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Bug 562: Collision detection for unisolid tiles doesn't handle tilemap offset
[supertux.git]
/
src
/
video
/
sdl_surface_ptr.hpp
2009-12-07
Ingo Ruhnke
Added reset() and empty constructor to SDLSurfacePtr
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2009-12-06
Ingo Ruhnke
Use a new Texture for each Surface, this should fix...
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2009-12-06
Ingo Ruhnke
Splitted TextureManager::create_image_texture() into...
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