more fixes
[supertux.git] / src / tilemap.cpp
2004-10-26 Ryan Flegellevel editor patch from Richard
2004-10-07 Ricardo CruzTwo leveleditor related bug fixes:
2004-08-05 Ricardo CruzReplaced the use of a vector for the tiles placement...
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-07-07 Ricardo CruzAdded vertical flipping to levels!
2004-07-02 Ricardo CruzAllow creation of Tilemap and Door objects by feeding...
2004-07-01 Ricardo CruzFound the evil bug that was causing the tilemap to...
2004-06-29 Ricardo CruzChanges:
2004-06-15 Ingo Ruhnke- quick&dirty fix for paralax scrolling tilemap layers
2004-06-14 Ingo Ruhnke- moved tilemanager into its own class
2004-06-14 Ingo Ruhnke- fixed the bouncybrick artifact bug
2004-06-09 Ryan Flegel- did some C++ifying. let's try to follow suit :)
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Matthias Braunfix tiles being 1 pixel off their correct position
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-24 Matthias Braun-renamed ViewPort to Camera
2004-05-20 Matthias Braunadded standard header to files
2004-05-20 Matthias Braun-changed Level class to save tiles in a big 1 dimension...
2004-05-20 Ricardo CruzJust added a missing header.
2004-05-20 Matthias Braunfixed score display and converted tilemap to a gameobject