#include "math/random_generator.hpp"
#include "object/camera.hpp"
#include "object/player.hpp"
-#include "physfs/ifile_stream.hpp"
+#include "physfs/buffered_ifile_stream.hpp"
#include "supertux/fadeout.hpp"
#include "supertux/game_session.hpp"
#include "supertux/gameconfig.hpp"
void import(HSQUIRRELVM vm, const std::string& filename)
{
- IFileStream in(filename);
+ BufferedIFileStream* stream = new BufferedIFileStream(filename);
+ IFileStream* in = stream->get_stream();
if(SQ_FAILED(sq_compile(vm, squirrel_read_char, &in,
filename.c_str(), SQTrue)))