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added jam build system, please try it out - the advantage would be that it already...
[supertux.git]
/
src
/
badguy
/
mriceblock.cpp
diff --git
a/src/badguy/mriceblock.cpp
b/src/badguy/mriceblock.cpp
index
5e71413
..
dccfb00
100644
(file)
--- a/
src/badguy/mriceblock.cpp
+++ b/
src/badguy/mriceblock.cpp
@@
-46,7
+46,7
@@
MrIceBlock::active_action(float elapsed_time)
}
HitResponse
-MrIceBlock::collision_solid(GameObject&
other
, const CollisionHit& hit)
+MrIceBlock::collision_solid(GameObject& , const CollisionHit& hit)
{
if(fabsf(hit.normal.y) > .5) { // floor or roof
physic.set_velocity_y(0);