projects
/
supertux.git
/ search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
Finished up code for basic functionality of earthflower powerup.
2014-11-29
LMH
Finished up code for basic functionality of earthflower...
commit
|
commitdiff
|
tree
2014-11-28
LMH
Brought back particles for bomb explosions
commit
|
commitdiff
|
tree
2014-11-28
LMH
Created a new definition for Particles.
commit
|
commitdiff
|
tree
2014-11-28
LMH
Changed egg shadow draw layer so it will no longer...
commit
|
commitdiff
|
tree
2014-11-27
LMH
Minimal code for earthflower active ability.
commit
|
commitdiff
|
tree
2014-11-27
LMH
Removed 'add_bullet' from Sector, moved bullet checks...
commit
|
commitdiff
|
tree
2014-11-15
LMH
Tweak icecrusher draw layers to avoid objects (such...
commit
|
commitdiff
|
tree
2014-11-15
LMH
Removed some holes from standing Tux graphics
commit
|
commitdiff
|
tree
2014-11-15
LMH
Butt-jump stops gliding
commit
|
commitdiff
|
tree
2014-11-15
LMH
Bouncing on enemies and trampolines also gets a hight...
commit
|
commitdiff
|
tree
2014-11-15
LMH
New powerups added to worldmap cheat menu
commit
|
commitdiff
|
tree
2014-11-15
LMH
Removed unused graphic: effects/light_red.png
commit
|
commitdiff
|
tree
2014-11-15
LMH
Completed airflower powerup abilities.
commit
|
commitdiff
|
tree
2014-11-09
LMH
Graphics for powerups: airflower and earthflower
commit
|
commitdiff
|
tree
2014-11-09
LMH
New powerups added to cheat menu
commit
|
commitdiff
|
tree
2014-11-09
LMH
Code structure for basic earthflower ability: illumination...
commit
|
commitdiff
|
tree
2014-11-09
LMH
Basic airflower capabilities added: higher jumps and...
commit
|
commitdiff
|
tree
2014-11-09
LMH
Basic code structure to allow for two new powerups
commit
|
commitdiff
|
tree
2014-10-19
LMH
Added a fifth halloween level
commit
|
commitdiff
|
tree
2014-10-19
LMH
Added a halloween themed brick covered with cobwebs
commit
|
commitdiff
|
tree
2014-10-14
LMH
Added a new halloween level
commit
|
commitdiff
|
tree
2014-10-14
LMH
Snow slope transition tiles
commit
|
commitdiff
|
tree
2014-07-24
LMH
Invincibility stars sparkle when close to Tux
commit
|
commitdiff
|
tree
2014-07-18
LMH
Added Bonus Island III
commit
|
commitdiff
|
tree
2014-07-18
LMH
Reduced the value of SWITCH_DELAY for magic blocks...
commit
|
commitdiff
|
tree
2014-07-18
LMH
Fixed a counting bug when using butt-jump on a multi...
commit
|
commitdiff
|
tree
2014-06-26
LMH
Frozen badguys can be killed with butt-jump
commit
|
commitdiff
|
tree
2014-06-25
LMH
Auto-run levels are automatically marked as solved.
commit
|
commitdiff
|
tree
2014-06-14
LMH
Powerup: Iceflower improvements
commit
|
commitdiff
|
tree
2014-06-14
165your4
Rope tiles; bug#1050
commit
|
commitdiff
|
tree
2014-04-03
LMH
Incubator Island: new level 'Into the Dark'
commit
|
commitdiff
|
tree
2014-04-03
LMH
Music: update to 'Clavelian March'
commit
|
commitdiff
|
tree
2014-03-13
LMH
Revert "Update to SQUIRREL 3.0.4"
commit
|
commitdiff
|
tree
2014-03-13
LMH
Reverted egg image in first level
commit
|
commitdiff
|
tree
2014-03-09
LMH
Separated shading on egg from the rotating graphic...
commit
|
commitdiff
|
tree
2014-03-09
LMH
More explosion variety.
commit
|
commitdiff
|
tree
2014-03-08
LMH
A more elegant approach to backflip animation.
commit
|
commitdiff
|
tree
2014-03-08
LMH
Alternative approach to rotating egg powerup.
commit
|
commitdiff
|
tree
2014-02-28
LMH
Added extension to README.md in CMakeLists so that...
commit
|
commitdiff
|
tree
2014-01-28
LMH
Explosions destroy bricks
commit
|
commitdiff
|
tree
2014-01-03
LMH
Revert "Speed improvement: Moving check online to different...
commit
|
commitdiff
|
tree
2013-12-29
LMH
Added a dead_script to ghosttree so that issue #34...
commit
|
commitdiff
|
tree
2013-12-29
LMH
Renamed some variables for rusty_trampoline since the...
commit
|
commitdiff
|
tree
2013-11-07
LMH
Some minor code cleanup resulting from a user running...
commit
|
commitdiff
|
tree
2013-11-07
LMH
Changes to gitignore to make working with translations...
commit
|
commitdiff
|
tree
2013-10-28
LMH
Inform players of coin cost to use checkpoints, fixes...
commit
|
commitdiff
|
tree
2013-10-28
LMH
Tweak to allow MinGW to compile, issues #26 & 27
commit
|
commitdiff
|
tree
2013-10-02
LMH
Keep dead Tux small, resolves bug#638 and issue#5
commit
|
commitdiff
|
tree
2013-10-02
LMH
More options for narrow snow tiles, bug# 1029.
commit
|
commitdiff
|
tree
2013-10-02
LMH
Added several OS-specific rules to .gitignore
commit
|
commitdiff
|
tree
2013-09-25
LMH
Changed the draw layer of coins from LAYER_TILES to...
commit
|
commitdiff
|
tree
2013-09-25
LMH
Fixed a background flaw in 'The Escape'
commit
|
commitdiff
|
tree
2013-09-17
LMH
New sounds: cracking, icecrash, pop, and sizzle.
commit
|
commitdiff
|
tree
2013-09-15
LMH
Snowman enhancements: dead-script is passed to snowball...
commit
|
commitdiff
|
tree
2013-09-15
LMH
Check to make sure worldmap level sprite has a 'perfect...
commit
|
commitdiff
|
tree
2013-09-15
LMH
Recast 'Arctic Ruins' in icebridge and antarctic water...
commit
|
commitdiff
|
tree
2013-09-15
LMH
Removed annoying white line that appeared on big Tux...
commit
|
commitdiff
|
tree
2013-09-15
LMH
Touched up antarctic water tiles
commit
|
commitdiff
|
tree
2013-09-15
LMH
Badguy and graphic upgrades to level 'The Shattered...
commit
|
commitdiff
|
tree
2013-09-15
LMH
Added a warning message alerting that a badguy included...
commit
|
commitdiff
|
tree
2013-09-15
LMH
Parallax background and badguy tweaks to level 'The...
commit
|
commitdiff
|
tree
2013-09-14
LMH
Parallax background to 'A Mysterious House of Ice'
commit
|
commitdiff
|
tree
2013-09-14
LMH
Added parallax background and made tweaks to 'A Path...
commit
|
commitdiff
|
tree
2013-09-10
LMH
--amend
commit
|
commitdiff
|
tree
2013-09-10
LMH
Addon manager references a different index to keep...
commit
|
commitdiff
|
tree
2013-09-10
LMH
Recast the end of the cave sequence in darksnow2 tiles
commit
|
commitdiff
|
tree
2013-09-10
LMH
Replaced holes with spikes and removed useless badguys...
commit
|
commitdiff
|
tree
2013-09-10
LMH
Haywire makes noise when enraged
commit
|
commitdiff
|
tree
2013-09-10
LMH
WeakBlocks draw in front of other objects allowing...
commit
|
commitdiff
|
tree
2013-09-10
LMH
Added some space back to a couple of tilegroups so...
commit
|
commitdiff
|
tree
2013-09-08
LMH
Made the secret area in 'Entrance to the Cave' a bit...
commit
|
commitdiff
|
tree
2013-09-08
LMH
Prevent livefire from wakeing from sleep while in the...
commit
|
commitdiff
|
tree
2013-09-08
LMH
Added a missing 'break' statement to statistics
commit
|
commitdiff
|
tree
2013-09-07
LMH
Recast 'Living in a Fridge' in the darksnow2 tileset...
commit
|
commitdiff
|
tree
2013-09-07
LMH
BonusBlock drawn on same layer as Block again
commit
|
commitdiff
|
tree
2013-09-07
LMH
More recoloring of editor icons
commit
|
commitdiff
|
tree
2013-09-07
LMH
Moved a bouncing snowball in 'Under the Ice' so that...
commit
|
commitdiff
|
tree
2013-09-07
LMH
Recolored secret area editor icon to match area color...
commit
|
commitdiff
|
tree
2013-09-07
LMH
Secret areas can also trigger a script
commit
|
commitdiff
|
tree
2013-09-07
LMH
Level into screen will now display target time if defined...
commit
|
commitdiff
|
tree
2013-09-07
LMH
Worldmap stats report level target time
commit
|
commitdiff
|
tree
2013-09-06
LMH
Added ability to define a 'target time' for levels...
commit
|
commitdiff
|
tree
2013-09-06
LMH
Hide stats on levels that have none
commit
|
commitdiff
|
tree
2013-09-06
LMH
Stalactites break free when disturbed by fire and ice...
commit
|
commitdiff
|
tree
2013-09-04
LMH
Added a negative y-velocity component to horizontal...
commit
|
commitdiff
|
tree
2013-09-04
LMH
Icecrusher will no longer drop if there are static...
commit
|
commitdiff
|
tree
2013-09-03
LMH
Tweaked worldmap HUD.
commit
|
commitdiff
|
tree
2013-09-03
LMH
Added a secondary coin sound to distinguish between...
commit
|
commitdiff
|
tree
2013-09-03
LMH
Worldmap now supports an additional level sprite action...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Made short_fuse explode when hit with bullets of all...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Improved death mechanics of livefire
commit
|
commitdiff
|
tree
2013-09-02
LMH
Improved death mechanics of flame and iceflame.
commit
|
commitdiff
|
tree
2013-09-02
LMH
Added level to Incubator Island: 'Primed for Action'
commit
|
commitdiff
|
tree
2013-09-02
LMH
Tweaked the backflip timer so that Tux cannot cancel...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Removed coin penalty for aborting a level- this needs...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Using a reset point no longer marks statistics as invalid.
commit
|
commitdiff
|
tree
2013-09-02
LMH
Dispensed badguys are no longer counted in level stats.
commit
|
commitdiff
|
tree
2013-08-29
LMH
Reverted part of revision 02c347cdae86.
commit
|
commitdiff
|
tree
2013-08-28
LMH
Added ice-slick tiles that can be used to make various...
commit
|
commitdiff
|
tree
2013-08-27
LMH
Spikes for all directions
commit
|
commitdiff
|
tree
next