- added draw_part()
[supertux.git] / src / title.cpp
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-17 Ingo Ruhnke- added load game support for the worldmap
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-11 Ricardo CruzFixed a simple bug that was not letting levelsets to...
2004-04-11 Ingo Ruhnke- added contrib menu generator
2004-04-11 Ingo Ruhnke- turned menu_item_type into a class
2004-04-11 Ingo Ruhnke- fixed missing menu on level editor exit
2004-04-11 Ingo Ruhnke- moved loadshared() to the right point
2004-04-11 Ingo Ruhnke- removed local (un)loadshared() stuff and replaced...
2004-04-11 Ingo Ruhnkerenamed timer_type to Timer
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved some more level_ stuff into the levelclass
2004-04-10 Ingo Ruhnke- moved lots of code around, made gameloop even more...
2004-04-10 Ingo Ruhnke- more c++-ification
2004-04-10 Ingo Ruhnke- some indent fixes
2004-04-10 Ingo Ruhnke- reorganized menu flow as descripted in the todo,...
2004-04-10 Ingo Ruhnkeremoved title from main menu
2004-04-10 Ingo Ruhnke- fixed quit
2004-04-10 Ingo Ruhnke- fixed menu/logo overdraw problem
2004-04-10 Ingo Ruhnke- introduced mriceblock (at least a bit)
2004-04-09 Ingo Ruhnke- moved title-demo code into its own function
2004-04-09 Ingo Ruhnke- fixed credits screen a bit
2004-04-09 Ingo Ruhnke- cleaned up title screen a bit
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-03-28 Tobias GläßerWe have our own mouse-cursor now! (graphics by Settra...
2004-03-27 Tobias Gläßermore kinds of menu_event are handled directly in the...
2004-03-26 Tobias Gläßertux isn't jumping like on drugs anymore in the demo
2004-03-26 Tobias Gläßerquick fix for bug introduced by the last commit
2004-03-26 Tobias Gläßeradded demo to make SuperTux looking nice from the start ;)
2004-03-24 Ingo Ruhnke- turned menu into a class, still a lot of public varia...
2004-03-22 Ingo Ruhnke- removed NO_UPDATE and let the default argument handle it
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-22 Ingo Ruhnke- converted menu enums into named enums
2004-03-21 Ingo Ruhnkebye, bye, joystick ifdefs
2004-03-21 Ingo Ruhnke- fixed file extension, removed pwd.h header
2004-03-21 Ingo Ruhnke- replaced a few char* with std::string
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-20 Ingo Ruhnke- replaced #ifdef LINUX with #ifndef WIN32, should...
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx