2013-09-02 |
LMH | Dispensed badguys are no longer counted in level stats.
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2013-08-29 |
LMH | Reverted part of revision 02c347cdae86.
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2013-08-28 |
LMH | Added ice-slick tiles that can be used to make various...
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2013-08-27 |
LMH | Spikes for all directions
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2013-08-27 |
LMH | Concept art for LiveFire
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2013-08-26 |
LMH | Cleaned up some junk in bonus_block.
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2013-08-22 |
LMH | Appearance of vertical movement to owl graphics
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2013-08-22 |
LMH | Made the eyes of owl more owl-like
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2013-08-22 |
LMH | Added some contrast, blended colors, and added texture...
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2013-08-21 |
LMH | Finish making powerups drop out of bonus blocks when...
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2013-08-21 |
LMH | Start working on a bonusblock drop procedure for when...
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2013-08-21 |
LMH | Removed level 'The Mountain Pass' introduced climbing...
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2013-08-21 |
CT. da'Bomb | Improved owl graphics
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2013-08-19 |
LMH | Added a .gitignore file for common build and patching...
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2013-08-17 |
Tobias Markus | Partial resolution of bug 952
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2013-08-17 |
Tobias Markus | Recompress PNG images to save space, load time. Bug...
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2013-08-17 |
LMH | Replaced flames with iceflames in 'You Have 1 Minute...
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2013-08-17 |
LMH | New elements and tweaks to world 1 levels prior to...
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2013-08-14 |
LMH | New level: 'The Mountain Pass' designed to introduce...
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2013-08-13 |
LMH | Set default behavior for red potion powerups to flip...
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2013-08-13 |
LMH | Tweaks to HeavyCoin to make it placeable in the editor
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2013-08-12 |
LMH | Removed intro/extro.txt from world1 since they are...
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2013-08-12 |
Tobias Markus | Strings in the addon manager can now be translated...
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2013-08-12 |
Tobias Markus | Reset points no longer activate if already in ringing...
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2013-08-12 |
LMH | Added diagonal pole tiles
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2013-08-10 |
LMH | Omit the copyright date from translation in the title...
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2013-08-10 |
Tobias Markus | Allow butt-jumping on infoblocks
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2013-08-10 |
LMH | Credit where credit is due for French Translation.
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2013-08-10 |
LMH | Remade darksnow concave and slope tiles
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2013-08-08 |
teratux.mail | Added slopes and concave tiles for darksnow
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2013-08-08 |
LMH | Filled out darksnow tileset some
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commit | commitdiff | tree |
2013-08-08 |
LMH | Improved tileability of snow/unisolid2 tiles
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commit | commitdiff | tree |
2013-08-08 |
LMH | Fixed coloring of snow celing slopes and reorganized...
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2013-08-08 |
LMH | Added some coin sprite actions for the editor
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commit | commitdiff | tree |
2013-08-08 |
LMH | Consolidated some tilegroups
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commit | commitdiff | tree |
2013-08-08 |
LMH | Start making a list for WHATSNEW so we can actually...
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2013-08-08 |
LMH | Added a phase factor to dazed icecrusher eye motion...
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2013-08-07 |
Marcin Kocur | Translations: Polish updated with UTF-8, resolves Issue 19
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2013-08-03 |
LMH | Cleaned up icecrusher eye socket graphics, made eyes...
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2013-07-31 |
LMH | Removed discussion of move from SVN from TODO list...
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2013-07-31 |
LMH | Large icecrusher sprites also support eye animation...
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2013-07-28 |
LMH | Animated eyes of icecrusher to follow Tux
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commit | commitdiff | tree |
2013-07-25 |
LMH | Icecrusher makes noise when hitting and throws up particles...
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2013-07-19 |
LMH | Added a version of mriceblock that does not fall off...
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2013-07-19 |
LMH | Merge branch 'glow_effects'
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commit | commitdiff | tree |
2013-07-16 |
LMH | New BadGuy: GoldBomb - a bomb that throws a bunch of...
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2013-07-16 |
Tobias Markus | Unified some [DEBUG] log calls, bug 994.
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2013-07-16 |
LMH | Modified conditions in which Tux can release objects.
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commit | commitdiff | tree |
2013-07-16 |
LMH | HeavyCoins make noise when they collide with solid...
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2013-07-13 |
LMH | New BonusBlock content: 'explode' - a coin explosion.
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2013-07-13 |
LMH | Reduced code for HeavyCoin used by CoinRain, correcting...
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2013-07-13 |
LMH | Short Fuse runs dead-script when exploding, not just...
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2013-07-13 |
LMH | Icy Island levels 10-12 badguy and graphic tweaks
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2013-07-11 |
LMH | New BonusBlock content: 'coinrain'. Causes ten coins...
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2013-07-11 |
LMH | Custom BonusBlocks now always run scripts if defined...
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2013-07-11 |
LMH | Climbing animation stops when Tux is not in motion
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2013-07-08 |
LMH | Restored coin-cost for reset points and added a coin...
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2013-07-08 |
LMH | Set version to 0.3.4-GIT
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2013-07-08 |
Daniela Ferraz | Owl releases payload when killed by fire of invincibility...
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2013-07-06 |
LMH | Renamed walkingflame to livefire including sleeping...
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2013-07-06 |
LMH | Consolidated code for walkingflame and swalking flame...
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2013-07-03 |
Daniela Ferraz | Owl releases payload just prior to leaving the sector...
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2013-06-29 |
LMH | Icy Island levels 8-9 parallax backgrounds and graphics...
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2013-06-28 |
LMH | Icy Island levels 5-7 added parallax backgrounds as...
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2013-06-27 |
Daniela Ferraz | Translations: PT and PT_BR remaining updates
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commit | commitdiff | tree |
2013-06-25 |
LMH | Improved tileability of clouds
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commit | commitdiff | tree |
2013-06-25 |
LMH | New level to introduce players to switches, trampolines...
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commit | commitdiff | tree |
2013-06-25 |
LMH | Tweaked first four levels of Icy Island- removed several...
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2013-06-21 |
LMH | Fixed sprite for flyingsnowball-editor which was causing...
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commit | commitdiff | tree |
2013-06-19 |
LMH | Textscroller tweak to prevent jumping when 'Jump with...
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2013-06-18 |
LMH | Stopped Tux from finishing execution of a backflip...
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2013-06-18 |
LMH | Updated localization credits addressing Issue 22
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commit | commitdiff | tree |
2013-06-15 |
LMH | New BadGuys (code only): 'walkingflame', 'swalkingflame...
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2013-06-15 |
LMH | Set SSpiky max drop height to the same value as Spiky...
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2013-06-15 |
LMH | Improved color candle light appearance
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commit | commitdiff | tree |
2013-06-15 |
LMH | Improved iceflame graphics
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commit | commitdiff | tree |
2013-06-05 |
Daniela Ferraz | Translations: PT and PT_BR update for world 2
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commit | commitdiff | tree |
2013-05-28 |
Daniela Ferraz | Translations: PT and PT_BR update
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commit | commitdiff | tree |
2013-05-28 |
Jann Horn | Lisp parsing tweak: use atoi and strtof instead of...
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2013-05-21 |
Jann Horn | Same PNG file no longer decoded multiple times for...
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2013-05-21 |
Daniela Ferraz | Translations: Portuguese update for World 1
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commit | commitdiff | tree |
2013-05-21 |
Tobias Markus | Fixed compiler warnings, see bug962
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2013-05-12 |
Arian Behvandnejad | Fixed issue #959: Joystick configuration lost if not...
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2013-04-23 |
Karl Ove Hufthammer | New and updated Norwegian (Nynorsk and Bokmål) translations.
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2013-04-23 |
Arian Behvandnejad | Fixed issue #956: mouse wheel scroll toggles active...
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2013-04-16 |
LMH | Powerups placed outside of bonus blocks glow if default...
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2013-04-16 |
LMH | Strawboxes glow when burning in the dark
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commit | commitdiff | tree |
2013-04-09 |
LMH | Invincibility sparkles glow in the dark
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commit | commitdiff | tree |
2013-04-09 |
LMH | Enhanced Willowisp glow, added Kugelblitz glow
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commit | commitdiff | tree |
2013-04-09 |
LMH | New BadGuys: 'iceflame' flame with fire vulnerability...
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2013-04-09 |
LMH | Added glow and ice vulnerability to flame
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commit | commitdiff | tree |
2013-04-09 |
LMH | Improved glow radius of powerups
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commit | commitdiff | tree |
2013-04-09 |
LMH | Explosions light up immediate area
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commit | commitdiff | tree |
2013-04-09 |
LMH | Fireballs glow in the dark, and added basic torch sprite...
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2013-04-09 |
LMH | Powerups glow in the dark
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2013-04-09 |
LMH | Candle made more versatile: flicker can be disabled...
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2013-04-03 |
LMH | Reworked naming scheme for 'icy' worldmap graphics...
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2013-03-19 |
Tobias Markus | Fixed several compiler warnings from bug 955
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2013-03-19 |
Tobias Markus | Translations: German update, bug 953
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commit | commitdiff | tree |
2013-03-19 |
Tobias Markus | Include Badguys Killed stat in level endsequence, part...
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