TODO update
[supertux.git] / src / worldmap.h
2004-04-27 Ingo Ruhnke- made worldmap CPU independend, needs testing
2004-04-27 Ingo Ruhnke- added extro support to worldmap, crashes however...
2004-04-26 Ingo Ruhnke- added small/firetux to worldmap
2004-04-26 Ingo Ruhnke- added automatic walking on worldmap
2004-04-26 Ingo Ruhnke- added way to interupt exit sequence
2004-04-25 Ingo Ruhnke- memleak fix and menu fix from MatzeB
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-21 Ricardo CruzNow, the worldmap displays the Level's name, instead...
2004-04-19 Ingo Ruhnke- removed a few menu variables
2004-04-17 Ingo Ruhnke- implemented locked levels on worldmap
2004-04-17 Ingo Ruhnkesik0fewl's worldmap patch
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-17 Ingo Ruhnke- added load game support for the worldmap
2004-04-16 Ingo Ruhnke- some more savegame stuff
2004-04-15 Ingo Ruhnke- added primitiv scrolling to the worldmap
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-11 Ingo Ruhnke- fixed worldmap a bit
2004-03-22 Ingo Ruhnke*** empty log message ***
2004-03-22 Ingo Ruhnkecommited Matzes Win32 patch
2004-03-21 Ingo Ruhnke- replaced char* with string
2004-03-20 Ingo Ruhnke- added zlib support to lispreader
2004-03-20 Ingo Ruhnke- moved tux into its own class, removed some clutter
2004-03-20 Ingo Ruhnke- reorganized code a bit
2004-03-20 Ingo Ruhnke- added check to catch brocken worldmaps
2004-03-20 Ingo Ruhnke- added music support and support for starting levels...
2004-03-19 Ingo Ruhnke- added level starting from command line thingy
2004-03-19 Ingo Ruhnke- added read_string and read_int_vector to LispReader