move over rewritten lispreader from tuxkart (with additional fixes), generalized...
[supertux.git] / src / worldmap.h
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Matthias Braunfixed broken 1-time animations in sprites, fixed collis...
2004-11-23 Matthias Braunfix some more timings and the long standing gradient...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-10-06 Ricardo CruzSplited out level stuff from SpecialTile to a Level...
2004-10-04 Ricardo CruzAdded support for tile animation on worldmap.
2004-09-14 Ricardo CruzImplemented a statistics system. I believe this feature...
2004-08-26 Ricardo CruzUpdated code to support new stuff from 0.1.2.
2004-07-28 Ricardo CruzImproved passive messages code. Fixed bug of showing...
2004-07-28 Ricardo CruzNew field: (passive-message "blabla") . This will show...
2004-07-28 Ricardo CruzChanges in worldmap:
2004-07-27 Ricardo CruzRenamed Level by SpecialTile.
2004-07-27 Ricardo CruzAdded auto-walk field for world maps.
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-07-17 Ricardo CruzJust changed the name of a worldmap flag.
2004-07-16 Ricardo CruzImplemented a new special-tile field that should replac...
2004-07-10 Marek MoeckelMade Tux' starting position on the world map settable...
2004-07-09 Ricardo CruzShows map's title, not filename, in menu.
2004-07-09 Ricardo CruzAdded worldmap choosing from command-line and menu.
2004-07-07 Ricardo CruzInstead of setting the level to be flipped from the...
2004-06-08 Ricardo CruzSave worldmap filename to slot.
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-28 Ricardo CruzFade when entering a level.
2004-05-12 Ryan Flegel- fixed some enums
2004-04-27 Ingo Ruhnke- made worldmap CPU independend, needs testing
2004-04-27 Ingo Ruhnke- added extro support to worldmap, crashes however...
2004-04-26 Ingo Ruhnke- added small/firetux to worldmap
2004-04-26 Ingo Ruhnke- added automatic walking on worldmap
2004-04-26 Ingo Ruhnke- added way to interupt exit sequence
2004-04-25 Ingo Ruhnke- memleak fix and menu fix from MatzeB
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-21 Ricardo CruzNow, the worldmap displays the Level's name, instead...
2004-04-19 Ingo Ruhnke- removed a few menu variables
2004-04-17 Ingo Ruhnke- implemented locked levels on worldmap
2004-04-17 Ingo Ruhnkesik0fewl's worldmap patch
2004-04-17 Ingo Ruhnke- changed/clean up level end detection a bit, still...
2004-04-17 Ingo Ruhnke- added load game support for the worldmap
2004-04-16 Ingo Ruhnke- some more savegame stuff
2004-04-15 Ingo Ruhnke- added primitiv scrolling to the worldmap
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-11 Ingo Ruhnke- fixed worldmap a bit
2004-03-22 Ingo Ruhnke*** empty log message ***
2004-03-22 Ingo Ruhnkecommited Matzes Win32 patch
2004-03-21 Ingo Ruhnke- replaced char* with string
2004-03-20 Ingo Ruhnke- added zlib support to lispreader
2004-03-20 Ingo Ruhnke- moved tux into its own class, removed some clutter
2004-03-20 Ingo Ruhnke- reorganized code a bit
2004-03-20 Ingo Ruhnke- added check to catch brocken worldmaps
2004-03-20 Ingo Ruhnke- added music support and support for starting levels...
2004-03-19 Ingo Ruhnke- added level starting from command line thingy
2004-03-19 Ingo Ruhnke- added read_string and read_int_vector to LispReader