- added 'falling' graphics, well, not really, but better than invisible
[supertux.git] / src /
2004-04-27 Ingo Ruhnke- reset bonus on kill
2004-04-27 Ingo Ruhnke<MatzeB> -adds a workaround for the disappearing eggs...
2004-04-27 Ingo Ruhnke- added extro support to worldmap, crashes however...
2004-04-27 Ricardo CruzJust decreased the kicking time (the 3 secs were only...
2004-04-27 Ricardo CruzApplied patch from Matze Braun that was sent to the...
2004-04-26 Ingo Ruhnke- little bugfix
2004-04-26 Ingo Ruhnkebump patch for upgrades from matzeb
2004-04-26 Ingo Ruhnke- 'nother badguy fix from MatzeB:
2004-04-26 Ingo Ruhnke- new more bulletprof endsequence code patch from MatzeB
2004-04-26 Ingo Ruhnke- woopsy, fix for load/savegame
2004-04-26 Ingo Ruhnke- added loading/fadeout screen placeholder
2004-04-26 Ingo Ruhnke- gcc -Wall warning fix
2004-04-26 Ingo Ruhnke- fixed miss align in scrolling text
2004-04-26 Ingo Ruhnke- removed st_abort() from lisp reader, client code...
2004-04-26 Ricardo CruzImplemented kicking (as asked by Ingo). The kick timing...
2004-04-26 Ricardo CruzRemoved (just commented) the clear screen code before...
2004-04-26 Ricardo CruzIntro file should be the one to handle the intro sequen...
2004-04-26 Ricardo CruzImproved the display_text_file(): moved to text.cpp...
2004-04-26 Ingo Ruhnke- added small/firetux to worldmap
2004-04-26 Ingo Ruhnke- added more meaningfull savegame titles
2004-04-26 Ingo Ruhnke- changed priority of skid and duck to avoid glitches...
2004-04-26 Ingo Ruhnke- fix for title-demo going weird
2004-04-26 Ingo Ruhnke- fixed lives status to handle more than 5 lives
2004-04-26 Ingo Ruhnke- added automatic walking on worldmap
2004-04-26 Ingo Ruhnke<MatzeB> -cleanup in resource management functions
2004-04-26 Ingo Ruhnke- added way to interupt exit sequence
2004-04-26 Ingo Ruhnke- little bouncing block fix
2004-04-26 Ingo Ruhnke- fixed 'jump' on flower collection
2004-04-26 Ingo Ruhnke- added bonus loading
2004-04-26 Ingo Ruhnke- added saving of bonuses on worldmap, no loading yet
2004-04-25 Ingo Ruhnke- tweaked bullet and endsequence
2004-04-25 Ingo Ruhnke- bullet tweaks
2004-04-25 Ingo Ruhnke- memleak fix and menu fix from MatzeB
2004-04-25 Ingo Ruhnke- fixed makefile a bit
2004-04-25 Ingo Ruhnke- rewrote tux drawing code, added firetux
2004-04-25 Ingo Ruhnke- moved tux gfx into a struct
2004-04-25 Ingo Ruhnke- moved tux completly to sprites
2004-04-25 Ricardo CruzTurned the display_credits() function more flexible...
2004-04-25 Ingo Ruhnke- added intro text
2004-04-25 Ricardo CruzOoops, did a mistake. Fixed by Arkadiusz Miskiewicz.
2004-04-25 Ingo Ruhnke-added gradient support for start screens
2004-04-25 Ingo Ruhnke- improved look of start/gameover screens
2004-04-25 Ingo Ruhnke- added new worldmap tux
2004-04-25 Ingo Ruhnke- fixed/changed gradient tags to match with the one...
2004-04-25 Ingo Ruhnkereplaced distros with coins
2004-04-25 Ricardo CruzJust made lispreader to send an error message to stderr...
2004-04-24 Ingo Ruhnke- added start/end tiles
2004-04-24 Ricardo CruzAt least my compiler (g++ (GCC) 3.3.2) needs this include.
2004-04-24 Ingo Ruhnke'nother music patch by matzeb
2004-04-24 Ricardo CruzIngo, that code is not buggy!
2004-04-24 Ingo Ruhnke- fixed option menu
2004-04-24 Ingo Ruhnke- patch from MatzeB to make music handling easier and...
2004-04-24 Ingo Ruhnke- new star tux, still rather pure, but useable
2004-04-24 Ingo Ruhnke- fixed duck-jump bug
2004-04-24 Ingo Ruhnke- added holding gfx, still looks rather stupid, but...
2004-04-24 Ingo Ruhnke- fixed bug in Menu::check()
2004-04-24 Ricardo CruzAdded a new concept to the menu, the ID.
2004-04-24 Ricardo CruzTook st_pause_ticks_stop() out of the events loop.
2004-04-23 Ricardo CruzJust fixed two small bugs in the gameplay during pause:
2004-04-23 Ricardo CruzJust removed spaces from key and joystick setup entries...
2004-04-23 Ricardo CruzAdded a joystick control dialog.
2004-04-22 Ricardo CruzImplemented explosion sound when Mr.Bomb explodes.
2004-04-22 Ricardo CruzRemoved box_full and box_empty from this.
2004-04-22 Ricardo CruzJust moved the Right with the Left entry in Controls.
2004-04-22 Ricardo CruzIf you press Esc in the control menu, it quits from...
2004-04-22 Ricardo CruzMade a START_LIVES definition (in defines.h) that has...
2004-04-22 Ingo Ruhnke- made shrink behaviour more mariobros3 like, ie. firet...
2004-04-22 Ingo Ruhnke- changed bouncing snowball speed back to normal
2004-04-22 Ingo Ruhnke- integrated skid tux
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-22 Ricardo CruzControls menu wasn't showing the keys until they were...
2004-04-22 Ingo Ruhnke- made some arrays private
2004-04-22 Ricardo CruzRemoved a few useless code (it was commented anyway).
2004-04-22 Ricardo CruzChanged MAX_BULLETS from 2 to 1.
2004-04-22 Ingo Ruhnke- undo of my last patch, removing 'this' is not a good...
2004-04-22 Ingo Ruhnke- fixed bomb-dup bug (vector increases on add, and...
2004-04-22 Ingo Ruhnke- synced walk speed of walking enemies
2004-04-22 Ingo Ruhnke- some cleanup
2004-04-22 Ricardo CruzImproved the control key code a bit, in order to make...
2004-04-22 Ingo Ruhnke- merged a few duplicated if's in player
2004-04-22 Ricardo CruzJust made the intro's Tux to honour the keys chosen...
2004-04-22 Ricardo CruzChanged icon.png to icon.xpm. This way we don't have...
2004-04-22 Ricardo CruzMistake that was making non-characters keys not to...
2004-04-22 Ricardo CruzApplied MatzeB (Ryan?) patch that fixes crash and also...
2004-04-22 Ricardo CruzApplied Ryan's patch for overlaping badguys.
2004-04-22 Ingo Ruhnke- added small skid tux
2004-04-22 Ingo Ruhnke'nother music fix
2004-04-22 Ingo Ruhnkepatch from MatzeB for freeze at level start
2004-04-21 Ingo Ruhnke- music patch from MatzeB, should fix crash on level...
2004-04-21 Ricardo CruzLimitated the number of bullets to be shot at the same...
2004-04-21 Ricardo CruzMade the keys to be displayed when typed and also save...
2004-04-21 Ricardo CruzAdded Marek music to cvs and play it in the main menu.
2004-04-21 Ricardo CruzDisplay key number on the key selection:
2004-04-21 Ricardo CruzFinally, made keys configurable via the menu!! ;)
2004-04-21 Ingo Ruhnke- made end seq a bit more robust
2004-04-21 Ingo Ruhnke- added end-sequence code
2004-04-21 Ricardo CruzNow, the worldmap displays the Level's name, instead...
2004-04-20 Ingo Ruhnke- added stay-on-platform into the level fileformat
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ricardo CruzWhen Esc was pressed the menu was not being shown in...
next