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[supertux.git] / src /
2004-02-28 Tobias Gläßerremoved a few useless DEBUG_MSGs :)
2004-02-28 Tobias GläßerGameplay has been repaired a bit. A menu effect was...
2004-02-24 Tobias Gläßergameplay improvements
2004-02-24 Tobias Gläßermany code-cleanups. merged leveleditor patch from Ricar...
2004-02-22 Ricardo CruzImproved scrolling.
2004-02-21 Tobias Gläßerugly but working fix for the beam bug.
2004-02-21 Ricardo CruzCorrected collition with bag of money
2004-02-21 Tobias GläßerFixed EventPoll bug.
2004-02-21 Ricardo Cruzdisables key repeating at the end
2004-02-21 Ricardo Cruzmerged player's keydown and keyup code
2004-02-21 Tobias Gläßermerged a patch from Ricardo Cruz for faster letter...
2004-02-20 Ingo Ruhnke- replaced d_type with a stat() call (the former doesn...
2004-02-19 Tobias Gläßerlittle switch() fix
2004-02-19 Tobias Gläßerfixed hopefully a crash
2004-02-19 Tobias Gläßermore bad guy physics improvements
2004-02-19 Tobias Gläßerimproved physic
2004-02-18 Tobias GläßerAdded drawline() function.
2004-02-18 Tobias Gläßerinitial
2004-02-18 Tobias Gläßerhuge CVS merge, see ChangeLog for details.
2004-02-15 Bill KendrickFixed more inappropriate variable declarations. It...
2004-02-15 Bill KendrickFixed more inappropriate variable decl's.
2004-02-15 Bill KendrickFixed inappropriate variable decl.
2004-02-03 Tobias GläßerFixed level end position bug. The FIXME: Under.......
2004-02-02 Tobias Gläßermoved savelevel() code to level.h/c where it belongs...
2004-02-02 Tobias Gläßerbouncy bricks are drawn correctly now, if a level has...
2004-02-02 Tobias Gläßerall effects work under OpenGL now.
2004-02-02 Tobias Gläßervery little fix. ;)
2004-02-02 Tobias Gläßerfixed FIXME
2004-02-02 Ingo Ruhnke- fixed texture edge problem
2004-02-02 Tobias GläßerGot rid of the TEXTURE_RECTANGLE NVIDIA extension for...
2004-02-02 Tobias Gläßerfixed compilation. fixed a bug in the level-save function.
2004-02-01 Tobias GläßerYet another huge code merge representing the current...
2004-02-01 Tobias Gläßerinitial
2004-01-25 Tobias Gläßerfix for the 'Box appears, but it shouldn't' bug. :)
2004-01-25 Tobias Gläßerfixed a few bugs. (One of them thanks to a patch from...
2004-01-22 Tobias Gläßercleanups
2004-01-21 Tobias GläßerMore code cleanups. Fixed a few bugs.
2004-01-20 Tobias Gläßerarrays are dynamic now, fixed bugs, more code cleanups
2004-01-18 Ingo Ruhnke- fixed joystick support a bit for analog joysticks...
2004-01-18 Tobias GläßerFixed little bug, that prevented you from enabling...
2004-01-18 Tobias Gläßerapplied patch from Ricardo Cruz <rick2@aeiou.pt>. Run...
2004-01-18 Tobias GläßerHuge code merge. This reflects the current status of...
2003-12-31 Bill KendrickFixed parse errors.
2003-12-31 Tobias Gläßerapplied leveleditor and multiline-drawtext patches...
2003-12-30 Bill KendrickTux doesn't lose mints or coffee upgrade when finishing...
2003-12-30 Bill KendrickFixed more parse errors.
2003-12-30 Bill KendrickFixed another parse error.
2003-12-30 Bill KendrickFixed parse error.
2003-12-29 Tobias Gläßerupdate, the location of themes has changed. You can...
2003-12-29 Tobias Gläßerdraw*text <- functions can now specify the size of...
2003-12-29 Tobias Gläßerinitial
2003-12-29 Tobias Gläßerincoporated patches from Duong-Khang (stereo sound...
2003-12-28 Bill KendrickOops; only made kick noise when you jumped, not walked...
2003-12-28 Bill KendrickKick and stomp sounds when you hit the laptop. Moved...
2003-12-28 Bill KendrickTux looks firey when he has coffee, now.
2003-12-28 Bill KendrickNow loads both normal and fast versions of songs; plays...
2003-12-28 Bill KendrickUpdated songs in levels. Removed SDL_Mixer-based music...
2003-12-28 Bill KendrickAttempt to use Mix_SetMusicPosition to speed up MOD...
2003-12-27 Tobias Gläßerenemy.h -> badguy.h
2003-12-27 Tobias Gläßerrenamed from enemy.h to badguy.h
2003-12-27 Tobias Gläßerremove
2003-12-27 Tobias Gläßercheats are only possible in debug-mode now. sorry cheat...
2003-12-26 Tobias Gläßerdebug-mode featuring backscrolling! Split up of st_setup.
2003-12-26 Tobias Gläßerapplied a patch by Duong-Khang NGUYEN <neoneurone@users...
2003-12-25 Tobias Gläßerye another sound patch from Duong-Khang NGUYEN <neoneur...
2003-12-25 Tobias Gläßerfirst item in menu is highlighted by default now.
2003-12-24 Tobias Gläßerfixed a memory leak
2003-12-24 Tobias Gläßerfixed bug / patch by Duong-Khang NGUYEN <neoneurone...
2003-12-24 Tobias Gläßerinitial
2003-12-24 Tobias GläßerA brandnew MENU!
2003-12-21 Tobias Gläßerset defaults for game_pause and end_pos.
2003-12-21 Tobias GläßerI forgot to remove DEBUG line. ;)
2003-12-21 Tobias Gläßerapplied patch from Duong-Khang NGUYEN <neoneurone@users...
2003-12-21 Tobias Gläßersplit up gameloop() into game_event() game_action(...
2003-12-20 Tobias GläßerFixed sound loading bug. ji_turn.it was hardcoded.
2003-12-20 Tobias Gläßerlevelthemes aren't related to the "levelnumber" anymore
2003-12-20 Tobias GläßerFixed FIXME. Tux doesn't die anymore, when he reaches...
2003-12-19 Tobias GläßerImplemented --help and --disable-sound (patch by Duong...
2003-12-11 Tobias GläßerVery minor visual fix for HIGH :)
2003-12-10 Bill KendrickFixed parse error (missing "}")
2003-12-10 Bill Kendrick(Added high score code from Adam Czachorowski)
2003-12-10 Bill KendrickAdded high score code by Adam Czachorowski.
2003-12-10 Bill KendrickNow loads level-specific graphics.
2003-12-10 Bill KendrickLots of updates! Level 2 support, mostly. (Thanks...
2003-04-09 Bill KendrickInitial revision