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Remove misplaced squirrel_coverity patch
2013-10-26
LMH
More recoloring of editor icons
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commitdiff
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tree
2013-10-26
LMH
Moved a bouncing snowball in 'Under the Ice' so that...
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commitdiff
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tree
2013-10-26
LMH
Recolored secret area editor icon to match area color...
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commitdiff
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tree
2013-10-26
LMH
Secret areas can also trigger a script
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commitdiff
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tree
2013-10-26
LMH
Level into screen will now display target time if defined...
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commitdiff
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tree
2013-10-26
LMH
Worldmap stats report level target time
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commitdiff
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tree
2013-10-26
LMH
Added ability to define a 'target time' for levels...
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commitdiff
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tree
2013-10-26
LMH
Hide stats on levels that have none
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commitdiff
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tree
2013-10-26
LMH
Stalactites break free when disturbed by fire and ice...
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commitdiff
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tree
2013-10-26
LMH
Added a negative y-velocity component to horizontal...
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commitdiff
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tree
2013-10-26
LMH
Icecrusher will no longer drop if there are static...
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commitdiff
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tree
2013-10-26
LMH
Tweaked worldmap HUD.
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commitdiff
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tree
2013-10-26
LMH
Added a secondary coin sound to distinguish between...
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commitdiff
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tree
2013-10-26
LMH
Worldmap now supports an additional level sprite action...
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commitdiff
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tree
2013-10-26
LMH
Made short_fuse explode when hit with bullets of all...
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commitdiff
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tree
2013-10-26
LMH
Improved death mechanics of livefire
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commitdiff
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tree
2013-10-26
LMH
Improved death mechanics of flame and iceflame.
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commitdiff
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tree
2013-10-26
LMH
Added level to Incubator Island: 'Primed for Action'
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commitdiff
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tree
2013-10-26
LMH
Tweaked the backflip timer so that Tux cannot cancel...
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commitdiff
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tree
2013-10-26
LMH
Removed coin penalty for aborting a level- this needs...
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commitdiff
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tree
2013-10-26
LMH
Using a reset point no longer marks statistics as invalid.
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commitdiff
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tree
2013-10-26
LMH
Dispensed badguys are no longer counted in level stats.
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commitdiff
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tree
2013-10-26
LMH
Reverted part of revision 02c347cdae86.
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commitdiff
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tree
2013-10-26
LMH
Added ice-slick tiles that can be used to make various...
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commitdiff
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tree
2013-10-26
LMH
Spikes for all directions
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commitdiff
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tree
2013-10-26
LMH
Concept art for LiveFire
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commitdiff
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tree
2013-10-26
LMH
Cleaned up some junk in bonus_block.
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commitdiff
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tree
2013-10-26
LMH
Appearance of vertical movement to owl graphics
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commitdiff
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tree
2013-10-26
LMH
Made the eyes of owl more owl-like
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commitdiff
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tree
2013-10-26
LMH
Added some contrast, blended colors, and added texture...
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commitdiff
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tree
2013-10-26
LMH
Finish making powerups drop out of bonus blocks when...
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commitdiff
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tree
2013-10-26
LMH
Start working on a bonusblock drop procedure for when...
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commitdiff
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tree
2013-10-02
LMH
Keep dead Tux small, resolves bug#638 and issue#5
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commitdiff
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tree
2013-10-02
LMH
More options for narrow snow tiles, bug# 1029.
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commitdiff
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tree
2013-10-02
LMH
Added several OS-specific rules to .gitignore
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commitdiff
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tree
2013-09-25
LMH
Changed the draw layer of coins from LAYER_TILES to...
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commitdiff
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tree
2013-09-25
LMH
Fixed a background flaw in 'The Escape'
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commitdiff
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tree
2013-09-17
LMH
New sounds: cracking, icecrash, pop, and sizzle.
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commitdiff
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tree
2013-09-15
LMH
Snowman enhancements: dead-script is passed to snowball...
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commitdiff
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tree
2013-09-15
LMH
Check to make sure worldmap level sprite has a 'perfect...
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commitdiff
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tree
2013-09-15
LMH
Recast 'Arctic Ruins' in icebridge and antarctic water...
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commitdiff
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tree
2013-09-15
LMH
Removed annoying white line that appeared on big Tux...
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commitdiff
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tree
2013-09-15
LMH
Touched up antarctic water tiles
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commitdiff
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tree
2013-09-15
LMH
Badguy and graphic upgrades to level 'The Shattered...
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commitdiff
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tree
2013-09-15
LMH
Added a warning message alerting that a badguy included...
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commitdiff
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tree
2013-09-15
LMH
Parallax background and badguy tweaks to level 'The...
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commitdiff
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tree
2013-09-14
LMH
Parallax background to 'A Mysterious House of Ice'
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commitdiff
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tree
2013-09-14
LMH
Added parallax background and made tweaks to 'A Path...
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commitdiff
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tree
2013-09-10
LMH
--amend
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commitdiff
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tree
2013-09-10
LMH
Addon manager references a different index to keep...
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commitdiff
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tree
2013-09-10
LMH
Recast the end of the cave sequence in darksnow2 tiles
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commitdiff
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tree
2013-09-10
LMH
Replaced holes with spikes and removed useless badguys...
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commitdiff
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tree
2013-09-10
LMH
Haywire makes noise when enraged
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commitdiff
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tree
2013-09-10
LMH
WeakBlocks draw in front of other objects allowing...
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commitdiff
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tree
2013-09-10
LMH
Added some space back to a couple of tilegroups so...
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commitdiff
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tree
2013-09-08
LMH
Made the secret area in 'Entrance to the Cave' a bit...
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commitdiff
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tree
2013-09-08
LMH
Prevent livefire from wakeing from sleep while in the...
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commitdiff
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tree
2013-09-08
LMH
Added a missing 'break' statement to statistics
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commitdiff
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tree
2013-09-07
LMH
Recast 'Living in a Fridge' in the darksnow2 tileset...
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commitdiff
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tree
2013-09-07
LMH
BonusBlock drawn on same layer as Block again
commit
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commitdiff
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tree
2013-09-07
LMH
More recoloring of editor icons
commit
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commitdiff
|
tree
2013-09-07
LMH
Moved a bouncing snowball in 'Under the Ice' so that...
commit
|
commitdiff
|
tree
2013-09-07
LMH
Recolored secret area editor icon to match area color...
commit
|
commitdiff
|
tree
2013-09-07
LMH
Secret areas can also trigger a script
commit
|
commitdiff
|
tree
2013-09-07
LMH
Level into screen will now display target time if defined...
commit
|
commitdiff
|
tree
2013-09-07
LMH
Worldmap stats report level target time
commit
|
commitdiff
|
tree
2013-09-06
LMH
Added ability to define a 'target time' for levels...
commit
|
commitdiff
|
tree
2013-09-06
LMH
Hide stats on levels that have none
commit
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commitdiff
|
tree
2013-09-06
LMH
Stalactites break free when disturbed by fire and ice...
commit
|
commitdiff
|
tree
2013-09-04
LMH
Added a negative y-velocity component to horizontal...
commit
|
commitdiff
|
tree
2013-09-04
LMH
Icecrusher will no longer drop if there are static...
commit
|
commitdiff
|
tree
2013-09-03
LMH
Tweaked worldmap HUD.
commit
|
commitdiff
|
tree
2013-09-03
LMH
Added a secondary coin sound to distinguish between...
commit
|
commitdiff
|
tree
2013-09-03
LMH
Worldmap now supports an additional level sprite action...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Made short_fuse explode when hit with bullets of all...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Improved death mechanics of livefire
commit
|
commitdiff
|
tree
2013-09-02
LMH
Improved death mechanics of flame and iceflame.
commit
|
commitdiff
|
tree
2013-09-02
LMH
Added level to Incubator Island: 'Primed for Action'
commit
|
commitdiff
|
tree
2013-09-02
LMH
Tweaked the backflip timer so that Tux cannot cancel...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Removed coin penalty for aborting a level- this needs...
commit
|
commitdiff
|
tree
2013-09-02
LMH
Using a reset point no longer marks statistics as invalid.
commit
|
commitdiff
|
tree
2013-09-02
LMH
Dispensed badguys are no longer counted in level stats.
commit
|
commitdiff
|
tree
2013-08-29
LMH
Reverted part of revision 02c347cdae86.
commit
|
commitdiff
|
tree
2013-08-28
LMH
Added ice-slick tiles that can be used to make various...
commit
|
commitdiff
|
tree
2013-08-27
LMH
Spikes for all directions
commit
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commitdiff
|
tree
2013-08-27
LMH
Concept art for LiveFire
commit
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commitdiff
|
tree
2013-08-26
LMH
Cleaned up some junk in bonus_block.
commit
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commitdiff
|
tree
2013-08-22
LMH
Appearance of vertical movement to owl graphics
commit
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commitdiff
|
tree
2013-08-22
LMH
Made the eyes of owl more owl-like
commit
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commitdiff
|
tree
2013-08-22
LMH
Added some contrast, blended colors, and added texture...
commit
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commitdiff
|
tree
2013-08-21
LMH
Finish making powerups drop out of bonus blocks when...
commit
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commitdiff
|
tree
2013-08-21
LMH
Start working on a bonusblock drop procedure for when...
commit
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commitdiff
|
tree
2013-08-21
LMH
Removed level 'The Mountain Pass' introduced climbing...
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commitdiff
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tree
2013-08-19
LMH
Added a .gitignore file for common build and patching...
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commitdiff
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tree
2013-08-17
LMH
Replaced flames with iceflames in 'You Have 1 Minute...
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commitdiff
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tree
2013-08-17
LMH
New elements and tweaks to world 1 levels prior to...
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commitdiff
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tree
2013-08-14
LMH
New level: 'The Mountain Pass' designed to introduce...
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commitdiff
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tree
2013-08-13
LMH
Set default behavior for red potion powerups to flip...
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commitdiff
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tree
2013-08-13
LMH
Tweaks to HeavyCoin to make it placeable in the editor
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commitdiff
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tree
2013-08-12
LMH
Removed intro/extro.txt from world1 since they are...
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commitdiff
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tree
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