writer.end_list("spidermite");
}
-void
+void
SpiderMite::activate()
{
sprite->set_action(dir == LEFT ? "left" : "right");
}
void
-SpiderMite::active_update(float elapsed_time)
+SpiderMite::active_update(float elapsed_time)
{
if(timer.check()) {
if(mode == FLY_UP) {