supertux.git
20 years agofix miniswig building
Matthias Braun [Tue, 7 Jun 2005 22:34:31 +0000 (22:34 +0000)]
fix miniswig building

SVN-Revision: 2579

20 years agofixed bug in title.cpp reported by laprican
Matthias Braun [Tue, 7 Jun 2005 19:17:16 +0000 (19:17 +0000)]
fixed bug in title.cpp reported by laprican

SVN-Revision: 2578

20 years agoalways catch exceptions
Matthias Braun [Tue, 7 Jun 2005 17:05:46 +0000 (17:05 +0000)]
always catch exceptions

SVN-Revision: 2577

20 years agoforgot to add some files
Matthias Braun [Tue, 7 Jun 2005 16:27:06 +0000 (16:27 +0000)]
forgot to add some files

SVN-Revision: 2576

20 years agosupertux is using physfs now, this simplifies the code and generalises file handling
Matthias Braun [Tue, 7 Jun 2005 15:59:27 +0000 (15:59 +0000)]
supertux is using physfs now, this simplifies the code and generalises file handling

SVN-Revision: 2575

20 years agoplace generated files in source dir
Matthias Braun [Mon, 6 Jun 2005 15:23:36 +0000 (15:23 +0000)]
place generated files in source dir

SVN-Revision: 2574

20 years agoput ICONV_CONST back in, you have to rerun autogen.sh and configure if you lack it
Matthias Braun [Mon, 6 Jun 2005 14:30:30 +0000 (14:30 +0000)]
put ICONV_CONST back in, you have to rerun autogen.sh and configure if you lack it

SVN-Revision: 2573

20 years agochanged camera to show more of what's above tux
Marek Moeckel [Mon, 6 Jun 2005 00:21:52 +0000 (00:21 +0000)]
changed camera to show more of what's above tux

SVN-Revision: 2572

20 years agoadjusted pedestal, added center so it can be made larger, added it to stone / brick...
Stephen Groundwater [Sun, 5 Jun 2005 22:36:34 +0000 (22:36 +0000)]
adjusted pedestal, added center so it can be made larger, added it to stone / brick walls in tile group

SVN-Revision: 2571

20 years agolittle more work on test level
Marek Moeckel [Sun, 5 Jun 2005 19:24:05 +0000 (19:24 +0000)]
little more work on test level

SVN-Revision: 2570

20 years agofixed level to match tileset changes
Marek Moeckel [Sun, 5 Jun 2005 18:04:36 +0000 (18:04 +0000)]
fixed level to match tileset changes

SVN-Revision: 2569

20 years agoadjusted tile colors, and bonus-level4.stl
Stephen Groundwater [Sun, 5 Jun 2005 17:24:51 +0000 (17:24 +0000)]
adjusted tile colors, and bonus-level4.stl

SVN-Revision: 2568

20 years agoadded another forest keep test level
Marek Moeckel [Sun, 5 Jun 2005 17:12:47 +0000 (17:12 +0000)]
added another forest keep test level
the atmosphere is awesome! :-)

SVN-Revision: 2567

20 years agoadjusted new stone tiles, tested new tiles in test/bonus-level4
Stephen Groundwater [Sun, 5 Jun 2005 06:03:59 +0000 (06:03 +0000)]
adjusted new stone tiles, tested new tiles in test/bonus-level4

SVN-Revision: 2566

20 years agoadded new stone/brick tiles set
Stephen Groundwater [Sat, 4 Jun 2005 20:56:45 +0000 (20:56 +0000)]
added new stone/brick tiles set

SVN-Revision: 2565

20 years agodon't restart music everytime tux dies
Marek Moeckel [Sat, 4 Jun 2005 18:27:35 +0000 (18:27 +0000)]
don't restart music everytime tux dies
added a keep music test level
removed ICONV_CONST in tinygettext, because it wouldn't compile
i don't know if this is bad (although i read somewhere that it isn't), please check!

SVN-Revision: 2564

20 years agoupdated Dark Forest Keep (final version?)
Marek Moeckel [Sat, 4 Jun 2005 15:07:47 +0000 (15:07 +0000)]
updated Dark Forest Keep (final version?)

SVN-Revision: 2563

20 years agofix for my latest commit
Matthias Braun [Sat, 4 Jun 2005 14:11:47 +0000 (14:11 +0000)]
fix for my latest commit

SVN-Revision: 2562

20 years agotry current directory if reading /proc/exe/self failed
Matthias Braun [Sat, 4 Jun 2005 13:54:15 +0000 (13:54 +0000)]
try current directory if reading /proc/exe/self failed

SVN-Revision: 2561

20 years agodefine APPDATADIR
Matthias Braun [Sat, 4 Jun 2005 13:50:07 +0000 (13:50 +0000)]
define APPDATADIR

SVN-Revision: 2560

20 years agoalmost finished music
Marek Moeckel [Sat, 4 Jun 2005 00:24:53 +0000 (00:24 +0000)]
almost finished music

SVN-Revision: 2559

20 years agomusic update
Marek Moeckel [Fri, 3 Jun 2005 20:29:50 +0000 (20:29 +0000)]
music update

SVN-Revision: 2558

20 years agoupdated bell again
Stephen Groundwater [Fri, 3 Jun 2005 16:08:41 +0000 (16:08 +0000)]
updated bell again

SVN-Revision: 2557

20 years agoadded an early preview of "Dark Forest Keep", the forest castle music
Marek Moeckel [Fri, 3 Jun 2005 14:53:54 +0000 (14:53 +0000)]
added an early preview of "Dark Forest Keep", the forest castle music
This should be regarded concept art, your feedback on the style would be helpful.
I tried to make it Castlevania-like, which is about the same as Johann-Sebastian-like. :)

SVN-Revision: 2556

20 years agoanother fix
Matthias Braun [Thu, 2 Jun 2005 15:13:33 +0000 (15:13 +0000)]
another fix

SVN-Revision: 2555

20 years agofix additional ;
Matthias Braun [Thu, 2 Jun 2005 15:07:33 +0000 (15:07 +0000)]
fix additional ;

SVN-Revision: 2554

20 years agofix iconv signature problems
Matthias Braun [Thu, 2 Jun 2005 14:58:19 +0000 (14:58 +0000)]
fix iconv signature problems

SVN-Revision: 2553

20 years agoadded silver key
Stephen Groundwater [Wed, 1 Jun 2005 12:03:47 +0000 (12:03 +0000)]
added silver key

SVN-Revision: 2552

20 years agoadjused bell, removed bell hanger graphic thing
Stephen Groundwater [Wed, 1 Jun 2005 03:40:23 +0000 (03:40 +0000)]
adjused bell, removed bell hanger graphic thing

SVN-Revision: 2551

20 years agoadjusted bell
Stephen Groundwater [Wed, 1 Jun 2005 03:14:29 +0000 (03:14 +0000)]
adjusted bell

SVN-Revision: 2550

20 years agoadded brass key
Stephen Groundwater [Wed, 1 Jun 2005 00:36:43 +0000 (00:36 +0000)]
added brass key

SVN-Revision: 2549

20 years ago"Down The Rabbit Hole" can now be finished by picking up the Gold Key at the end
Marek Moeckel [Thu, 26 May 2005 15:51:31 +0000 (15:51 +0000)]
"Down The Rabbit Hole" can now be finished by picking up the Gold Key at the end
Edited level design guidelines

SVN-Revision: 2548

20 years agomoved second bell just a little, i had moved it into a bad spot
Stephen Groundwater [Tue, 24 May 2005 03:08:18 +0000 (03:08 +0000)]
moved second bell just a little, i had moved it into a bad spot

SVN-Revision: 2547

20 years agomessed with bell graphic(wip), added bell hanger, adjusted area in world2/level2...
Stephen Groundwater [Tue, 24 May 2005 02:51:26 +0000 (02:51 +0000)]
messed with bell graphic(wip), added bell hanger, adjusted area in world2/level2 near first bell

SVN-Revision: 2546

20 years agoadded brush and vine tiles to forest foreground group
Stephen Groundwater [Tue, 24 May 2005 00:00:38 +0000 (00:00 +0000)]
added brush and vine tiles to forest foreground group

SVN-Revision: 2545

20 years agomove forest/rabbit hole tiles from background menu group to foreground group
Stephen Groundwater [Mon, 23 May 2005 21:16:41 +0000 (21:16 +0000)]
move forest/rabbit hole tiles from background menu group to foreground group

SVN-Revision: 2544

20 years agoadded some guidelines for level designers
Marek Moeckel [Mon, 23 May 2005 20:03:31 +0000 (20:03 +0000)]
added some guidelines for level designers

SVN-Revision: 2543

20 years agofixed critical telephone bug (thanks for noticing, Matze)
Marek Moeckel [Mon, 23 May 2005 17:14:43 +0000 (17:14 +0000)]
fixed critical telephone bug (thanks for noticing, Matze)

SVN-Revision: 2542

20 years agoconverted to mono
Marek Moeckel [Mon, 23 May 2005 15:03:53 +0000 (15:03 +0000)]
converted to mono

SVN-Revision: 2541

20 years agomade the phone a little louder
Marek Moeckel [Mon, 23 May 2005 14:58:49 +0000 (14:58 +0000)]
made the phone a little louder

SVN-Revision: 2540

20 years agomade the phone ringing again
Marek Moeckel [Mon, 23 May 2005 14:32:32 +0000 (14:32 +0000)]
made the phone ringing again

SVN-Revision: 2539

20 years agoadded a stone pedestal thing, still wip
Stephen Groundwater [Mon, 23 May 2005 03:56:44 +0000 (03:56 +0000)]
added a stone pedestal thing, still wip

SVN-Revision: 2538

20 years agoadding rabbit hole tiles
Stephen Groundwater [Sun, 22 May 2005 21:15:35 +0000 (21:15 +0000)]
adding rabbit hole tiles

SVN-Revision: 2537

20 years agoadding rabbit hole tiles
Stephen Groundwater [Sun, 22 May 2005 20:59:31 +0000 (20:59 +0000)]
adding rabbit hole tiles

SVN-Revision: 2536

20 years agotemporarily disabled ringing because it needs fixing
Marek Moeckel [Sun, 22 May 2005 18:01:45 +0000 (18:01 +0000)]
temporarily disabled ringing because it needs fixing

SVN-Revision: 2535

20 years agomade the phone (infoblock) ringing until tux picks it up
Marek Moeckel [Sun, 22 May 2005 17:32:41 +0000 (17:32 +0000)]
made the phone (infoblock) ringing until tux picks it up

SVN-Revision: 2534

20 years agofix badguy flipping for badguys that are already spawned
Matthias Braun [Sun, 22 May 2005 17:22:21 +0000 (17:22 +0000)]
fix badguy flipping for badguys that are already spawned

SVN-Revision: 2533

20 years agofix object placement wrong when flipping
Matthias Braun [Sun, 22 May 2005 16:22:35 +0000 (16:22 +0000)]
fix object placement wrong when flipping

SVN-Revision: 2532

20 years agomore work on the level
Marek Moeckel [Sun, 22 May 2005 15:47:57 +0000 (15:47 +0000)]
more work on the level

SVN-Revision: 2531

20 years agoadded phone ring
Stephen Groundwater [Sat, 21 May 2005 21:04:13 +0000 (21:04 +0000)]
added phone ring

SVN-Revision: 2530

20 years agoadded a random value to zeekling's speed
Marek Moeckel [Sat, 21 May 2005 17:15:02 +0000 (17:15 +0000)]
added a random value to zeekling's speed
umore work on "Rabbit Hole"

SVN-Revision: 2529

20 years agomore work on the "Rabbit Hole"
Marek Moeckel [Sat, 21 May 2005 15:03:38 +0000 (15:03 +0000)]
more work on the "Rabbit Hole"
(please try the level, i'd like your opinion on it... plus, it shows some bugs that should be fixed)

SVN-Revision: 2528

20 years agomore work on levels
Marek Moeckel [Sat, 21 May 2005 11:41:16 +0000 (11:41 +0000)]
more work on levels

SVN-Revision: 2527

20 years agoslightly increased volume
Marek Moeckel [Fri, 20 May 2005 15:12:52 +0000 (15:12 +0000)]
slightly increased volume

SVN-Revision: 2526

20 years agoconverted ghost forest music to .ogg because of problems playing the mod file
Marek Moeckel [Fri, 20 May 2005 15:01:45 +0000 (15:01 +0000)]
converted ghost forest music to .ogg because of problems playing the mod file
added vorbis tags to .ogg files
added a FIXME to the ghost particle system

SVN-Revision: 2525

20 years agosoftened the music's hard edges and decreased file size
Marek Moeckel [Fri, 20 May 2005 14:39:43 +0000 (14:39 +0000)]
softened the music's hard edges and decreased file size

SVN-Revision: 2524

20 years agoadded some background images contributed by JT Hollister (aka journalism)
Marek Moeckel [Thu, 19 May 2005 14:23:13 +0000 (14:23 +0000)]
added some background images contributed by JT Hollister (aka journalism)

SVN-Revision: 2523

20 years agoadded fish platter to picnic
Stephen Groundwater [Thu, 19 May 2005 03:05:36 +0000 (03:05 +0000)]
added fish platter to picnic

SVN-Revision: 2522

20 years agorenaming old ice shrub
Stephen Groundwater [Wed, 18 May 2005 23:37:07 +0000 (23:37 +0000)]
renaming old ice shrub

SVN-Revision: 2521

20 years agoice shrub graphic fixup
Stephen Groundwater [Wed, 18 May 2005 23:26:01 +0000 (23:26 +0000)]
ice shrub graphic fixup

SVN-Revision: 2520

20 years agorestored sector that got lost apparently due to a flexlay bug
Marek Moeckel [Wed, 18 May 2005 20:53:18 +0000 (20:53 +0000)]
restored sector that got lost apparently due to a flexlay bug

SVN-Revision: 2519

20 years agoremoved rainsplash tiles
Marek Moeckel [Wed, 18 May 2005 19:45:41 +0000 (19:45 +0000)]
removed rainsplash tiles

SVN-Revision: 2518

20 years agorainsplashes are now automatically generated by the particle system
Marek Moeckel [Wed, 18 May 2005 19:28:54 +0000 (19:28 +0000)]
rainsplashes are now automatically generated by the particle system

SVN-Revision: 2517

20 years agorenamed particlesystem_absolute to _interactive
Marek Moeckel [Wed, 18 May 2005 16:35:14 +0000 (16:35 +0000)]
renamed particlesystem_absolute to _interactive

SVN-Revision: 2516

20 years agoadded a potion to see the effect of level-flipping on particle systems
Marek Moeckel [Wed, 18 May 2005 16:24:11 +0000 (16:24 +0000)]
added a potion to see the effect of level-flipping on particle systems
(make sure you hurry to the right after drinking the potion!)
oh, and to see the new particle system, simply change "particles-rain" to "particles-comets"

SVN-Revision: 2515

20 years agoadded a new particle system that (currently) rains bombs
Marek Moeckel [Wed, 18 May 2005 16:15:06 +0000 (16:15 +0000)]
added a new particle system that (currently) rains bombs
could be used in later (space?) levels, where comets rain from the sky and cause damaging explosions

SVN-Revision: 2514

20 years agoFixed bug with worldmap messages not being shown (we might want to fade the texts...
Ondřej Hošek [Wed, 18 May 2005 14:50:58 +0000 (14:50 +0000)]
Fixed bug with worldmap messages not being shown (we might want to fade the texts in/out later on)

SVN-Revision: 2513

20 years agoput back some sprites which apparently got lost in an update
Marek Moeckel [Wed, 18 May 2005 12:37:26 +0000 (12:37 +0000)]
put back some sprites which apparently got lost in an update

SVN-Revision: 2512

20 years agoupdated ambient sound for use with flexlay
Marek Moeckel [Wed, 18 May 2005 12:27:47 +0000 (12:27 +0000)]
updated ambient sound for use with flexlay

SVN-Revision: 2511

20 years agocommented out two lines in block.cpp that caused a compiler error on my machine
Marek Moeckel [Wed, 18 May 2005 11:15:44 +0000 (11:15 +0000)]
commented out two lines in block.cpp that caused a compiler error on my machine
added a converted wansti-level4.stl including a red potion that shows some problems with flipping and level format conversion:
-objects (coins, boxes) aren't flipped correctly
-ringing the bell when the level is flipped results in Tux respawning in a gap (because of the changed coordinates)

SVN-Revision: 2510

20 years agoghostforest background for wansti's new level
Stephen Groundwater [Wed, 18 May 2005 02:24:08 +0000 (02:24 +0000)]
ghostforest background for wansti's new level

SVN-Revision: 2509

20 years agooops forgot files again
Matthias Braun [Wed, 18 May 2005 00:46:49 +0000 (00:46 +0000)]
oops forgot files again

SVN-Revision: 2508

20 years agobonusblock can now contain custom MovingObjects, added possibility to execute script...
Matthias Braun [Wed, 18 May 2005 00:45:26 +0000 (00:45 +0000)]
bonusblock can now contain custom MovingObjects, added possibility to execute script with powerups, created a proof of concept red/blue potion level

SVN-Revision: 2507

20 years agoupdated infoblock image for flexlay
Marek Moeckel [Tue, 17 May 2005 21:50:12 +0000 (21:50 +0000)]
updated infoblock image for flexlay

SVN-Revision: 2506

20 years agoadded image for powerup object
Marek Moeckel [Tue, 17 May 2005 21:41:29 +0000 (21:41 +0000)]
added image for powerup object

SVN-Revision: 2505

20 years agocreated a ghost forest demo from contrib art:
Marek Moeckel [Tue, 17 May 2005 21:15:26 +0000 (21:15 +0000)]
created a ghost forest demo from contrib art:
-modified background image
-ghost forest music
-new particle system featuring floating ghosts
see levels/test/raintest.stl
(someone please improve the artwork, i'll work on the music)

SVN-Revision: 2504

20 years agoadded a powerup object that can be placed in levels and represent various powerups...
Marek Moeckel [Tue, 17 May 2005 17:35:13 +0000 (17:35 +0000)]
added a powerup object that can be placed in levels and represent various powerups (without the need for a bonus block)
powerups are set according to hirarchy now (i.e. EGG<FIRE<ICE), might need to be changed when we have more powerups; currently this prevents "downgrading" Firetux when he collects an egg

SVN-Revision: 2503

20 years agoimproved utf-8 code to correctly decode utf-8 byte sequences and not to rely on endle...
Matthias Braun [Tue, 17 May 2005 15:01:13 +0000 (15:01 +0000)]
improved utf-8 code to correctly decode utf-8 byte sequences and not to rely on endless if-else blocks, also adds a non-tested flip_level command to the scripting api

SVN-Revision: 2502

20 years ago* Tux can now move horizontally after flapping following a vertical jump
Ondřej Hošek [Tue, 17 May 2005 13:55:06 +0000 (13:55 +0000)]
* Tux can now move horizontally after flapping following a vertical jump
* Removed alpha setting from tiles again since fglrx was the culprit
* More work on docs

SVN-Revision: 2501

20 years agoFixed semi-transparence problems with cards with fglrx drivers
Ondřej Hošek [Tue, 17 May 2005 13:36:06 +0000 (13:36 +0000)]
Fixed semi-transparence problems with cards with fglrx drivers

SVN-Revision: 2500

20 years agoreduced flappinf strength a litte so that Tux doesn't get more than one tile of height
Marek Moeckel [Tue, 17 May 2005 11:29:24 +0000 (11:29 +0000)]
reduced flappinf strength a litte so that Tux doesn't get more than one tile of height

SVN-Revision: 2499

20 years ago* Tiles now have an alpha parameter for semi-transparency (useful in levels like...
Ondřej Hošek [Tue, 17 May 2005 09:46:12 +0000 (09:46 +0000)]
* Tiles now have an alpha parameter for semi-transparency (useful in levels like world1/level25. (Tile definition files still have to be edited)
* Yet Another Scripting Doc Update
* Added a WIP document discussing the various file formats of SuperTux (currently only describes level format)

SVN-Revision: 2498

20 years agocleaning up/adjusting some of the forest tiles, feel free to revert files
Stephen Groundwater [Tue, 17 May 2005 02:14:16 +0000 (02:14 +0000)]
cleaning up/adjusting some of the forest tiles, feel free to revert files

SVN-Revision: 2497

20 years agofixing missing 1px from Poison Ivy bottom
Stephen Groundwater [Tue, 17 May 2005 00:05:38 +0000 (00:05 +0000)]
fixing missing 1px from Poison Ivy bottom

SVN-Revision: 2496

20 years agoImplemented Yoshi's Island-style flapping (based on Wansti's code) and force-activate...
Ondřej Hošek [Mon, 16 May 2005 18:27:06 +0000 (18:27 +0000)]
Implemented Yoshi's Island-style flapping (based on Wansti's code) and force-activated it. If you still want to choose a flapping style, define CHOOSEFLAPSTYLE in config.h.

SVN-Revision: 2495

20 years ago* svn:ignored .externalToolBuilders in root directory (Eclipse+CDT)
Ondřej Hošek [Mon, 16 May 2005 12:13:59 +0000 (12:13 +0000)]
* svn:ignored .externalToolBuilders in root directory (Eclipse+CDT)
* Updated dependencies in scripting Jamfile (no more "using independent target")
* Added a badguy variable that can be set to true to avoid being counted by the statistics system (by default, immortal badguys like the stalactite or the fireball and bosses like Nolok or the Yeti are ignored)
* Renamed supertux.apsepc to supertux.apspec
* Updated Czech translation again
* Fixed Jamfiles to enable a working "install" target

SVN-Revision: 2494

20 years agofixing 1px missing row from big tux body - SKID
Stephen Groundwater [Mon, 16 May 2005 11:59:20 +0000 (11:59 +0000)]
fixing 1px missing row from big tux body - SKID

SVN-Revision: 2493

20 years agofixing 1px missing row from big tux body
Stephen Groundwater [Mon, 16 May 2005 11:44:20 +0000 (11:44 +0000)]
fixing 1px missing row from big tux body

SVN-Revision: 2492

20 years agomessing around w/ info box
Stephen Groundwater [Sun, 15 May 2005 22:47:12 +0000 (22:47 +0000)]
messing around w/ info box

SVN-Revision: 2491

20 years agomessing around w/ info box
Stephen Groundwater [Sun, 15 May 2005 22:00:06 +0000 (22:00 +0000)]
messing around w/ info box

SVN-Revision: 2490

20 years agoadded Stephen Groundwater to the credits
Marek Moeckel [Sun, 15 May 2005 10:16:41 +0000 (10:16 +0000)]
added Stephen Groundwater to the credits

SVN-Revision: 2489

20 years agomore work on rain
Marek Moeckel [Sun, 15 May 2005 10:06:37 +0000 (10:06 +0000)]
more work on rain

SVN-Revision: 2488

20 years agoremoving older pole tiles from doodads
Stephen Groundwater [Sat, 14 May 2005 22:40:28 +0000 (22:40 +0000)]
removing older pole tiles from doodads

SVN-Revision: 2487

20 years agoupdated pole tileset
Stephen Groundwater [Sat, 14 May 2005 22:38:04 +0000 (22:38 +0000)]
updated pole tileset

SVN-Revision: 2486

20 years agofixing test script scene, broke using flexlay. changing solid flag on a few snow...
Stephen Groundwater [Sat, 14 May 2005 19:24:15 +0000 (19:24 +0000)]
fixing test script scene, broke using flexlay. changing solid flag on a few snow tiles

SVN-Revision: 2485

20 years agomoving new/fixed snow tile, update tilegroup
Stephen Groundwater [Sat, 14 May 2005 19:12:00 +0000 (19:12 +0000)]
moving new/fixed snow tile, update tilegroup

SVN-Revision: 2484

20 years agoadd bottom snw tiles, rework semi_arctic background
Stephen Groundwater [Sat, 14 May 2005 18:58:57 +0000 (18:58 +0000)]
add bottom snw tiles, rework semi_arctic background

SVN-Revision: 2483

20 years agoadded new class for particle systems that need absolute coordinates (currently only...
Marek Moeckel [Sat, 14 May 2005 13:19:53 +0000 (13:19 +0000)]
added new class for particle systems that need absolute coordinates (currently only rain)
improved rain, fixed some bugs, created some new ones :)

SVN-Revision: 2482

20 years agochanged an error message to a more friendly one
Marek Moeckel [Sat, 14 May 2005 11:04:13 +0000 (11:04 +0000)]
changed an error message to a more friendly one
added a "Translation" section to the credits

SVN-Revision: 2481

20 years ago* Fixed some mistakes in the Bonus1 extro and worldmap
Ondřej Hošek [Fri, 13 May 2005 19:00:48 +0000 (19:00 +0000)]
* Fixed some mistakes in the Bonus1 extro and worldmap
* Completed my Czech translation.

SVN-Revision: 2480