Removed unused "void Renderer::draw_text(const DrawingRequest& request);"
[supertux.git] / src / video / sdl /
2014-07-30 Ingo RuhnkeRemoved unused "void Renderer::draw_text(const DrawingR...
2014-07-30 Ingo RuhnkeDisabled some more code, game now starts up and plays...
2014-07-30 Ingo RuhnkeMade code compile, not work, with SDL2, old code that...
2014-07-30 Ingo RuhnkeFixed SDL2 include, should just be SDL.h
2014-05-12 Tobias MarkusMore fixes, down to 4 errors
2014-05-12 Tobias MarkusMore fixes, SetAlpha problems remaining
2014-05-12 Tobias MarkusMore fixes
2014-05-12 Tobias MarkusMore SDL2 fixes
2014-05-12 Tobias MarkusFixing a few compiler errors, thanks to bluescreen_aven...
2013-08-24 Benjamin Leduc modified: CMakeLists.txt
2010-03-01 Florian Forstersdl_texture.cpp: Rewrite the optimize() function.
2010-01-30 Florian Forstersrc/video/sdl_renderer.cpp: Work around a segmentation...
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-14 Ingo RuhnkeAdded TexturePtr
2009-12-07 Tim Goyamake SDL texture optimization less aggressive and gener...
2009-12-06 Ingo RuhnkeAdded empty SurfaceData class so we don't have to pass...
2009-11-18 Ingo RuhnkeAdded supertux/globals.?pp to collect all the random...
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...