2014-08-08 |
Ingo Ruhnke | Moved menu code frome GameSession and Worldmap into... |
tree | commitdiff |
2014-08-08 |
Ingo Ruhnke | Turned MenuStorage into a proper class |
tree | commitdiff |
2014-08-08 |
Ingo Ruhnke | Turned MenuManager into a proper class instead of just... |
tree | commitdiff |
2014-08-08 |
Ingo Ruhnke | Removed some unused code from Console |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Merge branch 'feature/gamecontroller' |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Added option to disable gamecontroller use and fall... |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Renamed JoystickKeyboardController to InputManager |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Moved keyboard code into KeyboardManager class |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Removed some old event eating code, as randomly discard... |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Init game controller on startup |
tree | commitdiff |
2014-08-06 |
Ingo Ruhnke | Moved joystick specific code from JoystickKeyboardContr... |
tree | commitdiff |
2014-08-05 |
Ingo Ruhnke | Minor cleanup |
tree | commitdiff |
2014-08-05 |
Ingo Ruhnke | Splitted the mouse cursor into three separate images... |
tree | commitdiff |
2014-08-04 |
Ingo Ruhnke | Added support for desktop-fullscreen mode |
tree | commitdiff |
2014-08-04 |
Ingo Ruhnke | Merge branch 'feature/c++11' |
tree | commitdiff |
2014-08-03 |
Ingo Ruhnke | Fixed some std::unique_ptr<> issues |
tree | commitdiff |
2014-08-03 |
Ingo Ruhnke | Replaced std::auto_ptr<> with std::unique_ptr<> |
tree | commitdiff |
2014-08-03 |
Mathnerd314 | Merge branch 'master' of https://code.google.com/p... |
tree | commitdiff |
2014-08-03 |
Mathnerd314 | Flesh out the intro scene some more. |
tree | commitdiff |
2014-08-03 |
Ingo Ruhnke | Merge branch 'master' of https://code.google.com/p... |
tree | commitdiff |
2014-08-03 |
Ingo Ruhnke | Fixed compiler warnings |
tree | commitdiff |
2014-08-03 |
Ingo Ruhnke | Merge branch 'feature/sdl2' |
tree | commitdiff |
2014-08-01 |
Ingo Ruhnke | Replaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S... |
tree | commitdiff |
2014-08-01 |
Ingo Ruhnke | Removed platform specific path magic and use SDL_GetBas... |
tree | commitdiff |
2014-07-31 |
Ingo Ruhnke | Implemented fullscreen mode selection, OpenGL only... |
tree | commitdiff |
2014-07-31 |
Ingo Ruhnke | Fixed window resize in OpenGL and added window resize... |
tree | commitdiff |
2014-07-31 |
Ingo Ruhnke | Fixed window title and icon, removed Renderer and Light... |
tree | commitdiff |
2014-07-31 |
Ingo Ruhnke | Added PHYSICAL_SCREEN_WIDTH global variable, little... |
tree | commitdiff |
2014-07-30 |
Ingo Ruhnke | Fixed crash when enabling console |
tree | commitdiff |
2014-07-30 |
Ingo Ruhnke | Hooked up window resize event (not yet implemented... |
tree | commitdiff |
2014-07-30 |
Ingo Ruhnke | Disabled some more code, game now starts up and plays... |
tree | commitdiff |
2014-07-30 |
Ingo Ruhnke | Made code compile, not work, with SDL2, old code that... |
tree | commitdiff |
2014-05-12 |
Tobias Markus | Fixing a few compiler errors, thanks to bluescreen_aven... |
tree | commitdiff |
2014-05-10 |
Tobias Markus | Correctly parse file:// urls |
tree | commitdiff |
2014-04-26 |
Benjamin Leduc | copyright update |
tree | commitdiff |
2014-03-10 |
Tobias Markus | Adding level filename to log debug |
tree | commitdiff |
2014-02-03 |
Tobias Markus | Possibly fixing another memory leak |
tree | commitdiff |
2014-01-30 |
Tobias Markus | Ignore instead of exit when invalid command line option... |
tree | commitdiff |
2014-01-27 |
Tobias Markus | Resetting to previous powerups and coin count when... |
tree | commitdiff |
2014-01-26 |
Tobias Markus | Adding nullchecks to resources.cpp in order to fix... |
tree | commitdiff |
2014-01-24 |
LMH | Revert "Speed improvement: Moving check online to diffe... |
tree | commitdiff |
2014-01-24 |
Tobias Markus | Adding level author and name to level license warning |
tree | commitdiff |
2014-01-24 |
Tobias Markus | Speed improvement: Moving check online to different... |
tree | commitdiff |
2014-01-24 |
Tobias Markus | Fixing compiler errors on Mavericks (not sure if those... |
tree | commitdiff |
2014-01-24 |
LMH | Some minor code cleanup resulting from a user running... |
tree | commitdiff |
2014-01-24 |
Tobias Markus | Fixing SuperTux crashes when compiled on Mac OS X 10.9 |
tree | commitdiff |
2014-01-03 |
LMH | Revert "Speed improvement: Moving check online to diffe... |
tree | commitdiff |
2013-12-15 |
Tobias Markus | Adding level author and name to level license warning |
tree | commitdiff |
2013-12-15 |
Tobias Markus | Speed improvement: Moving check online to different... |
tree | commitdiff |
2013-11-11 |
Tobias Markus | Fixing compiler errors on Mavericks (not sure if those... |
tree | commitdiff |
2013-11-07 |
LMH | Some minor code cleanup resulting from a user running... |
tree | commitdiff |
2013-11-01 |
Tobias Markus | Fixing SuperTux crashes when compiled on Mac OS X 10.9 |
tree | commitdiff |
2013-10-26 |
Tobias Markus | More effective method of freeing tilesets |
tree | commitdiff |
2013-10-26 |
Tobias Markus | Issue 952: Unloading/freeing all tilesets prior to... |
tree | commitdiff |
2013-10-26 |
Wolfgang Becker | When creating a brick object to handle tiles with attri... |
tree | commitdiff |
2013-10-26 |
LMH | Added a missing 'break' statement to statistics |
tree | commitdiff |
2013-10-26 |
LMH | Level into screen will now display target time if defin... |
tree | commitdiff |
2013-10-26 |
LMH | Worldmap stats report level target time |
tree | commitdiff |
2013-10-26 |
LMH | Added ability to define a 'target time' for levels... |
tree | commitdiff |
2013-10-26 |
LMH | Hide stats on levels that have none |
tree | commitdiff |
2013-10-26 |
LMH | Tweaked worldmap HUD. |
tree | commitdiff |
2013-10-26 |
LMH | Worldmap now supports an additional level sprite action... |
tree | commitdiff |
2013-10-26 |
LMH | Removed coin penalty for aborting a level- this needs... |
tree | commitdiff |
2013-10-26 |
LMH | Using a reset point no longer marks statistics as invalid. |
tree | commitdiff |
2013-10-26 |
LMH | Reverted part of revision 02c347cdae86. |
tree | commitdiff |
2013-10-26 |
Tobias Markus | Changing the order in which the components are loaded... |
tree | commitdiff |
2013-10-26 |
Tobias Markus | [bug 952 partial] Free mouse cursor surface before... |
tree | commitdiff |
2013-09-28 |
Tobias Markus | More effective method of freeing tilesets |
tree | commitdiff |
2013-09-27 |
Tobias Markus | Issue 952: Unloading/freeing all tilesets prior to... |
tree | commitdiff |
2013-09-22 |
Wolfgang Becker | When creating a brick object to handle tiles with attri... |
tree | commitdiff |
2013-09-14 |
Tobias Markus | Tentative untested fix to SDL_GetDisplayMode |
tree | commitdiff |
2013-09-08 |
LMH | Added a missing 'break' statement to statistics |
tree | commitdiff |
2013-09-07 |
LMH | Level into screen will now display target time if defin... |
tree | commitdiff |
2013-09-07 |
LMH | Worldmap stats report level target time |
tree | commitdiff |
2013-09-06 |
LMH | Added ability to define a 'target time' for levels... |
tree | commitdiff |
2013-09-06 |
LMH | Hide stats on levels that have none |
tree | commitdiff |
2013-09-03 |
LMH | Tweaked worldmap HUD. |
tree | commitdiff |
2013-09-03 |
LMH | Worldmap now supports an additional level sprite action... |
tree | commitdiff |
2013-09-02 |
LMH | Removed coin penalty for aborting a level- this needs... |
tree | commitdiff |
2013-09-02 |
LMH | Using a reset point no longer marks statistics as invalid. |
tree | commitdiff |
2013-08-31 |
Tobias Markus | Few more fixes to SDL2 conversion |
tree | commitdiff |
2013-08-29 |
LMH | Reverted part of revision 02c347cdae86. |
tree | commitdiff |
2013-08-27 |
Tobias Markus | Changing the order in which the components are loaded... |
tree | commitdiff |
2013-08-25 |
Tobias Markus | [bug 952 partial] Free mouse cursor surface before... |
tree | commitdiff |
2013-08-24 |
Benjamin Leduc | modified: CMakeLists.txt |
tree | commitdiff |
2013-08-17 |
Tobias Markus | Partial resolution of bug 952 |
tree | commitdiff |
2013-08-13 |
LMH | Tweaks to HeavyCoin to make it placeable in the editor |
tree | commitdiff |
2013-08-12 |
Tobias Markus | Strings in the addon manager can now be translated... |
tree | commitdiff |
2013-08-10 |
LMH | Omit the copyright date from translation in the title... |
tree | commitdiff |
2013-07-19 |
LMH | Added a version of mriceblock that does not fall off... |
tree | commitdiff |
2013-07-19 |
LMH | Merge branch 'glow_effects' |
tree | commitdiff |
2013-07-16 |
LMH | New BadGuy: GoldBomb - a bomb that throws a bunch of... |
tree | commitdiff |
2013-07-13 |
LMH | New BonusBlock content: 'explode' - a coin explosion. |
tree | commitdiff |
2013-07-13 |
LMH | Reduced code for HeavyCoin used by CoinRain, correcting... |
tree | commitdiff |
2013-07-11 |
LMH | New BonusBlock content: 'coinrain'. Causes ten coins... |
tree | commitdiff |
2013-07-08 |
LMH | Restored coin-cost for reset points and added a coin... |
tree | commitdiff |
2013-07-08 |
LMH | Set version to 0.3.4-GIT |
tree | commitdiff |
2013-07-06 |
LMH | Renamed walkingflame to livefire including sleeping... |
tree | commitdiff |
2013-07-06 |
LMH | Consolidated code for walkingflame and swalking flame... |
tree | commitdiff |
2013-06-19 |
LMH | Textscroller tweak to prevent jumping when 'Jump with... |
tree | commitdiff |
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