willo_radius(200),
willo_speed(1.8f),
willo_color(0),
- glow_sprite(),
+ glow_sprite(SpriteManager::current()->create("images/creatures/ghosttree/ghosttree-glow.sprite")),
colorchange_timer(),
suck_timer(),
root_timer(),
suck_lantern(0),
willowisps()
{
- glow_sprite = SpriteManager::current()->create("images/creatures/ghosttree/ghosttree-glow.sprite");
set_colgroup_active(COLGROUP_TOUCHABLE);
SoundManager::current()->preload("sounds/tree_howling.ogg");
SoundManager::current()->preload("sounds/tree_suck.ogg");