2014-07-31 |
Ingo Ruhnke | Merged drawing code from SDLLightmap and SDLRenderer...
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2014-07-31 |
Ingo Ruhnke | Removed pointless check for screen mode change, as...
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2014-07-31 |
Ingo Ruhnke | Implemented desktop_size discovery in GLRenderer
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Fixed typo that made mouse clicks not function properly
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commit | commitdiff | tree |
2014-07-31 |
Ingo Ruhnke | Implemented fullscreen mode selection, OpenGL only...
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2014-07-31 |
Ingo Ruhnke | Reenabled vsync and some other OpenGL attributes
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2014-07-31 |
Ingo Ruhnke | Fixed window resize in OpenGL and added window resize...
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2014-07-31 |
Ingo Ruhnke | Fixed window title and icon, removed Renderer and Lightmap...
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2014-07-31 |
Ingo Ruhnke | Implemented Texture color modification
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2014-07-31 |
Ingo Ruhnke | Implemented SDLLightmap::get_light(), haven't tested it
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2014-07-31 |
Ingo Ruhnke | Added PHYSICAL_SCREEN_WIDTH global variable, little...
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2014-07-31 |
Ingo Ruhnke | Implemented basic lightmap rendering, still a bit of...
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2014-07-30 |
Ingo Ruhnke | Print some debug info for the created SDL_Renderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed unused GUI classes Button and ButtonGroup
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2014-07-30 |
Ingo Ruhnke | Fixed text input in console, console itself doesn't...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed crash when enabling console
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2014-07-30 |
Ingo Ruhnke | Hooked up window resize event (not yet implemented...
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2014-07-30 |
Ingo Ruhnke | Implemented set_gamma()
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2014-07-30 |
Ingo Ruhnke | Use fullscreen and resolution config in SDLRenderer
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2014-07-30 |
Ingo Ruhnke | Removed OLD_SDL1 software rendering code from SDL_Renderer
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed lots of OLD_SDL1 software rendering code from...
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Removed some OLD_SDL1 code
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Fixed black borders in GL renderer
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2014-07-30 |
Ingo Ruhnke | Removed unused SDL_Surface* screen; from GLLightmap
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2014-07-30 |
Ingo Ruhnke | Fixed radius calculation for rounded rectangles
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2014-07-30 |
Ingo Ruhnke | Fixed OpenGL renderer, starts now up and game seems...
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2014-07-30 |
Ingo Ruhnke | Implemented support for rounded rectangles
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2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::do_take_screenshot()
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2014-07-30 |
Ingo Ruhnke | Implemented horizontal flipping in SDLRenderer
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2014-07-30 |
Ingo Ruhnke | Implemented SDLRenderer::draw_inverse_ellipse()
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2014-07-30 |
Ingo Ruhnke | More .gitignore
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commit | commitdiff | tree |
2014-07-30 |
Ingo Ruhnke | Implemented basic rendering operations, game is now...
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2014-07-30 |
Ingo Ruhnke | Removed unused "void Renderer::draw_text(const DrawingReques...
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2014-07-30 |
Ingo Ruhnke | Added -Wno-unused-parameter to disable annoying compiler...
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2014-07-30 |
Ingo Ruhnke | Disabled some more code, game now starts up and plays...
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2014-07-30 |
Ingo Ruhnke | Made code compile, not work, with SDL2, old code that...
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2014-07-30 |
Ingo Ruhnke | AdAdded check for SDL2 to CMake
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2014-07-30 |
Ingo Ruhnke | Fixed SDL2 include, should just be SDL.h
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2014-07-30 |
Ingo Ruhnke | Purged SDL2 source code from the sourcetree, it's not...
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