Owl::Owl(const Reader& reader) :
BadGuy(reader, "images/creatures/owl/owl.sprite", LAYER_OBJECTS + 1),
- carried_obj_name("bombfish"),
+ carried_obj_name("skydive"),
carried_object(NULL)
{
reader.get("carry", carried_obj_name);
Owl::Owl(const Vector& pos, Direction d) :
BadGuy(pos, d, "images/creatures/owl/owl.sprite", LAYER_OBJECTS + 1),
- carried_obj_name("bombfish"),
+ carried_obj_name("skydive"),
carried_object(NULL)
{
set_action (dir == LEFT ? "left" : "right", /* loops = */ -1);