initial (created by tarzeau)
[supertux.git] / src / world.h
2004-05-10 Ricardo CruzWell, Ingo and Tobias prefer the old shooting behavior...
2004-05-09 Ricardo CruzInstead of limitating the number of bullets, according...
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-05-04 Ricardo CruzFixed srolling camera move. Silly me, I forgot about...
2004-05-04 Ricardo CruzMade it possible for Tux to be in a position before...
2004-05-03 Ricardo CruzAdded back scrolling!
2004-04-28 Ingo RuhnkeMatzeB: that shoudl fix the cases where you die when...
2004-04-28 Ingo Ruhnke<MatzeB> fixes some remaining memory leaks
2004-04-26 Ingo Ruhnke- added bonus loading
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-22 Ingo Ruhnke- made some arrays private
2004-04-21 Ingo Ruhnke- music patch from MatzeB, should fix crash on level...
2004-04-20 Ingo Ruhnke- added stay-on-platform into the level fileformat
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-19 Ingo Ruhnke- added UpgradeKind name to nameless enum
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- localized some more variables
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- turned special into classes
2004-04-11 Ingo Ruhnke- renamed 'world' to 'global_world' to emphasis that...
2004-04-11 Ingo Ruhnke- moved some collision code into the world class, since...
2004-04-11 Ingo Ruhnke- change gameobjs names from lower case to upper case
2004-04-11 Ingo Ruhnke- moved some more stuff into the world class
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved some activate_bad_guy stuff into the world...
2004-04-11 Ingo Ruhnke- moved stuff from gamesession to world
2004-04-10 Ingo Ruhnke- moved stuff from scene into a World class, just an...
2004-04-10 Ingo Ruhnke- moved lots of code around, made gameloop even more...
2004-03-23 Ingo Ruhnke- removed unneded typedef's for structs
2004-02-24 Tobias Gläßermany code-cleanups. merged leveleditor patch from Ricar...
2004-02-18 Tobias Gläßerhuge CVS merge, see ChangeLog for details.
2004-01-21 Tobias GläßerMore code cleanups. Fixed a few bugs.
2004-01-20 Tobias Gläßerarrays are dynamic now, fixed bugs, more code cleanups
2004-01-18 Tobias GläßerHuge code merge. This reflects the current status of...
2003-12-29 Tobias Gläßerincoporated patches from Duong-Khang (stereo sound...
2003-12-26 Tobias Gläßerapplied a patch by Duong-Khang NGUYEN <neoneurone@users...