hopefully fixed the crash on exit, keep sectors script bundled in the sector and...
[supertux.git] / src / world.cpp
2006-04-11 Matthias Braunhopefully fixed the crash on exit, keep sectors script...
2006-04-11 Ondřej Hošek* Fixed crasher if world doesn't have a world.nut
2006-04-11 Ondřej Hošek* Some Mac fixes that don't break Linux (inclusion...
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-04-07 Matthias Braunrefactored some supertux mainloops
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-27 Ricardo CruzImplemented Tux growing animation.
2004-05-26 Matthias Braunsome cleanups and robustness checks, I added while...
2004-05-25 Matthias Braunmore tuning of badguy activation
2004-05-25 Matthias Braunimplemented autoscrolling and proper camera parsing...
2004-05-24 Matthias Braunmake badguys reappear when scrolling back
2004-05-24 Matthias Braunfixed bug I just introduced
2004-05-24 Matthias Braun-renamed ViewPort to Camera
2004-05-24 Ricardo CruzNew flying platform object.
2004-05-22 Ricardo CruzTux shows arm when firing.
2004-05-21 Matthias Brauneliminated global scroll_x and scroll_y variables
2004-05-20 Matthias Braunfix jerky scrolling
2004-05-20 Matthias Braunfixed bullet problems
2004-05-20 Matthias Braundon't remove trampolines twice
2004-05-20 Matthias Braun-converted remaining classes to GameObject
2004-05-20 Matthias Braun-changed Level class to save tiles in a big 1 dimension...
2004-05-20 Matthias Braunconverted player to new object system
2004-05-20 Matthias Braunfixed score display and converted tilemap to a gameobject
2004-05-20 Matthias Braun-Added new object system and converted some GameObjects...
2004-05-19 Ryan Flegel- much nicer scrolling
2004-05-18 Matthias Braunfixed butt jump to work even when up-key is not pressed...
2004-05-18 Ricardo CruzNow the player dies when reaching the bottom of the...
2004-05-17 Ryan Flegel- trampoline stuff
2004-05-16 Ryan Flegel- trampoline stuff
2004-05-16 Ryan Flegel- more game object changes. looks a bit nicer now
2004-05-16 Ryan Flegel- more game object progress
2004-05-16 Ryan Flegel- Made some changes to object code
2004-05-15 Ricardo CruzOnly do vertical scrolling when the height is higher...
2004-05-15 Ricardo CruzCleanup. Also applied the same fix to leveleditor....
2004-05-14 Ryan Flegel- more resolution fixes
2004-05-14 Ryan Flegel- some resolution fixes
2004-05-14 Ryan Flegel- fixed drawing crash
2004-05-14 Ricardo CruzFirst try to switch to 800x600.
2004-05-13 Ricardo CruzMade some checking before the scrolling code, in order...
2004-05-12 Ryan Flegel- fixed crash when hitting badguy with bullet
2004-05-12 Ricardo CruzFire should be working again.
2004-05-12 Ricardo CruzFirst implementation of the ice power.
2004-05-12 Ricardo CruzJust changed the vertical scrolling to the top of the...
2004-05-12 Ricardo CruzSmoother vertical scrolling.
2004-05-12 Ryan Flegel- removed old code
2004-05-11 Ricardo CruzBottom tiles were not being drawn right when vertical...
2004-05-11 Ryan Flegel- fixed vscroll a bit--forgot foreground
2004-05-11 Ryan Flegel- fixed vscroll a bit
2004-05-11 Ricardo CruzCleanups. Basically I made sprites to care about the...
2004-05-11 Ricardo CruzFirst implementation of vertical scrolling.
2004-05-10 Tobias GläßerFixed some TODO-list bugs.
2004-05-10 Ricardo CruzBug fixed. That test was just reading some random memor...
2004-05-10 Ricardo CruzWell, Ingo and Tobias prefer the old shooting behavior...
2004-05-09 Ricardo CruzInstead of limitating the number of bullets, according...
2004-05-08 Ricardo CruzFixes death in modes different than the autoscrolling.
2004-05-07 Ricardo CruzAdded horizontal auto scrolling!
2004-05-06 Ryan Flegel- undid Ricardo's changes
2004-05-06 Ricardo CruzThis should work, i guess...
2004-05-06 Ricardo CruzMade the back scrolling to work in debug mode (and...
2004-05-05 Ryan Flegel- made some backscroll changes.
2004-05-05 Ryan Flegel- fixed scrolling problem when starting from a reset...
2004-05-05 Ricardo CruzJust tuned the X_SPACE, so that Tux position in screen...
2004-05-05 Ryan Flegel- fixed scrolling past level bug
2004-05-05 Ryan Flegel- fixed the part of backscrolling that a broke. Backscr...
2004-05-04 Ryan Flegel- fixed small scrolling bug
2004-05-04 Ricardo CruzRemoved scrolling printf, back scrolling from level...
2004-05-04 Ricardo CruzFixed srolling camera move. Silly me, I forgot about...
2004-05-04 Ricardo CruzAdded a test for a end of level scrolling test...
2004-05-04 Ricardo CruzMade it possible for Tux to be in a position before...
2004-05-03 Ricardo CruzChanged the way the scrolling was calculated. Instead...
2004-05-03 Tobias Gläßerleveleditor related improvements. Added bkgd_speed.
2004-05-03 Ryan Flegel- fixed scrolling bug
2004-05-03 Ricardo CruzAdded back scrolling!
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-05-02 Matthias Braunfixed musicproblems in endgame and fixed multicoinblock...
2004-04-29 Ricardo CruzIn the invincible mode, don't bump/squish enemies,...
2004-04-28 Ingo Ruhnke- memleak fix for my last patch
2004-04-28 Ingo RuhnkeMatzeB: that shoudl fix the cases where you die when...
2004-04-28 Ingo Ruhnke<MatzeB> fixes some remaining memory leaks
2004-04-27 Ingo Ruhnkeremoved debug stuff
2004-04-26 Ingo Ruhnkebump patch for upgrades from matzeb
2004-04-26 Ingo Ruhnke<MatzeB> -cleanup in resource management functions
2004-04-26 Ingo Ruhnke- added bonus loading
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-22 Ingo Ruhnke- made some arrays private
2004-04-22 Ingo Ruhnke- merged a few duplicated if's in player
2004-04-22 Ricardo CruzApplied MatzeB (Ryan?) patch that fixes crash and also...
2004-04-21 Ingo Ruhnke- music patch from MatzeB, should fix crash on level...
2004-04-21 Ricardo CruzLimitated the number of bullets to be shot at the same...
2004-04-20 Ingo Ruhnke- added stay-on-platform into the level fileformat
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-19 Ingo Ruhnke- added UpgradeKind name to nameless enum
2004-04-18 Ingo Ruhnke- added constructor to level
2004-04-18 Ricardo CruzPatch by Ryan:
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-16 Ingo Ruhnke- changed scroll speed for background image (should...
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