-// $Id$
-//
// SuperTux - Badguy "Snail"
// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "snail.hpp"
+#include "badguy/snail.hpp"
-#include "object/block.hpp"
-#include "lisp/writer.hpp"
-#include "sprite/sprite.hpp"
-#include "object_factory.hpp"
#include "audio/sound_manager.hpp"
#include "object/player.hpp"
+#include "sprite/sprite.hpp"
+#include "supertux/object_factory.hpp"
#include <math.h>
namespace {
- const float KICKSPEED = 500;
- const int MAXSQUISHES = 10;
- const float KICKSPEED_Y = -500; /**< y-velocity gained when kicked */
+const float KICKSPEED = 500;
+const int MAXSQUISHES = 10;
+const float KICKSPEED_Y = -500; /**< y-velocity gained when kicked */
}
-Snail::Snail(const lisp::Lisp& reader)
- : WalkingBadguy(reader, "images/creatures/snail/snail.sprite", "left", "right"), state(STATE_NORMAL), squishcount(0)
+Snail::Snail(const Reader& reader) :
+ WalkingBadguy(reader, "images/creatures/snail/snail.sprite", "left", "right"),
+ state(STATE_NORMAL),
+ flat_timer(),
+ kicked_delay_timer(),
+ squishcount(0)
{
walk_speed = 80;
max_drop_height = 600;
sound_manager->preload("sounds/kick.wav");
}
-Snail::Snail(const Vector& pos, Direction d)
- : WalkingBadguy(pos, d, "images/creatures/snail/snail.sprite", "left", "right"), state(STATE_NORMAL), squishcount(0)
+Snail::Snail(const Vector& pos, Direction d) :
+ WalkingBadguy(pos, d, "images/creatures/snail/snail.sprite", "left", "right"),
+ state(STATE_NORMAL),
+ flat_timer(),
+ kicked_delay_timer(),
+ squishcount(0)
{
walk_speed = 80;
max_drop_height = 600;
}
void
-Snail::write(lisp::Writer& writer)
-{
- writer.start_list("snail");
- WalkingBadguy::write(writer);
- writer.end_list("snail");
-}
-
-void
Snail::initialize()
{
WalkingBadguy::initialize();
bool
Snail::can_break(){
- return state == STATE_KICKED;
+ return state == STATE_KICKED;
}
void
case STATE_KICKED:
case STATE_NORMAL:
- {
- Player* player = dynamic_cast<Player*>(&object);
- squishcount++;
- if ((squishcount >= MAXSQUISHES) || (player && player->does_buttjump)) {
- kill_fall();
- return true;
- }
+ {
+ Player* player = dynamic_cast<Player*>(&object);
+ squishcount++;
+ if ((squishcount >= MAXSQUISHES) || (player && player->does_buttjump)) {
+ kill_fall();
+ return true;
}
+ }
- sound_manager->play("sounds/stomp.wav", get_pos());
- be_flat();
- break;
+ sound_manager->play("sounds/stomp.wav", get_pos());
+ be_flat();
+ break;
case STATE_FLAT:
sound_manager->play("sounds/kick.wav", get_pos());
return true;
}
-IMPLEMENT_FACTORY(Snail, "snail")
+IMPLEMENT_FACTORY(Snail, "snail");
+
+/* EOF */