Fixed trailing whitespaces in all(?) source files of supertux, also fixed some svn...
[supertux.git] / src / title.cpp
2004-06-02 Ricardo CruzManaged to update the level editor to the new drawing...
2004-05-31 Ricardo Cruzconfirm_dialog now accepts a background, instead of...
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-21 Matthias Brauneliminated global scroll_x and scroll_y variables
2004-05-20 Matthias Braun-changed Level class to save tiles in a big 1 dimension...
2004-05-17 Ricardo CruzIt was using a duplication of the arctis image.
2004-05-17 Ricardo CruzMake use of the arctic background instead of the Tux...
2004-05-16 Ricardo CruzPushed copyright message down.
2004-05-15 Ricardo CruzMade the menu to get back to the main menu after the...
2004-05-14 Ryan Flegel- more resolution fixes
2004-05-14 Ryan Flegel- changed b/g for credits
2004-05-10 Tobias Gläßerfixed missing semicolon
2004-05-10 Tobias Gläßerfixed end of level to begin wrap around in the title...
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-05-05 Ricardo CruzMade leveleditor to start in a specific file when ran as:
2004-05-04 Ricardo CruzThe background was being drawn twice, as reported by...
2004-05-03 Ricardo CruzImproved the intro demo, in order to make it more elegant.
2004-05-03 Ricardo CruzOoops, looks like screen wasn't scrolling in the main...
2004-05-02 Ingo Ruhnke- fixed intro jumping
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-05-02 Matthias Braunfixed that points aren't reset when gameover
2004-05-02 Matthias Braunfixed (well worked around) jump problems in the intro
2004-04-29 Ricardo CruzFixed a couple of bugs when deleting slots:
2004-04-29 Ricardo CruzWhen removing a slot, keep the menu in the slots' menu.
2004-04-29 Ricardo CruzAdded removing of slots when Delete is pressed.
2004-04-28 Ingo Ruhnke<MatzeB> my patch fixes another leak in the levelsubset...
2004-04-28 Ricardo CruzMade display_text_file() to get the scroll speed as...
2004-04-28 Ingo Ruhnke<MatzeB> fixes some remaining memory leaks
2004-04-26 Ingo Ruhnke- removed st_abort() from lisp reader, client code...
2004-04-26 Ricardo CruzImproved the display_text_file(): moved to text.cpp...
2004-04-26 Ingo Ruhnke- fix for title-demo going weird
2004-04-25 Ingo Ruhnke- memleak fix and menu fix from MatzeB
2004-04-25 Ricardo CruzTurned the display_credits() function more flexible...
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-24 Ricardo CruzAdded a new concept to the menu, the ID.
2004-04-22 Ricardo CruzJust made the intro's Tux to honour the keys chosen...
2004-04-22 Ricardo CruzApplied MatzeB (Ryan?) patch that fixes crash and also...
2004-04-22 Ingo Ruhnke- added small skid tux
2004-04-22 Ingo Ruhnke'nother music fix
2004-04-21 Ricardo CruzAdded Marek music to cvs and play it in the main menu.
2004-04-20 Ricardo CruzRecoded credits code, in order to respect fonts height.
2004-04-20 Ricardo CruzFixed a little mistake that was making title to not...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-20 Ingo Ruhnke- changed Menu::check() semantics a bit
2004-04-19 Ingo Ruhnke- fixed problem with last_menu not being able to handle...
2004-04-19 Ingo Ruhnke- removed menu_process_current()
2004-04-19 Ingo Ruhnke- removed a few menu variables
2004-04-18 Ricardo CruzFinally!!
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-17 Ingo Ruhnke- added load game support for the worldmap
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-11 Ricardo CruzFixed a simple bug that was not letting levelsets to...
2004-04-11 Ingo Ruhnke- added contrib menu generator
2004-04-11 Ingo Ruhnke- turned menu_item_type into a class
2004-04-11 Ingo Ruhnke- fixed missing menu on level editor exit
2004-04-11 Ingo Ruhnke- moved loadshared() to the right point
2004-04-11 Ingo Ruhnke- removed local (un)loadshared() stuff and replaced...
2004-04-11 Ingo Ruhnkerenamed timer_type to Timer
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved some more level_ stuff into the levelclass
2004-04-10 Ingo Ruhnke- moved lots of code around, made gameloop even more...
2004-04-10 Ingo Ruhnke- more c++-ification
2004-04-10 Ingo Ruhnke- some indent fixes
2004-04-10 Ingo Ruhnke- reorganized menu flow as descripted in the todo,...
2004-04-10 Ingo Ruhnkeremoved title from main menu
2004-04-10 Ingo Ruhnke- fixed quit
2004-04-10 Ingo Ruhnke- fixed menu/logo overdraw problem
2004-04-10 Ingo Ruhnke- introduced mriceblock (at least a bit)
2004-04-09 Ingo Ruhnke- moved title-demo code into its own function
2004-04-09 Ingo Ruhnke- fixed credits screen a bit
2004-04-09 Ingo Ruhnke- cleaned up title screen a bit
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-03-28 Tobias GläßerWe have our own mouse-cursor now! (graphics by Settra...
2004-03-27 Tobias Gläßermore kinds of menu_event are handled directly in the...
2004-03-26 Tobias Gläßertux isn't jumping like on drugs anymore in the demo
2004-03-26 Tobias Gläßerquick fix for bug introduced by the last commit
2004-03-26 Tobias Gläßeradded demo to make SuperTux looking nice from the start ;)
2004-03-24 Ingo Ruhnke- turned menu into a class, still a lot of public varia...
2004-03-22 Ingo Ruhnke- removed NO_UPDATE and let the default argument handle it
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-22 Ingo Ruhnke- converted menu enums into named enums
2004-03-21 Ingo Ruhnkebye, bye, joystick ifdefs
2004-03-21 Ingo Ruhnke- fixed file extension, removed pwd.h header
2004-03-21 Ingo Ruhnke- replaced a few char* with std::string
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-20 Ingo Ruhnke- replaced #ifdef LINUX with #ifndef WIN32, should...
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx