Separated EndSequence logic from GameSession. This will allow for nice hierarchy...
[supertux.git] / src / trigger / switch.hpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-01 Christoph Sommer#define fix
2006-06-01 Christoph SommerNew trigger object "Switch" using public domain images...