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Bug 574: Check whether the Console instance still exists before accessing it.
2010-02-11
Florian Forster
Bug 574: Check whether the Console instance still exists...
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2010-02-11
Florian Forster
Various objects: Use "reader_get_layer" to parse the...
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2010-02-11
Florian Forster
src/util/reader.[ch]pp: Add "reader_get_layer" ...
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2010-02-11
Florian Forster
Level 1-23 "The Escape": Use "ice" background add unisolid...
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2010-02-11
Florian Forster
Bug 527: Limit tilemap and background layers to (LAYER_GUI...
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2010-02-11
Florian Forster
Level 1-13 "Above the Arctic Skies": Fix unreasonable...
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2010-02-11
Florian Forster
Bug 568: Level 2-builder "Tux the Builder": Remove...
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2010-02-11
Florian Forster
Bug 568: Level 2-"Crumbling Path": Remove "ugly" slope...
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2010-02-11
Florian Forster
Bug 568: Level 2-leaves "Walking Leaves": Remove "ugly...
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2010-02-11
Florian Forster
Bug 576: Level 1-22 "A Mysterious House of Ice": Use...
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2010-02-11
Florian Forster
Bug 577: (Re)allow Player to low-jump from a stopped...
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2010-02-09
Florian Forster
Level 1-21 "A Path in the Clouds": Make edges between...
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2010-02-09
Florian Forster
Bug 570: Level 1-07 "Oh no! More Snowballs!": Add fading...
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2010-02-09
Florian Forster
Bug 570: Level 1-06 "The Frosted Fields": Add fading...
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2010-02-09
Florian Forster
Bug 570: Level 1-04 "Tobgle Road": Add fading secret...
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2010-02-01
Florian Forster
supertux/collision.[ch]pp: Use "contrain_*" rather...
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2010-01-31
Florian Forster
Bug 571: Take tilemap movement into account when handling...
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2010-01-31
Florian Forster
src/supertux/sector.cpp: Use shift delta when checking...
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2010-01-31
Florian Forster
Bug 566: Implement handling of unisolid slopes.
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2010-01-30
Florian Forster
Bug 563: Reset backflipping when Tux spawns.
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2010-01-30
Florian Forster
Bug 562: Collision detection for unisolid tiles doesn...
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2010-01-30
Florian Forster
Bug 474: Flip bonus-block flowers and partial-size...
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2010-01-30
Florian Forster
Cleanups related to tilemap positions:
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2010-01-30
Florian Forster
Bug 565: Support "editor-images" within "tiles".
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2010-01-30
Florian Forster
Further cleanups to texture caching, from bug 523:
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2010-01-30
Florian Forster
Bug 557: config.h misses INSTALL_SUBDIR_* variables...
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2010-01-30
Florian Forster
Bug 560: Fix 1-pixel gaps between tiles near hidden...
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2010-01-30
Florian Forster
Bug 541: Version-sort the level filenames.
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2010-01-30
Florian Forster
Bug 507: Reset stuff upon player death
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2010-01-30
Florian Forster
Bug 509: Omit "Best" stats in end sequence for non...
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2010-01-30
Florian Forster
Bug 508: Make PlayerStatus::reset reset displayed_coins.
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2010-01-30
Florian Forster
src/math/aatriangle.cpp: Added forgotten new file.
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2010-01-30
Florian Forster
Bug 100: Flip slopes properly.
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2010-01-30
Florian Forster
Bug 471: Fix upward release of ice block, and grabbing...
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2010-01-30
Florian Forster
Bug 456: Avoid hurting Tux in a ravine.
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2010-01-30
Florian Forster
src/video/sdl_renderer.cpp: Work around a segmentation...
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