10-26 LMHUsing a reset point no longer marks statistics as invalid.
2013-10-26 LMHReverted part of revision 02c347cdae86.
2013-10-26 Tobias MarkusChanging the order in which the components are loaded...
2013-10-26 Tobias Markus[bug 952 partial] Free mouse cursor surface before...
2013-09-28 Tobias MarkusMore effective method of freeing tilesets
2013-09-27 Tobias MarkusIssue 952: Unloading/freeing all tilesets prior to...
2013-09-22 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-09-14 Tobias MarkusTentative untested fix to SDL_GetDisplayMode
2013-09-08 LMHAdded a missing 'break' statement to statistics
2013-09-07 LMHLevel into screen will now display target time if defin...
2013-09-07 LMHWorldmap stats report level target time
2013-09-06 LMHAdded ability to define a 'target time' for levels...
2013-09-06 LMHHide stats on levels that have none
2013-09-03 LMHTweaked worldmap HUD.
2013-09-03 LMHWorldmap now supports an additional level sprite action...
2013-09-02 LMHRemoved coin penalty for aborting a level- this needs...
2013-09-02 LMHUsing a reset point no longer marks statistics as invalid.
2013-08-31 Tobias MarkusFew more fixes to SDL2 conversion
2013-08-29 LMHReverted part of revision 02c347cdae86.
2013-08-27 Tobias MarkusChanging the order in which the components are loaded...
2013-08-25 Tobias Markus[bug 952 partial] Free mouse cursor surface before...
2013-08-24 Benjamin Leduc modified: CMakeLists.txt
2013-08-17 Tobias MarkusPartial resolution of bug 952
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