bye, bye dn_tm
[supertux.git] / src /
2004-03-25 Ingo Ruhnkebye, bye dn_tm
2004-03-25 Ingo Ruhnke- added alternative (more flexible) way to define badgu...
2004-03-25 Ingo Ruhnke- fixed badguys a little bit
2004-03-25 Ingo Ruhnke- made TileManager::get() always return a valid tile
2004-03-25 Ingo Ruhnke- fixed bricktile
2004-03-25 Ingo Ruhnke- added translation table for the old format
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-24 Ingo Ruhnke- renamed input/input_
2004-03-24 Tobias Gläßernew levelformat with multiple layers, new particlesystem
2004-03-24 Ingo Ruhnke- minor cleanup
2004-03-24 Ingo Ruhnke- removed a few redundant "== true"'s
2004-03-24 Ingo Ruhnke- minor cleanup, removed some evil variable recycling
2004-03-24 Ingo Ruhnke- converted Player into a class (naming still needs...
2004-03-24 Ingo Ruhnke- commited Michael George's config-file patch
2004-03-24 Ingo Ruhnke- coverted badguy type into an object
2004-03-24 Ingo Ruhnke- created a named enum for badguys
2004-03-24 Ingo Ruhnkesplitted actions commands for different badguys into...
2004-03-24 Ingo Ruhnkesplitted drawing commands for different badguys into...
2004-03-24 Ingo Ruhnke- commited Michael George's config-file patch
2004-03-24 Ingo Ruhnkefixed little type error
2004-03-24 Ingo Ruhnke- turned menu into a class, still a lot of public varia...
2004-03-23 Ingo Ruhnke- removed unneded typedef's for structs
2004-03-23 Ingo Ruhnke- fixed joystick code a bit
2004-03-22 Ingo Ruhnke- removed NO_UPDATE and let the default argument handle it
2004-03-22 Ingo Ruhnke- replaced YES/NO with true/false
2004-03-22 Ingo Ruhnke- added read_string_vector
2004-03-22 Ingo Ruhnke*** empty log message ***
2004-03-22 Ingo Ruhnkeminor cleanup
2004-03-22 Ingo Ruhnkefixed indention to look a bit nicer
2004-03-22 Ingo Ruhnke- added ability to position menu freely on the screen
2004-03-22 Ingo Ruhnke- fixed menu motion bug
2004-03-22 Ingo Ruhnke- added config flag to change the joystick
2004-03-22 Ingo Ruhnke- added shurtcut function to create menu items
2004-03-22 Ingo Ruhnke- converted menu enums into named enums
2004-03-22 Ingo Ruhnkecommited Matzes Win32 patch
2004-03-22 Ingo Ruhnke- more menu cleanup
2004-03-21 Ingo Ruhnke- some more menu cleanup
2004-03-21 Ingo Ruhnke- more menu cleanup
2004-03-21 Tobias Gläßerfixed warnings
2004-03-21 Tobias Gläßerconverted game object arrays to std::vector
2004-03-21 Ingo Ruhnke- added default argument instead of NO_UPDATE
2004-03-21 Ingo Ruhnkebye, bye, joystick ifdefs
2004-03-21 Ingo Ruhnke- replaced char* with string
2004-03-21 Tobias Gläßerfixed creating of new level subset again, because
2004-03-21 Ingo Ruhnke- fixed file extension, removed pwd.h header
2004-03-21 Ingo Ruhnke- replaced a few char* with std::string
2004-03-21 Ingo Ruhnke- replaced a few char* with std::string
2004-03-21 Ingo Ruhnke- added detection magic for the datadir
2004-03-20 Ingo Ruhnke- removed dependency on gzungetc
2004-03-20 Tobias Gläßer*** empty log message ***
2004-03-20 Tobias Gläßerlittle info-file format change
2004-03-20 Tobias Gläßer.stl is the new extension for levels
2004-03-20 Tobias Gläßerlittle bug-fix
2004-03-20 Ingo Ruhnke- added zlib support to lispreader
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-20 Ingo Ruhnke- moved tux into its own class, removed some clutter
2004-03-20 Ingo Ruhnke- replaced #ifdef LINUX with #ifndef WIN32, should...
2004-03-20 Ingo Ruhnke- reorganized code a bit
2004-03-20 Ingo Ruhnke-Wall per default
2004-03-20 Ingo Ruhnke- added check to catch brocken worldmaps
2004-03-20 Ingo Ruhnke- cleaned up (wordwrapped below 80 chars, grouped)...
2004-03-20 Ingo Ruhnke- added music support and support for starting levels...
2004-03-20 Tobias Gläßerchanged to lisp-style
2004-03-20 Ingo Ruhnke- added tilemap loading for the worldmap
2004-03-19 Ingo Ruhnke- added level starting from command line thingy
2004-03-19 Ingo Ruhnke- added worldmap stuff
2004-03-19 Ingo Ruhnke- added worldmap include
2004-03-19 Ingo Ruhnke- added read_string and read_int_vector to LispReader
2004-03-19 Ricardo CruzCorrected a laptop behaviour, regarding kicking
2004-03-19 Ricardo Cruzcorrected 2 badguys behaviour thingies
2004-03-18 Ricardo Cruzuse #include "lispreader.h" , instead of #include ...
2004-03-17 Tobias Gläßermerged lispreader with Ingo Ruhnke's Construo LispReade...
2004-03-17 Ingo Ruhnke- renamed *.c to *.cxx
2004-03-16 Tobias Gläßerconsistent SDL include
2004-03-16 Tobias Gläßercompile lispreader
2004-03-16 Tobias Gläßerinitial
2004-03-15 Tobias Gläßerfixed bad laptops
2004-03-15 Tobias Gläßerupdate
2004-03-15 Tobias Gläßerscreen depth of the monitor is used. thanks to Ingo...
2004-03-15 Tobias Gläßernew leveleditor info-text by Christopher A. Webber...
2004-03-15 Ingo Ruhnke- removed games/ subdir to avoid suprises
2004-03-15 Ingo Ruhnke- fixed 'make install'
2004-03-14 Tobias GläßerQuick hack to correct the unprecise CPU clocks a little...
2004-03-14 Tobias Gläßerthe NOT falling down a wall with low frame-rate bug...
2004-03-14 Ingo Ruhnke- automatic generated files don't belong in cvs
2004-03-14 Ingo Ruhnke- larger joystick dead zone for analog stick noise
2004-03-14 Ingo Ruhnke- fixed auto* stuff a bit, requires automake1.7
2004-03-14 Tobias Gläßerbad_guy vs. player collision fixes.
2004-03-14 Tobias Gläßerlevel-end bug fixed err hacked to be a bit less annoying ;)
2004-03-14 Tobias Gläßerfixed nosound and noopengl build bugs. fixed bkgd image...
2004-03-14 Duong-Khang Nguyenconfigure added again
2004-03-14 Tobias Gläßersome laptop-bus were fixed (through Ricardo's patch)
2004-03-14 Ricardo CruzJust changed seticon() position to make icons putted...
2004-03-14 Tobias Gläßerapplied Ricardo's upgrade direction patch again.
2004-03-14 Tobias Gläßeryou can move right or left, while jumping, now
2004-03-13 Tobias Gläßerfixed player/badguy collisions and score multiplication
2004-03-13 Tobias Gläßerprevents stucking in some situations, when Tux is ducked.
2004-03-13 Tobias Gläßerfixed save/load-game.
2004-03-13 Ricardo CruzCleanups in credits:
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