#include "object/portable.hpp"
#include "physic.hpp"
-/**
+/**
* Jumping on a trampolin makes tux jump higher.
*/
-class Trampoline : public MovingSprite,
+class Trampoline : public MovingSprite,
public Portable
-
+
{
public:
Trampoline(const lisp::Lisp& reader);
-
+
HitResponse collision(GameObject& other, const CollisionHit& hit);
void collision_solid( const CollisionHit& hit );
void update( float elapsed_time );
void grab( MovingObject&, const Vector& pos, Direction );
void ungrab(MovingObject& , Direction );
-
+
private:
Physic physic;
bool on_ground;
};
#endif
-