Moved all duplicated drawing code from GLLightmap and GLRenderer into new GLPainter...
[supertux.git] / src / video / gl / gl_renderer.hpp
2014-08-16 Ingo RuhnkeMoved all duplicated drawing code from GLLightmap and...
2014-08-10 Ingo RuhnkeMade WARNING build option usable again
2014-08-04 Ingo RuhnkeAdded support for desktop-fullscreen mode
2014-08-03 Mathnerd314Merge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeMerge branch 'master' of https://code.google.com/p...
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-08-01 Ingo RuhnkeReplaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S...
2014-08-01 Ingo RuhnkeRemoved foobar from Renderer::to_logical(), it's no...
2014-07-31 Ingo RuhnkeCleaned up coordinate translation a little, SDL mouse...
2014-07-31 Ingo RuhnkeFixed window title and icon, removed Renderer and Light...
2014-07-30 Ingo RuhnkeImplemented set_gamma()
2014-07-30 Ingo RuhnkeFixed OpenGL renderer, starts now up and game seems...
2014-07-30 Ingo RuhnkeRemoved unused "void Renderer::draw_text(const DrawingR...
2013-02-20 LMHMerge branch 'icyworld' new worldmap graphics for Icy...
2013-02-20 LMHTemporary fix to redundant glBlindTexture calls, see...
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-11-28 Ingo RuhnkeReimplemented switch from/to fullscreen
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...