Klaus Denker's patch to remove in-between tile lines, issue 0000020.
[supertux.git] / src /
2007-01-30 Tim GoyaKlaus Denker's patch to remove in-between tile lines...
2007-01-30 Tim GoyaReally, Really fix issue 0000141. Maybe broke the...
2007-01-29 Tim GoyaRestore coins when not using reset point, really
2007-01-29 Tim Goyarestore coins if reset point was not used
2007-01-29 Arvid NorlanderFixed svn:keywords... (Why aren't people using the...
2007-01-29 Ingo Ruhnke- changed console font again
2007-01-29 Ingo Ruhnke- added new console font
2007-01-29 Ingo Ruhnke- some more bugs/cleanup to the font class
2007-01-28 Christoph SommerFixed Tux' jumps on title screen
2007-01-28 Christoph SommerSplit EndSequence into multiple types. Defeating the...
2007-01-28 Ingo Ruhnke- renamed LEFT_ALLIGN to ALIGN_LEFT
2007-01-28 Ondřej HošekB91: Tux now guesses direction to walk in during an...
2007-01-28 Wolfgang BeckerAllow Tux to unduck in unisolid tiles.
2007-01-28 Ondřej HošekB118: visual indication of Yeti's hitpoints. The scaled...
2007-01-28 Ingo Ruhnke- added support for variable width fonts (not fully...
2007-01-28 Ondřej Hošek* Coins inside boxes are now being counted. (We'll...
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-28 Matthias Braunfixed the worldmap::save_state bug in another way ...
2007-01-28 Ondřej HošekAdded native OS X language pref support to findlocale.
2007-01-27 Arvid NorlanderCommited patch from RavuAlHemio (bug #133) due to his...
2007-01-25 Christoph SommerExperiments with Addon Manager. To try it out, install...
2007-01-23 Ingo Ruhnke- rewrote frameskip code, reinserted SDL_Delay()
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-23 Matthias Braunstd::exception(const char*) seems to be an msvc extensi...
2007-01-23 Matthias Brauncorrectly fix the case when openal fails to create...
2007-01-22 Wolfgang BeckerFixed tiles in village.
2007-01-21 Wolfgang BeckerKlaus Denker's widescreen_fixes.patch:
2007-01-21 Matthias Braun- Cleanup and rewrite some mainloop code
2007-01-21 Christoph SommerExperiments with Kirby(1)-style-camera
2007-01-20 Wolfgang BeckerSet a speed limit for Tux. Used at the endsequence...
2007-01-20 Christoph SommerConsole also autocompletes (full common prefix) on...
2007-01-20 Christoph SommerRemoved additional ConsoleCommandReceiver interface...
2007-01-20 Wolfgang BeckerMake Tux run automatically. As before, if he is carryin...
2007-01-20 Matthias Braun- fix tux not advancing on worldmap after solving a...
2007-01-20 Christoph SommerIssue #89: Respawn Tux at original, not current positio...
2007-01-19 Arvid NorlanderFixed svn:keywords and svn:eol-style for some of *...
2007-01-18 Arvid NorlanderReverted change of src/Jamfile in 4471 as it prevented...
2007-01-18 Christoph SommerSeparated EndSequence logic from GameSession. This...
2007-01-16 Christoph SommerTried reducing extent of motion sickness induced by...
2007-01-16 Matthias Braunolder openal drivers miss alcGetString, several win32...
2007-01-14 Wolfgang BeckerUpdated monodevelop files.
2007-01-14 Wolfgang BeckerMake boxes hit by bigtux from below bounce before they...
2007-01-12 Wolfgang BeckerWidescreen-Patch by Klaus Denker. It includes a new
2007-01-12 Wolfgang Beckeroffscreen.patch by Klaus Denker: correct some calculations
2007-01-12 Christoph SommerForgot a file
2007-01-10 Christoph SommerAdded skeleton build scripts for use with cmake. Note...
2007-01-10 Wolfgang BeckerPatch by Klaus Denker:
2007-01-10 Wolfgang BeckerActivate firefly on restart
2007-01-09 Christoph SommerFixed loading of old levels w/o backgroundimage
2007-01-08 Christoph SommerAborting a level no longer resets Tux to the last finis...
2007-01-08 Christoph SommerImprove loading of old levels: Don't quit when backgrou...
2007-01-08 Christoph SommerChanged default gravity to 10.0
2007-01-08 Christoph SommerEnable loading levels from .zip files in config dir...
2007-01-08 Christoph SommerMerged Patch #1811
2007-01-07 Wolfgang Beckertuxdev fixed the tux floating backwards while jumping bug
2007-01-05 Christoph SommerMerged gravity patch by T. Goya
2007-01-04 Wolfgang BeckerCheck if area is free of tiles and moving objects befor...
2007-01-03 Christoph SommerAllow dead-script on any badguy
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2007-01-01 Wolfgang BeckerDisable scripting console and fps display via command...
2006-12-30 Wolfgang Beckerset 'world' when leaving iceicland
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1727 ] Screen effect interruption...
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1776 ] Remedy Jam's 10240 limit issue...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-12-25 Arvid NorlanderMerged r4480 from 0_3_x to fix soundproblem in info...
2006-12-17 Wolfgang Beckerwrong branch
2006-12-17 Wolfgang Beckerremoved 'No worldfound' message
2006-12-16 Wolfgang Becker[Patch #1251] by tuxdev: timelimit fudge factor
2006-12-16 Wolfgang BeckerWorldmaps reset ambient light.
2006-12-16 Wolfgang BeckerChanged ocean on worlmap2 to use tile #9 (water without...
2006-12-16 Christoph SommerMerged floating image patch by DirtY iCE
2006-12-16 Wolfgang Beckerallow-esc-out-of-sequence.patch by Odin Omdal Hørthe
2006-12-04 Wolfgang BeckerFixed fading for sixteen_to_nine and four_to_three.
2006-11-19 Wolfgang BeckerThere is no light offscreen, ignore request there.
2006-11-18 Wolfgang BeckerMade lightmap as big as screen to prevent rounding...
2006-11-08 Wolfgang BeckerUpdate magic blocks only if center is on screen.
2006-11-04 Christoph SommerBadguys squish badguys.
2006-11-01 Christoph SommerTrampoline is now a Rock. WalkingBadguys can bounce...
2006-11-01 Christoph SommerAllow Tux to throw rocks (and lanterns), so he won...
2006-11-01 Christoph SommerAddded property to Worldmap Spawnpoint to let Tux autom...
2006-11-01 Christoph SommerRefined "Air-arrow" to indicate y-position as well...
2006-11-01 Christoph SommerOnly backflip if player is not holding down LEFT or...
2006-11-01 Christoph SommerNo more count-to-infinity for the coins display
2006-10-29 Christoph SommerReplace arctis2.jpg background with arctis.jpg when...
2006-10-28 Christoph SommerKeep behaviour of invisible tiles the same when reading...
2006-10-28 Christoph SommerAdded litte "air arrow" to show where Tux is when he...
2006-10-28 Christoph SommerAdded some markup for doxygen, fixed a doxygen warning
2006-10-27 Christoph SommerForgot new files
2006-10-27 Christoph SommerMade LevelTime object scriptable (start, stop, get_time...
2006-10-23 Christoph SommerAllow solidity of tilemaps to be changed at runtime...
2006-09-30 Wolfgang BeckerStop dispense_timer on deactivate.
2006-09-26 chrismDrop CR in string tokens in the Lisp parser
2006-09-24 Wolfgang BeckerBlack magic blocks now become solid, if any kind of...
2006-09-17 Wolfgang BeckerMagicblock timeout does not count if offscreen.
2006-09-17 Wolfgang BeckerA lantern with black light is turned off.
2006-09-17 Wolfgang BeckerDon't update magic blocks that are not on the screen...
2006-09-17 Wolfgang BeckerJust removing the "i->angle == 0.0f" part was a bad...
2006-09-17 Christoph SommerAutomatically added lights are now colored and a bit...
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
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