Make sure that tiles are loaded before tilegroups are requested. This fixed a bug...
[supertux.git] / src /
2004-05-08 Tobias GläßerMake sure that tiles are loaded before tilegroups are...
2004-05-08 Ricardo CruzThere is no need in saving on exit, since it already...
2004-05-08 Ricardo CruzFixes death in modes different than the autoscrolling.
2004-05-08 Tobias GläßerFixed some leveleditor-object/badguy issues.
2004-05-08 Ricardo CruzFixed bug that was causing player's dead.
2004-05-07 Tobias GläßerFixed creating level-subset again.
2004-05-07 Ricardo CruzAdded horizontal auto scrolling!
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-05-07 Ricardo CruzAdded support for silver's Benjamin font.
2004-05-07 Ricardo CruzAdded support for Benjamin's green fonts.
2004-05-07 Ricardo CruzReplaced - by _ for the flickering input cursor.
2004-05-07 Ricardo CruzSupport for Benjamin's fonts.
2004-05-06 Ricardo CruzMoved SCREEN_W and SCREEN_H to setup.cpp to avoid ppl...
2004-05-06 Ingo Ruhnke- made supertux g++295 friendly
2004-05-06 Tobias GläßerTileGroups are placed in a set now. BUTTON_WHEELUP...
2004-05-06 Ryan Flegel- undid Ricardo's changes
2004-05-06 Tobias GläßerFixed bug where tiles/objects could be drawn while...
2004-05-06 Ricardo CruzMade worldmap to save game on exit.
2004-05-06 Ricardo CruzThis should work, i guess...
2004-05-06 Ricardo CruzJust added leveleditor argument to help info.
2004-05-06 Ricardo CruzMade the back scrolling to work in debug mode (and...
2004-05-06 Ryan Flegel- replaced some fabs() where fabsf() should be used
2004-05-05 Ryan Flegel- made some backscroll changes.
2004-05-05 Ryan Flegel- fixed scrolling problem when starting from a reset...
2004-05-05 Tobias Gläßeradded draw_stretched capability to surface* and tile...
2004-05-05 Tobias GläßerFixed Objects drag+drop bug. LevelEditor cursor tuning.
2004-05-05 Tobias GläßerLevelEditor tilegroup/object select by wheelup/wheeldow...
2004-05-05 Ricardo CruzMade leveleditor to start in a specific file when ran as:
2004-05-05 Tobias GläßerAdding Objects works through clicking instead pressing...
2004-05-05 Tobias Gläßera ButtonPanel is able to highlight the last clicked...
2004-05-05 Tobias Gläßerfixed a crash when creating a new levelsubset in the...
2004-05-05 Ricardo CruzJust tuned the X_SPACE, so that Tux position in screen...
2004-05-05 Ryan Flegel- fixed scrolling past level bug
2004-05-05 Ryan Flegel- fixed the part of backscrolling that a broke. Backscr...
2004-05-04 Ryan Flegel- fixed small scrolling bug
2004-05-04 Tobias GläßerLevelEditor bug-fixes, improvements and fine-tuning.
2004-05-04 Tobias Gläßercorrected typo
2004-05-04 Tobias GläßerAdded a comment.
2004-05-04 Ricardo CruzRemoved scrolling printf, back scrolling from level...
2004-05-04 Ricardo CruzThe background was being drawn twice, as reported by...
2004-05-04 Ricardo CruzFixed frame_ratio() workaround.
2004-05-04 Ricardo CruzFixed srolling camera move. Silly me, I forgot about...
2004-05-04 Ricardo CruzAdded a test for a end of level scrolling test...
2004-05-04 Ricardo CruzMade it possible for Tux to be in a position before...
2004-05-04 Ricardo CruzJust put screen's width and height as definitions.
2004-05-03 Ricardo CruzChanged the way the scrolling was calculated. Instead...
2004-05-03 Ricardo CruzImproved the intro demo, in order to make it more elegant.
2004-05-03 Tobias Gläßerleveleditor related improvements. Added bkgd_speed.
2004-05-03 Tobias Gläßermore leveleditor related improvements
2004-05-03 Ryan Flegel- fixed scrolling bug
2004-05-03 Tobias Gläßerleveleditor menu IDisation and little improvements
2004-05-03 Tobias Gläßerleveleditor improvements
2004-05-03 Ricardo CruzOoops, looks like screen wasn't scrolling in the main...
2004-05-03 Ricardo CruzFixed the back_scrolling flag as suggested by Michael...
2004-05-03 Matthias Braunhiding the time while end_sequence wasn't nice
2004-05-03 Ricardo CruzJust changed back_scrolling save syntax.
2004-05-03 Matthias Braunfix timeup issues when endsequence triggered
2004-05-03 Ricardo CruzAdded back scrolling!
2004-05-03 Ricardo CruzJust added Level Editor back to the menu.
2004-05-02 Ingo Ruhnke- -Wall fixing
2004-05-02 Matthias Braunfixed potential bug in Button class event handler
2004-05-02 Ingo Ruhnke- fixed intro jumping
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-05-02 Matthias Braunfixed that points aren't reset when gameover
2004-05-02 Matthias Braunfixed musicproblems in endgame and fixed multicoinblock...
2004-05-02 Matthias Braunfixed (well worked around) jump problems in the intro
2004-05-02 Ricardo CruzOnly use the fade() on the debug mode.
2004-05-01 Ingo Ruhnke- fixed compile with opengl disabled
2004-05-01 Ingo Ruhnke- improved verboseness of badguy in wall error message
2004-05-01 Ricardo CruzJust use flipscreen(), instead of giving true as update...
2004-05-01 Ricardo CruzAdded alpha support for SDL. Dunno if works, wasn't...
2004-05-01 Ricardo CruzFixed naming.
2004-05-01 Ricardo CruzFirst atempt to add a fade in/out function. Though...
2004-05-01 Ricardo CruzJust made stars to blink more.
2004-04-30 Ricardo CruzUps!
2004-04-30 Ricardo CruzReturn a string, instead of a char array pointer, in...
2004-04-30 Ingo Ruhnke- reduced jump tolleranze to two tiles
2004-04-30 Ryan Flegel- make badguys bounce up when bumped from beneath
2004-04-30 Ryan Flegel- fixed stunned blocks moving when bumped into (as...
2004-04-30 Ryan Flegel- should fix all cases of bad guys walking/bouncing...
2004-04-30 Ryan Flegel- Fixed jumping so it works in a way everybody can...
2004-04-29 Ricardo CruzIn the invincible mode, don't bump/squish enemies,...
2004-04-29 Ricardo CruzIn the invincible mode, stars start flickering when...
2004-04-29 Ricardo CruzFixed a bug that could cause memory segfaults or bad...
2004-04-29 Ingo Ruhnkeundo'ed Ricardo patch, since it makes small jumps compl...
2004-04-29 Ricardo CruzCommented the set_velocity_y(0). I guess this is better...
2004-04-29 Ricardo CruzFixed a couple of bugs when deleting slots:
2004-04-29 Matthias Braunyou can't bump flying snowballs
2004-04-29 Matthias Braunanother leak fix for the leveleditor
2004-04-29 Matthias Braunfixed some memory leaks in the leveleditor and level...
2004-04-29 Matthias Braunfixed broken leveleditor menus
2004-04-29 Ricardo CruzMoved some old and unused graphics to the old dir.
2004-04-29 Ricardo CruzWhen Enter is pressed in an input field, instead of...
2004-04-29 Matthias Braunapparently we get a 0 tile from time to time, no idea...
2004-04-29 Matthias Braun-optimized and cleaned up collision_object_map
2004-04-29 Ingo Ruhnkepower -> power/run
2004-04-29 Ricardo CruzWhen removing a slot, keep the menu in the slots' menu.
2004-04-29 Ricardo CruzAdded a flickering cursor for input menu fields. The...
2004-04-29 Matthias Braunadded missing #include <algorithm>
2004-04-29 Ricardo CruzAdded removing of slots when Delete is pressed.
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