Make sure fish is facing down when killed
[supertux.git] / src /
2008-06-12 Ryan FlegelMake sure fish is facing down when killed
2008-06-10 Miloš KloučekRenamed "rocket_launcher" to rocketlauncher to keep...
2008-06-09 Miloš KloučekChanged dispenser type "rocket-launcher" to "rocket_lau...
2008-06-09 Ryan Flegel#324: Hopefully this fixes the issue with malformed...
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-06-09 Ryan FlegelBased off of mathnerd314's patch to fix issue #327
2008-06-01 Ondřej HošekFixed usage of glEnable/glDisable where glEnableClientS...
2008-05-31 Wolfgang Beckeranother include for g++ 4.3
2008-05-25 Ingo RuhnkeReposition menu on fullscreen toggle
2008-05-25 Ingo RuhnkeReposition menu on fullscreen toggle
2008-05-25 Ingo RuhnkeFixed menu position on resize
2008-05-25 Ingo RuhnkeFixed flicker issue due to dual buffering
2008-05-24 Ingo RuhnkeDisabled bomb spraying particles all over the screen
2008-05-23 Ingo RuhnkeSome more aspect ratio stuff
2008-05-23 Ingo RuhnkeSome more aspect ratio stuff
2008-05-22 Ingo RuhnkeAnother text fix from Mathnerd314 <man.is.allan@gmail...
2008-05-22 Ingo RuhnkeFixed segfault in --aspect scanning
2008-05-22 Ingo RuhnkeRolled back bomb to old behaviour, some bomb gfx tuning
2008-05-22 Ingo RuhnkeAdded F12 as shortcut for screenshots since Print key...
2008-05-21 Ingo RuhnkeMathnerd314 <man.is.allan@gmail.com> option menu langua...
2008-05-21 Ingo RuhnkeAdded ugly default key for console (Ctrl-c then F1...
2008-05-21 Ingo RuhnkeAnother debug cout disabled
2008-05-21 Ingo RuhnkeDisabled another debugging cout
2008-05-21 Ingo RuhnkeProperly init the screen on startup with the stored...
2008-05-21 Ingo RuhnkeSome harmless space for readability and an assert()
2008-05-21 Ingo RuhnkeRemoved some unused code (handled in video/gl_renderer...
2008-05-21 Ingo RuhnkeMade screen-fill vs black-border an option
2008-05-18 Matthias BraunOpenGL ES uses glOrthof
2008-05-18 Matthias Braunmore opengles changes
2008-05-18 Matthias Brauna few more opengles changes
2008-05-18 Matthias Braunreplace some of the glBegin,glEnd calls with glDrawArrays
2008-05-18 Matthias Braundon't abuse exceptiosns for indicating EOF
2008-05-18 Matthias Braunfix crash when filename is shorter than extension length
2008-05-16 Ryan Flegel#318: Automatically run default.nut for each level...
2008-05-16 Ingo RuhnkeFixed a few missshapes in sound enable/disable in the...
2008-05-15 Ingo RuhnkeMore useful default keybindings for peeking
2008-05-15 Ingo RuhnkeDo not change video mode when changing fullscreen-res...
2008-05-15 Ingo RuhnkeSwitched magnification to percentage, added black-borde...
2008-05-15 Ingo RuhnkeSome more messing around with aspect-ratio, window...
2008-05-15 Ryan FlegelMissing endl
2008-05-14 Ingo RuhnkePatched some aspect ratio back in (PS: screwed up code...
2008-05-14 Ingo RuhnkeCommented out the 'Key 300 is unbound' messages, don...
2008-05-14 Ingo RuhnkeAdded experimental and unfinished window resize more...
2008-05-14 Ryan FlegelDon't increase mriceblock's squish count when hitting...
2008-05-14 Ryan FlegelTypo fixes. Sorry, thought I recompiled before checking in
2008-05-14 Ryan FlegelApplied sound pre-loading patch from mathnerd314 (...
2008-05-13 Christoph SommerMrBomb keeps walking while ticking
2008-05-13 Christoph SommerCaptainSnowball uses his ability to jump more often
2008-05-12 Christoph SommerMake FlyingSnowball fly a touch more realistically
2008-05-12 Christoph SommerAdd scripting method to set a Sector's gravity
2008-05-11 Christoph SommerStupid copy/paste bug. The archiveDir is, of course...
2008-05-11 Christoph SommerAdd-on Manager rewrite
2008-05-10 Tim Goyafix lightmap-in-front-of-menu bug
2008-05-09 Marek Moeckelnew oldschool growup sound
2008-05-09 Marek Moeckelto prevent crashes on missing data, load empty wave...
2008-05-09 Marek Moeckelforgot file name change in one place
2008-05-09 Marek Moeckeladded new invincible sound and dedicated music based...
2008-05-08 Ingo RuhnkeChanged the logic of aspect ratio, aspect_width/height...
2008-05-08 Matthias Brauncenter camera on tux feet, so we get no jumps when...
2008-05-08 Matthias Braunset new camera defaults, make it work without camera.cfg
2008-05-08 Matthias Braunfix a few warnings
2008-05-07 Ingo RuhnkeRemoved unneeded math.h
2008-05-07 Ingo RuhnkeWhen custom aspect ratio is set, add it to the list...
2008-05-06 Ingo RuhnkeFixed MN_STRINGSELECT menu item a bit more and hooked...
2008-05-06 Ingo RuhnkeFixed MN_STRINGSELECT menu item
2008-05-06 Ingo RuhnkeDisplay some additional help text on Option Menu entries
2008-05-06 Ingo RuhnkeReturn pointer to MenuItem when creating one
2008-05-05 Ingo RuhnkeAdded scrolling to the menu (a little crude, but working)
2008-05-05 Ingo RuhnkeAdded experimental frame to the main menu
2008-05-05 Ingo RuhnkeLet shrink view zoom in on Tux not the level spot
2008-05-05 Ingo RuhnkeFixed game crashing when leaving the worldmap
2008-05-05 Ingo RuhnkeRemoved Slot menu (to preserve saves, rename *_1.stsg...
2008-05-05 Ingo RuhnkeCrude hack to slow down the game, use set_game_speed...
2008-05-05 Ingo RuhnkeReplaced rectangular shrinkfade with a circular one
2008-05-05 Ingo RuhnkeAdded Menu::get_parent()
2008-05-05 Ingo RuhnkeSome more Profile code, they now basically work (to...
2008-05-05 Ingo RuhnkeAdded profile menu (empty placeholder), don't forget...
2008-05-05 Ingo RuhnkeChanged darkening color when pause is active
2008-05-05 Ingo RuhnkeMinor cleanup, replaced SCREEN_WIDTH/2 with pos_x
2008-05-05 Ingo RuhnkeMenu items in Option menu are aligned right and left
2008-05-05 Ingo RuhnkeAdded some blinking to the current menu item
2008-05-05 Ingo RuhnkeChanged effect when switching menus
2008-04-30 Wolfgang BeckerReinitialize SDL's joystick subsystem when scanning...
2008-04-29 Wolfgang BeckerCommand line switch -d, --default to reset video settin...
2008-04-29 Wolfgang BeckerAdd option to scan for joysticks to the joystick setup.
2008-04-11 Wolfgang BeckerDispenser no longer hurts Tux directly. Tux can climb...
2008-04-11 Wolfgang BeckerDead snowballs don't walk around.
2008-04-11 Wolfgang Becker* Peek in X and Y direction at the same time.
2008-04-02 Christoph SommerPreload Dart sounds. Resolves issue 0000331
2008-04-02 Christoph SommerUpgraded to Squirrel 2.2
2008-03-15 Ingo Ruhnke- fixed menu edge rounding
2008-03-15 Ingo Ruhnkemerged Ed <icelus2k5@gmail.com> later peeking patch...
2008-03-15 Ingo RuhnkeEd <icelus2k5@gmail.com>'s peeking patch
2008-03-14 Ingo RuhnkeEd <icelus2k5@gmail.com>'s jump patch
2008-03-14 Ingo Ruhnke- changed blitting code to not do sin/cos math when...
2008-03-14 Wolfgang BeckerStop backflipping when no longer grown (eg. due to...
2008-03-14 Wolfgang BeckerIf Tux can't grow the egg turns around instead of pushi...
2008-03-01 Wolfgang BeckerMore includes and some braces to build with gcc 4.3.0
2008-02-26 Christoph SommerFixed the ever-elusive crash when using lightmaps:...
2008-02-26 Christoph SommerFixed bouncing blocks bug in flipped levels
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