} else {
// Load sound file
std::auto_ptr<SoundFile> file (load_sound_file(filename));
-
+
if(file->size < 100000) {
buffer = load_file_into_buffer(file.get());
buffers.insert(std::make_pair(filename, buffer));
{
if(!sound_enabled)
return create_dummy_sound_source();
-
+
try {
return intern_create_sound_source(filename);
} catch(std::exception &e) {