Separated EndSequence logic from GameSession. This will allow for nice hierarchy...
[supertux.git] / src / trigger / switch.cpp
2006-08-04 Wolfgang Beckerswitch noise
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-01 Christoph SommerForgot <stdexcept>... again.
2006-06-01 Christoph SommerNew trigger object "Switch" using public domain images...