fixed selection of a game_object in IsObject mode
[supertux.git] / src / type.h
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-05-03 Tobias Gläßerleveleditor related improvements. Added bkgd_speed.
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-03-26 Tobias Gläßermerged bad_guy patch from Matze Braun. (recycling Ricar...
2004-03-23 Ingo Ruhnke- removed unneded typedef's for structs
2004-03-21 Ingo Ruhnke- more menu cleanup
2004-03-21 Tobias Gläßerconverted game object arrays to std::vector
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-16 Tobias Gläßerconsistent SDL include
2004-03-06 Tobias Gläßerlevel-editor is completly impleted for the current...
2004-03-05 Tobias Gläßerstring_list_type additions and leveleditor improvements.
2004-03-04 Tobias Gläßerleveleditor level-settings menu is working now. introdu...
2004-02-18 Tobias Gläßerhuge CVS merge, see ChangeLog for details.
2004-02-01 Tobias GläßerYet another huge code merge representing the current...
2004-01-20 Tobias Gläßerarrays are dynamic now, fixed bugs, more code cleanups
2004-01-18 Tobias GläßerHuge code merge. This reflects the current status of...