-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#include "object/scripted_object.hpp"
-#include <stdexcept>
-#include <math.h>
+#include <stdio.h>
-#include "scripted_object.hpp"
-#include "video/drawing_context.hpp"
#include "scripting/squirrel_util.hpp"
-#include "resources.hpp"
-#include "object_factory.hpp"
-#include "math/vector.hpp"
#include "sprite/sprite.hpp"
+#include "supertux/object_factory.hpp"
-ScriptedObject::ScriptedObject(const lisp::Lisp& lisp)
+ScriptedObject::ScriptedObject(const Reader& lisp)
: MovingSprite(lisp, LAYER_OBJECTS, COLGROUP_MOVING_STATIC),
solid(true), physic_enabled(true), visible(true), new_vel_set(false)
{
return solid;
}
-
void
ScriptedObject::set_action(const std::string& animation)
{
}
IMPLEMENT_FACTORY(ScriptedObject, "scriptedobject");
+
+/* EOF */