- missing gfx
[supertux.git] / src /
2004-04-11 Ingo Ruhnke- tweaked scroll behaviour a little bit
2004-04-11 Ricardo CruzFixed a simple bug that was not letting levelsets to...
2004-04-11 Ricardo CruzMade drawgradient() to use our fillrect(), instead...
2004-04-11 Ricardo CruzAdded support for gradients :)
2004-04-11 Ingo Ruhnke- added contrib menu generator
2004-04-11 Ricardo CruzRemoved supertux.h (its useless).
2004-04-11 Ricardo CruzIncluded supertux.h stuff into it.
2004-04-11 Ingo Ruhnke- turned some pointer-foo into a std::vector
2004-04-11 Ingo Ruhnke- turned menu_item_type into a class
2004-04-11 Ingo Ruhnke- moved the global_world into the leveleditors namespace
2004-04-11 Ingo Ruhnke- fixed missing menu on level editor exit
2004-04-11 Ingo Ruhnke- moved loadshared() to the right point
2004-04-11 Ingo Ruhnke- moved loadshared() to the right point
2004-04-11 Ingo Ruhnke- removed local (un)loadshared() stuff and replaced...
2004-04-11 Ingo Ruhnkerenamed timer_type to Timer
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnke- moved time_left timer into gamesession
2004-04-11 Ingo Ruhnke- made frame ration local
2004-04-11 Ingo Ruhnke- moved some global variables into a seperate class
2004-04-11 Ingo Ruhnke- localized some more variables
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- turned special into classes
2004-04-11 Ingo Ruhnke- renamed 'world' to 'global_world' to emphasis that...
2004-04-11 Ingo Ruhnke- moved some collision code into the world class, since...
2004-04-11 Ingo Ruhnke- change gameobjs names from lower case to upper case
2004-04-11 Ingo Ruhnke- moved some more stuff into the world class
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- fixed worldmap a bit
2004-04-11 Ingo Ruhnke- moved some activate_bad_guy stuff into the world...
2004-04-11 Ingo Ruhnke- moved some more level_ stuff into the levelclass
2004-04-11 Ingo Ruhnke- removed obsolete hardcoded tiles
2004-04-11 Ingo Ruhnke- moved stuff from gamesession to world
2004-04-11 Ingo Ruhnke- moved stuff from gamesession to world
2004-04-10 Ingo Ruhnke- moved stuff from scene into a World class, just an...
2004-04-10 Ingo Ruhnke- moved lots of code around, made gameloop even more...
2004-04-10 Ingo Ruhnke- reduced menu fadness a bit (ie. balanced the edges)
2004-04-10 Ingo Ruhnke- turned gameloop into a class, in the hope to reduce...
2004-04-10 Ingo Ruhnke- more c++-ification
2004-04-10 Ingo Ruhnke- more c++-ification
2004-04-10 Ingo Ruhnke- some indent fixes
2004-04-10 Ingo Ruhnke- reorganized menu flow as descripted in the todo,...
2004-04-10 Ingo Ruhnkeremoved title from main menu
2004-04-10 Ingo Ruhnke- fixed quit
2004-04-10 Ingo Ruhnke- fixed menu/logo overdraw problem
2004-04-10 Ingo Ruhnke- introduced mriceblock (at least a bit)
2004-04-09 Ingo Ruhnke- fixed snowball anim
2004-04-09 Ingo Ruhnke- added new smalltux
2004-04-09 Ingo Ruhnke- moved title-demo code into its own function
2004-04-09 Ingo Ruhnke- fixed credits screen a bit
2004-04-09 Ingo Ruhnke- cleaned up title screen a bit
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-04-03 Tobias Gläßerlots of improvements all over the code.
2004-03-29 Tobias Gläßer- introduced new function wait_for_event
2004-03-28 Tobias Gläßer- Leveleditor improvements and fixes.
2004-03-28 Ingo Ruhnke- removed alpha from tile since it isn't needed
2004-03-28 Tobias Gläßer*** empty log message ***
2004-03-28 Ingo Ruhnke- removed next_tile2, which isn't needed
2004-03-28 Tobias Gläßerapplied flame badguy patch from Matze Braun
2004-03-28 Tobias Gläßerimproved the behaviour of the mouse-cursor in the level...
2004-03-28 Tobias GläßerWe have our own mouse-cursor now! (graphics by Settra...
2004-03-27 Tobias Gläßermore kinds of menu_event are handled directly in the...
2004-03-27 Tobias GläßerMN_BACK works for multiple layers of menus now.
2004-03-27 Tobias Gläßerlittle change to improve win32 portability
2004-03-27 Ingo Ruhnke- removed dn_tilemap
2004-03-27 Tobias Gläßerfixed BSOD hopping
2004-03-26 Tobias GläßerC++ port of Ricarod Cruz's menu-handling code patch.
2004-03-26 Tobias Gläßermerged bad_guy patch from Matze Braun. (recycling Ricar...
2004-03-26 Tobias Gläßertux isn't jumping like on drugs anymore in the demo
2004-03-26 Tobias Gläßerquick fix for bug introduced by the last commit
2004-03-26 Tobias Gläßeradded demo to make SuperTux looking nice from the start ;)
2004-03-26 Ingo Ruhnke- added some error checking, so that we get more useful...
2004-03-25 Ingo Ruhnke- fixed levelend (well, maybe more of an workaround
2004-03-25 Ingo Ruhnke- moved a few int's inside the for-loops
2004-03-25 Ingo Ruhnke- moved a few int's inside the for-loops
2004-03-25 Ingo Ruhnke- fixed brick-bug (or maybe not, they still behave...
2004-03-25 Ingo Ruhnke- cleanup in the worldmap
2004-03-25 Ingo Ruhnke- fixed file extension
2004-03-25 Ingo Ruhnke- cleaned up the way badguys are handled
2004-03-25 Ingo Ruhnkebye, bye dn_tm
2004-03-25 Ingo Ruhnke- added alternative (more flexible) way to define badgu...
2004-03-25 Ingo Ruhnke- fixed badguys a little bit
2004-03-25 Ingo Ruhnke- made TileManager::get() always return a valid tile
2004-03-25 Ingo Ruhnke- fixed bricktile
2004-03-25 Ingo Ruhnke- added translation table for the old format
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Ingo Ruhnke- renamed input/input_
2004-03-24 Tobias Gläßernew levelformat with multiple layers, new particlesystem
2004-03-24 Ingo Ruhnke- minor cleanup
2004-03-24 Ingo Ruhnke- removed a few redundant "== true"'s
2004-03-24 Ingo Ruhnke- minor cleanup, removed some evil variable recycling
2004-03-24 Ingo Ruhnke- converted Player into a class (naming still needs...
2004-03-24 Ingo Ruhnke- commited Michael George's config-file patch
2004-03-24 Ingo Ruhnke- coverted badguy type into an object
2004-03-24 Ingo Ruhnke- created a named enum for badguys
2004-03-24 Ingo Ruhnkesplitted actions commands for different badguys into...
2004-03-24 Ingo Ruhnkesplitted drawing commands for different badguys into...
2004-03-24 Ingo Ruhnke- commited Michael George's config-file patch
2004-03-24 Ingo Ruhnkefixed little type error
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