Improved frozen behavior.
[supertux.git] / src / texture.cpp
2004-05-09 Tobias GläßerAdded a static member function to the Surface class...
2004-05-09 Ricardo CruzCleanuped code and applied it to draw_bg() and draw_par...
2004-05-09 Tobias GläßerMinimap works in SDL now and one more crash is fixed.
2004-05-09 Ricardo CruzSDL draw() now supports alpha blitting.
2004-05-05 Tobias Gläßeradded draw_stretched capability to surface* and tile...
2004-05-03 Tobias Gläßermore leveleditor related improvements
2004-05-01 Ingo Ruhnke- fixed compile with opengl disabled
2004-05-01 Ricardo CruzAdded alpha support for SDL. Dunno if works, wasn't...
2004-04-28 Ingo Ruhnke<MatzeB> fixes some remaining memory leaks
2004-04-26 Ingo Ruhnke<MatzeB> -cleanup in resource management functions
2004-04-25 Ingo Ruhnke- memleak fix and menu fix from MatzeB
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-13 Ingo Ruhnke- reenabled OpenGL menu entry
2004-04-13 Ingo Ruhnke- implemeted video-mode switching (this currently break...
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-12 Ricardo CruzA first attempt to make a simple and clean way of an...
2004-04-03 Tobias Gläßerlots of improvements all over the code.
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Ingo Ruhnke- coverted badguy type into an object
2004-03-24 Ingo Ruhnke- turned menu into a class, still a lot of public varia...
2004-03-21 Ingo Ruhnke- added default argument instead of NO_UPDATE
2004-03-21 Ingo Ruhnke- replaced char* with string
2004-03-21 Ingo Ruhnke- replaced a few char* with std::string
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx