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Touched up antarctic water tiles
2013-10-26
LMH
Touched up antarctic water tiles
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2013-10-26
LMH
Badguy and graphic upgrades to level 'The Shattered...
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2013-10-26
LMH
Added a warning message alerting that a badguy included...
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2013-10-26
LMH
Parallax background and badguy tweaks to level 'The...
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2013-10-26
LMH
Parallax background to 'A Mysterious House of Ice'
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2013-10-26
LMH
Added parallax background and made tweaks to 'A Path...
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2013-10-26
LMH
--amend
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2013-10-26
LMH
Addon manager references a different index to keep...
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2013-10-26
LMH
Recast the end of the cave sequence in darksnow2 tiles
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2013-10-26
LMH
Replaced holes with spikes and removed useless badguys...
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2013-10-26
LMH
Haywire makes noise when enraged
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2013-10-26
LMH
WeakBlocks draw in front of other objects allowing...
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2013-10-26
LMH
Added some space back to a couple of tilegroups so...
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2013-10-26
LMH
Made the secret area in 'Entrance to the Cave' a bit...
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2013-10-26
LMH
Prevent livefire from wakeing from sleep while in the...
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2013-10-26
LMH
Added a missing 'break' statement to statistics
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2013-10-26
LMH
Recast 'Living in a Fridge' in the darksnow2 tileset...
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2013-10-26
LMH
BonusBlock drawn on same layer as Block again
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2013-10-26
LMH
More recoloring of editor icons
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2013-10-26
LMH
Moved a bouncing snowball in 'Under the Ice' so that...
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2013-10-26
LMH
Recolored secret area editor icon to match area color...
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2013-10-26
LMH
Secret areas can also trigger a script
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2013-10-26
LMH
Level into screen will now display target time if defined...
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2013-10-26
LMH
Worldmap stats report level target time
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2013-10-26
LMH
Added ability to define a 'target time' for levels...
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2013-10-26
LMH
Hide stats on levels that have none
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2013-10-26
LMH
Stalactites break free when disturbed by fire and ice...
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2013-10-26
LMH
Added a negative y-velocity component to horizontal...
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2013-10-26
LMH
Icecrusher will no longer drop if there are static...
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2013-10-26
LMH
Tweaked worldmap HUD.
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2013-10-26
LMH
Added a secondary coin sound to distinguish between...
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2013-10-26
LMH
Worldmap now supports an additional level sprite action...
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2013-10-26
LMH
Made short_fuse explode when hit with bullets of all...
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2013-10-26
LMH
Improved death mechanics of livefire
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2013-10-26
LMH
Improved death mechanics of flame and iceflame.
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2013-10-26
LMH
Added level to Incubator Island: 'Primed for Action'
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2013-10-26
LMH
Tweaked the backflip timer so that Tux cannot cancel...
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2013-10-26
LMH
Removed coin penalty for aborting a level- this needs...
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2013-10-26
LMH
Using a reset point no longer marks statistics as invalid.
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2013-10-26
LMH
Dispensed badguys are no longer counted in level stats.
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2013-10-26
LMH
Reverted part of revision 02c347cdae86.
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2013-10-26
LMH
Added ice-slick tiles that can be used to make various...
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2013-10-26
LMH
Spikes for all directions
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2013-10-26
LMH
Concept art for LiveFire
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2013-10-26
LMH
Cleaned up some junk in bonus_block.
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2013-10-26
LMH
Appearance of vertical movement to owl graphics
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2013-10-26
LMH
Made the eyes of owl more owl-like
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2013-10-26
LMH
Added some contrast, blended colors, and added texture...
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2013-10-26
LMH
Finish making powerups drop out of bonus blocks when...
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2013-10-26
LMH
Start working on a bonusblock drop procedure for when...
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2013-08-21
LMH
Removed level 'The Mountain Pass' introduced climbing...
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2013-08-19
LMH
Added a .gitignore file for common build and patching...
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2013-08-17
LMH
Replaced flames with iceflames in 'You Have 1 Minute...
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2013-08-17
LMH
New elements and tweaks to world 1 levels prior to...
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2013-08-14
LMH
New level: 'The Mountain Pass' designed to introduce...
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2013-08-13
LMH
Set default behavior for red potion powerups to flip...
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2013-08-13
LMH
Tweaks to HeavyCoin to make it placeable in the editor
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2013-08-12
LMH
Removed intro/extro.txt from world1 since they are...
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2013-08-12
LMH
Added diagonal pole tiles
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2013-08-10
LMH
Omit the copyright date from translation in the title...
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2013-08-10
LMH
Credit where credit is due for French Translation.
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2013-08-10
LMH
Remade darksnow concave and slope tiles
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2013-08-08
LMH
Filled out darksnow tileset some
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2013-08-08
LMH
Improved tileability of snow/unisolid2 tiles
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2013-08-08
LMH
Fixed coloring of snow celing slopes and reorganized...
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2013-08-08
LMH
Added some coin sprite actions for the editor
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2013-08-08
LMH
Consolidated some tilegroups
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2013-08-08
LMH
Start making a list for WHATSNEW so we can actually...
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2013-08-08
LMH
Added a phase factor to dazed icecrusher eye motion...
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2013-08-03
LMH
Cleaned up icecrusher eye socket graphics, made eyes...
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2013-07-31
LMH
Removed discussion of move from SVN from TODO list...
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2013-07-31
LMH
Large icecrusher sprites also support eye animation...
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2013-07-28
LMH
Animated eyes of icecrusher to follow Tux
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2013-07-25
LMH
Icecrusher makes noise when hitting and throws up particles...
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2013-07-19
LMH
Added a version of mriceblock that does not fall off...
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2013-07-19
LMH
Merge branch 'glow_effects'
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2013-07-16
LMH
New BadGuy: GoldBomb - a bomb that throws a bunch of...
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2013-07-16
LMH
Modified conditions in which Tux can release objects.
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2013-07-16
LMH
HeavyCoins make noise when they collide with solid...
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2013-07-13
LMH
New BonusBlock content: 'explode' - a coin explosion.
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2013-07-13
LMH
Reduced code for HeavyCoin used by CoinRain, correcting...
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2013-07-13
LMH
Short Fuse runs dead-script when exploding, not just...
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2013-07-13
LMH
Icy Island levels 10-12 badguy and graphic tweaks
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2013-07-11
LMH
New BonusBlock content: 'coinrain'. Causes ten coins...
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2013-07-11
LMH
Custom BonusBlocks now always run scripts if defined...
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2013-07-11
LMH
Climbing animation stops when Tux is not in motion
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2013-07-08
LMH
Restored coin-cost for reset points and added a coin...
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2013-07-08
LMH
Set version to 0.3.4-GIT
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2013-07-06
LMH
Renamed walkingflame to livefire including sleeping...
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2013-07-06
LMH
Consolidated code for walkingflame and swalking flame...
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2013-06-29
LMH
Icy Island levels 8-9 parallax backgrounds and graphics...
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2013-06-28
LMH
Icy Island levels 5-7 added parallax backgrounds as...
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2013-06-25
LMH
Improved tileability of clouds
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2013-06-25
LMH
New level to introduce players to switches, trampolines...
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2013-06-25
LMH
Tweaked first four levels of Icy Island- removed several...
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2013-06-21
LMH
Fixed sprite for flyingsnowball-editor which was causing...
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2013-06-19
LMH
Textscroller tweak to prevent jumping when 'Jump with...
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2013-06-18
LMH
Stopped Tux from finishing execution of a backflip...
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2013-06-18
LMH
Updated localization credits addressing Issue 22
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2013-06-15
LMH
New BadGuys (code only): 'walkingflame', 'swalkingflame...
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