added jam build system, please try it out - the advantage would be that it already...
[supertux.git] / src / object / platform.cpp
index e1a868d..d72b7ac 100644 (file)
@@ -26,7 +26,7 @@ Platform::~Platform()
 }
 
 HitResponse
-Platform::collision(GameObject& object, const CollisionHit& hit)
+Platform::collision(GameObject& , const CollisionHit& )
 {
 #if 0
   if(typeid(object) == typeid(Player)) {
@@ -38,7 +38,7 @@ Platform::collision(GameObject& object, const CollisionHit& hit)
 }
 
 void
-Platform::action(float elapsed_time)
+Platform::action(float )
 {
   // just some test code...
   if(state == 0) {